69 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Python
		
	
	
	
from argparse import Namespace
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from typing import Any, Iterable
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from BaseClasses import PlandoOptions
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from Options import VerifyKeys
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from ... import StardewValleyWorld
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from ...options import StardewValleyOptions, StardewValleyOption
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def parse_class_option_keys(test_options: dict[str | StardewValleyOption, Any] | None) -> dict:
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    """ Now the option class is allowed as key. """
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    if test_options is None:
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        return {}
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    parsed_options = {}
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    for option, value in test_options.items():
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        if hasattr(option, "internal_name"):
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            assert option.internal_name not in test_options, "Defined two times by class and internal_name"
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            parsed_options[option.internal_name] = value
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        else:
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            assert option in StardewValleyOptions.type_hints, \
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                f"All keys of world_options must be a possible Stardew Valley option, {option} is not."
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            parsed_options[option] = value
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    return parsed_options
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def fill_dataclass_with_default(test_options: dict[str | StardewValleyOption, Any] | None) -> StardewValleyOptions:
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    test_options = parse_class_option_keys(test_options)
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    filled_options = {}
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    for option_name, option_class in StardewValleyOptions.type_hints.items():
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        value = option_class.from_any(test_options.get(option_name, option_class.default))
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        if issubclass(option_class, VerifyKeys):
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            # Values should already be verified, but just in case...
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            value.verify(StardewValleyWorld, "Tester", PlandoOptions.bosses)
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        filled_options[option_name] = value
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    return StardewValleyOptions(**filled_options)
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def fill_namespace_with_default(test_options: dict[str, Any] | Iterable[dict[str, Any]]) -> Namespace:
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    if isinstance(test_options, dict):
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        test_options = [test_options]
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    args = Namespace()
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    for option_name, option_class in StardewValleyOptions.type_hints.items():
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        all_players_option = {}
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        for player_id, player_options in enumerate(test_options):
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            # Player id starts at 1
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            player_id += 1
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            player_name = f"Tester{player_id}"
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            value = option_class.from_any(player_options.get(option_name, option_class.default))
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            if issubclass(option_class, VerifyKeys):
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                # Values should already be verified, but just in case...
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                value.verify(StardewValleyWorld, player_name, PlandoOptions.bosses)
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            all_players_option[player_id] = value
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        setattr(args, option_name, all_players_option)
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    return args
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