* [TLOZ]: Fix determinism / Add Location Name Groups / Remove Level 9 Junk Fill Axing the final uses of world.multiworld.random that were missed before, hopefully fixing the determinism issue brought up in Issue #3664 (at least on TLOZ's end, leaving SMZ3 alone). Also adding location name groups finally, as well as axing the Level 9 Junk Fill because with the new location name groups players can choose to exclude Level 9 with exclude locations instead. * location name groups * add take any item and sword cave location name groups * use sets like you're supposed to, silly |
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| .. | ||
| docs | ||
| ItemPool.py | ||
| Items.py | ||
| Locations.py | ||
| Options.py | ||
| Rom.py | ||
| Rules.py | ||
| __init__.py | ||
| requirements.txt | ||
| z1_base_patch.bsdiff4 | ||