Previously, because `default(..., true)` only checks if the left-hand-side is falsey, not just `None`, this always forced options to render in non-rich mode if they were explicitly set to `rich_text_doc = None`. Now it matches the intended and documented behavior, where `None` falls back to the world's `rich_text_options_doc` setting. |
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macros.html | ||
playerOptions.html |