142 lines
5.4 KiB
Plaintext
142 lines
5.4 KiB
Plaintext
#define sourcepath "build\exe.win-amd64-3.9\"
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#define MyAppName "Archipelago"
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#define MyAppExeName "ArchipelagoLttPClient.exe"
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#define MyAppIcon "icon.ico"
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[Setup]
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; NOTE: The value of AppId uniquely identifies this application.
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; Do not use the same AppId value in installers for other applications.
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AppId={{918BA46A-FAB8-460C-9DFF-AE691E1C865B}}
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AppName={#MyAppName}
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AppVerName={#MyAppName}
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DefaultDirName={commonappdata}\{#MyAppName}
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DisableProgramGroupPage=yes
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DefaultGroupName=Archipelago
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OutputDir=setups
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OutputBaseFilename=Setup {#MyAppName}
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Compression=lzma2
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SolidCompression=yes
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LZMANumBlockThreads=8
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ArchitecturesInstallIn64BitMode=x64
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ChangesAssociations=yes
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ArchitecturesAllowed=x64
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AllowNoIcons=yes
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SetupIconFile={#MyAppIcon}
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UninstallDisplayIcon={app}\{#MyAppExeName}
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SignTool= signtool
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LicenseFile= LICENSE
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WizardStyle= modern
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SetupLogging=yes
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[Languages]
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Name: "english"; MessagesFile: "compiler:Default.isl"
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[Tasks]
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Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}";
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[Dirs]
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NAME: "{app}"; Flags: setntfscompression; Permissions: everyone-modify users-modify authusers-modify;
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[Files]
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Source: "{code:GetROMPath}"; DestDir: "{app}"; DestName: "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"; Flags: external
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Source: "{#sourcepath}*"; Excludes: "*.sfc, *.log, data\sprites\alttpr"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
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Source: "vc_redist.x64.exe"; DestDir: {tmp}; Flags: deleteafterinstall
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; NOTE: Don't use "Flags: ignoreversion" on any shared system files
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[Icons]
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Name: "{group}\{#MyAppName} Folder"; Filename: "{app}";
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Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}";
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Name: "{commondesktop}\{#MyAppName} Folder"; Filename: "{app}"; Tasks: desktopicon
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Name: "{commondesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon
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[Run]
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Filename: "{tmp}\vc_redist.x64.exe"; Parameters: "/passive /norestart"; Check: IsVCRedist64BitNeeded; StatusMsg: "Installing VC++ redistributable..."
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Filename: "{app}\ArchipelagoLttPAdjuster"; Parameters: "--update_sprites"; StatusMsg: "Updating Sprite Library..."
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[UninstallDelete]
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Type: dirifempty; Name: "{app}"
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[Registry]
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Root: HKCR; Subkey: ".apbp"; ValueData: "{#MyAppName}patch"; Flags: uninsdeletevalue; ValueType: string; ValueName: ""
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Root: HKCR; Subkey: "{#MyAppName}patch"; ValueData: "Archipelago Binary Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: ""
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Root: HKCR; Subkey: "{#MyAppName}patch\DefaultIcon"; ValueData: "{app}\{#MyAppExeName},0"; ValueType: string; ValueName: ""
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Root: HKCR; Subkey: "{#MyAppName}patch\shell\open\command"; ValueData: """{app}\{#MyAppExeName}"" ""%1"""; ValueType: string; ValueName: ""
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Root: HKCR; Subkey: ".archipelago"; ValueData: "{#MyAppName}multidata"; Flags: uninsdeletevalue; ValueType: string; ValueName: ""
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Root: HKCR; Subkey: "{#MyAppName}multidata"; ValueData: "Archipelago Server Data"; Flags: uninsdeletekey; ValueType: string; ValueName: ""
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Root: HKCR; Subkey: "{#MyAppName}multidata\DefaultIcon"; ValueData: "{app}\ArchipelagoServer.exe,0"; ValueType: string; ValueName: ""
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Root: HKCR; Subkey: "{#MyAppName}multidata\shell\open\command"; ValueData: """{app}\ArchipelagoServer.exe"" --multidata ""%1"""; ValueType: string; ValueName: ""
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[Code]
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// See: https://stackoverflow.com/a/51614652/2287576
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function IsVCRedist64BitNeeded(): boolean;
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var
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strVersion: string;
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begin
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if (RegQueryStringValue(HKEY_LOCAL_MACHINE,
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'SOFTWARE\Microsoft\VisualStudio\14.0\VC\Runtimes\x64', 'Version', strVersion)) then
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begin
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// Is the installed version at least the packaged one ?
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Log('VC Redist x64 Version : found ' + strVersion);
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Result := (CompareStr(strVersion, 'v14.28.29325') < 0);
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end
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else
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begin
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// Not even an old version installed
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Log('VC Redist x64 is not already installed');
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Result := True;
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end;
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end;
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var ROMFilePage: TInputFileWizardPage;
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var R : longint;
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var rom: string;
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procedure InitializeWizard();
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begin
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rom := FileSearch('Zelda no Densetsu - Kamigami no Triforce (Japan).sfc', WizardDirValue());
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if Length(rom) > 0 then
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begin
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log('existing ROM found');
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log(IntToStr(CompareStr(GetMD5OfFile(rom), '03a63945398191337e896e5771f77173')));
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if CompareStr(GetMD5OfFile(rom), '03a63945398191337e896e5771f77173') = 0 then
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begin
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log('existing ROM verified');
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exit;
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end;
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log('existing ROM failed verification');
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end;
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rom := ''
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ROMFilePage :=
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CreateInputFilePage(
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wpLicense,
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'Select ROM File',
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'Where is your Zelda no Densetsu - Kamigami no Triforce (Japan).sfc located?',
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'Select the file, then click Next.');
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ROMFilePage.Add(
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'Location of ROM file:',
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'SNES ROM files|*.sfc|All files|*.*',
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'.sfc');
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end;
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function GetROMPath(Param: string): string;
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begin
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if Length(rom) > 0 then
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Result := rom
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else if Assigned(RomFilePage) then
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begin
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R := CompareStr(GetMD5OfFile(ROMFilePage.Values[0]), '03a63945398191337e896e5771f77173')
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if R <> 0 then
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MsgBox('ROM validation failed. Very likely wrong file.', mbInformation, MB_OK);
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Result := ROMFilePage.Values[0]
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end
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else
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Result := '';
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end;
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