Archipelago/worlds/alttp
espeon65536 88451d4239 Skip caching get_all_state while setting rules
Since rules have not been set for later worlds, the cache believes the completion condition is freely available if it had been placed previously, which breaks beatable-only key placement.
2021-09-01 19:21:03 +00:00
..
Bosses.py Added HMG check to all checks for OWG and NL 2021-06-14 22:10:26 -05:00
Dungeons.py remove keys option for get_all_state, collect dungeon-local keys, and fix all uses of the state 2021-09-01 11:22:30 +00:00
EntranceRandomizer.py LttP: implement new dungeon_items handling 2021-08-30 16:31:56 +02:00
EntranceShuffle.py make owg entrances in inverted 2021-09-01 11:22:30 +00:00
InvertedRegions.py Merge branch 'main' into breaking_changes 2021-02-19 13:45:50 +01:00
ItemPool.py LttP: Fix smallkey_shuffle in menu display 2021-08-30 09:59:20 -07:00
Items.py AutoWorld: Should no longer need to overwrite collect, collect_item should be used instead 2021-08-10 09:47:28 +02:00
Options.py LttP: make shuffle names consistent 2021-08-30 18:00:39 +02:00
OverworldGlitchRules.py split building owg connections and setting the rules for those connections 2021-09-01 11:22:30 +00:00
Regions.py LttP: Rename Shop Slot 1, 2, 3 to Shop Slot Left, Center, Right 2021-08-27 14:52:33 +02:00
Rom.py LttP: Fix smallkey_shuffle in menu display 2021-08-30 09:59:20 -07:00
Rules.py Skip caching get_all_state while setting rules 2021-09-01 19:21:03 +00:00
Shops.py LttP: Fix smallkey_shuffle in menu display 2021-08-30 09:59:20 -07:00
SubClasses.py LttP: implement new dungeon_items handling 2021-08-30 16:31:56 +02:00
Text.py LttP: Remove calling the player Idiot 2021-08-09 03:51:33 +02:00
UnderworldGlitchRules.py Fixed broken mirrorless swamp rules 2021-06-10 18:10:25 -05:00
__init__.py remove keys option for get_all_state, collect dungeon-local keys, and fix all uses of the state 2021-09-01 11:22:30 +00:00
requirements.txt Split requirements into world types, automatically discover and resolve them. 2021-06-06 15:30:20 +02:00