Archipelago/data
AmazingAmpharos 91bee4f1b9
The rest of the helpful hint system
This should now work fairly completely. I've added the IR's junk hint text, updated the base ROM to v30, added a checkbox to the GUI/option to the command line to control the hint system, and fixed a bug in the previous upload that listed Skull Woods final erroneously in two arrays. I also now shuffle the Silver Arrow locations before hinting at the first one (so if multiple Silver Arrows are in a seed, all of them are equally likely to be the one Ganon hints at) and now call out "Castle Tower" in hints as a unique location and not as "Hyrule Castle" (what was I thinking on that?).
2019-01-23 03:04:42 -06:00
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sprites Update sprites 2018-09-26 13:19:41 -04:00
ER.icns Preliminary msi support 2017-12-02 16:38:35 -05:00
ER.ico Preliminary msi support 2017-12-02 16:38:35 -05:00
ER16.gif Preliminary msi support 2017-12-02 16:38:35 -05:00
ER32.gif Preliminary msi support 2017-12-02 16:38:35 -05:00
ER48.gif Preliminary msi support 2017-12-02 16:38:35 -05:00
base2current.json The rest of the helpful hint system 2019-01-23 03:04:42 -06:00
default.zspr Add a button to return to default link sprite 2018-01-05 00:42:35 -05:00