Archipelago/worlds/sm/variaRandomizer/logic/logic.py

27 lines
1.2 KiB
Python

# entry point for the logic implementation
class Logic(object):
@staticmethod
def factory(implementation):
if implementation == 'vanilla':
from ..graph.vanilla.graph_helpers import HelpersGraph
from ..graph.vanilla.graph_access import accessPoints
from ..graph.vanilla.graph_locations import locations
from ..graph.vanilla.graph_locations import LocationsHelper
Logic.locations = locations
Logic.accessPoints = accessPoints
Logic.HelpersGraph = HelpersGraph
Logic.patches = implementation
Logic.LocationsHelper = LocationsHelper
elif implementation == 'rotation':
from ..graph.rotation.graph_helpers import HelpersGraph
from ..graph.rotation.graph_access import accessPoints
from ..graph.rotation.graph_locations import locations
from ..graph.rotation.graph_locations import LocationsHelper
Logic.locations = locations
Logic.accessPoints = accessPoints
Logic.HelpersGraph = HelpersGraph
Logic.patches = implementation
Logic.LocationsHelper = LocationsHelper
Logic.implementation = implementation