93 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			Python
		
	
	
	
| from . import LingoTestBase
 | |
| 
 | |
| 
 | |
| class TestRequiredRoomLogic(LingoTestBase):
 | |
|     options = {
 | |
|         "shuffle_doors": "complex",
 | |
|         "shuffle_colors": "false",
 | |
|     }
 | |
| 
 | |
|     def test_pilgrim_first(self) -> None:
 | |
|         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
 | |
|         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Antechamber", "Region", self.player))
 | |
|         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
 | |
|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
 | |
| 
 | |
|         self.collect_by_name("Pilgrim Room - Sun Painting")
 | |
|         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
 | |
|         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Antechamber", "Region", self.player))
 | |
|         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
 | |
|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
 | |
| 
 | |
|         self.collect_by_name("Pilgrim Room - Shortcut to The Seeker")
 | |
|         self.assertTrue(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
 | |
|         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
 | |
|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
 | |
| 
 | |
|         self.collect_by_name("Starting Room - Back Right Door")
 | |
|         self.assertTrue(self.can_reach_location("The Seeker - Achievement"))
 | |
| 
 | |
|     def test_hidden_first(self) -> None:
 | |
|         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
 | |
|         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
 | |
|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
 | |
| 
 | |
|         self.collect_by_name("Starting Room - Back Right Door")
 | |
|         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
 | |
|         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
 | |
|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
 | |
| 
 | |
|         self.collect_by_name("Pilgrim Room - Shortcut to The Seeker")
 | |
|         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
 | |
|         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
 | |
|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
 | |
| 
 | |
|         self.collect_by_name("Pilgrim Room - Sun Painting")
 | |
|         self.assertTrue(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
 | |
|         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
 | |
|         self.assertTrue(self.can_reach_location("The Seeker - Achievement"))
 | |
| 
 | |
| 
 | |
| class TestRequiredDoorLogic(LingoTestBase):
 | |
|     options = {
 | |
|         "shuffle_doors": "complex",
 | |
|         "shuffle_colors": "false",
 | |
|     }
 | |
| 
 | |
|     def test_through_rhyme(self) -> None:
 | |
|         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
 | |
| 
 | |
|         self.collect_by_name("Starting Room - Rhyme Room Entrance")
 | |
|         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
 | |
| 
 | |
|         self.collect_by_name("Rhyme Room (Looped Square) - Door to Circle")
 | |
|         self.assertTrue(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
 | |
| 
 | |
|     def test_through_hidden(self) -> None:
 | |
|         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
 | |
| 
 | |
|         self.collect_by_name("Starting Room - Rhyme Room Entrance")
 | |
|         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
 | |
| 
 | |
|         self.collect_by_name("Starting Room - Back Right Door")
 | |
|         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
 | |
| 
 | |
|         self.collect_by_name("Hidden Room - Rhyme Room Entrance")
 | |
|         self.assertTrue(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
 | |
| 
 | |
| 
 | |
| class TestSimpleDoors(LingoTestBase):
 | |
|     options = {
 | |
|         "shuffle_doors": "simple",
 | |
|         "shuffle_colors": "false",
 | |
|     }
 | |
| 
 | |
|     def test_requirement(self):
 | |
|         self.assertFalse(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player))
 | |
|         self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
 | |
| 
 | |
|         self.collect_by_name("Rhyme Room Doors")
 | |
|         self.assertTrue(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player))
 | |
|         self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
 | |
| 
 |