Archipelago/worlds/stardew_valley/test/assertion/rule_assert.py

50 lines
2.2 KiB
Python

from unittest import TestCase
from BaseClasses import CollectionState, Location
from ...stardew_rule import StardewRule, false_, MISSING_ITEM, Reach
from ...stardew_rule.rule_explain import explain
class RuleAssertMixin(TestCase):
def assert_rule_true(self, rule: StardewRule, state: CollectionState):
expl = explain(rule, state)
try:
self.assertTrue(rule(state), expl)
except KeyError as e:
raise AssertionError(f"Error while checking rule {rule}: {e}"
f"\nExplanation: {expl}")
def assert_rule_false(self, rule: StardewRule, state: CollectionState):
expl = explain(rule, state, expected=False)
try:
self.assertFalse(rule(state), expl)
except KeyError as e:
raise AssertionError(f"Error while checking rule {rule}: {e}"
f"\nExplanation: {expl}")
def assert_rule_can_be_resolved(self, rule: StardewRule, complete_state: CollectionState):
expl = explain(rule, complete_state)
try:
self.assertNotIn(MISSING_ITEM, repr(rule))
self.assertTrue(rule is false_ or rule(complete_state), expl)
except KeyError as e:
raise AssertionError(f"Error while checking rule {rule}: {e}"
f"\nExplanation: {expl}")
def assert_reach_location_true(self, location: Location, state: CollectionState):
expl = explain(Reach(location.name, "Location", 1), state)
try:
can_reach = location.can_reach(state)
self.assertTrue(can_reach, expl)
except KeyError as e:
raise AssertionError(f"Error while checking location {location.name}: {e}"
f"\nExplanation: {expl}")
def assert_reach_location_false(self, location: Location, state: CollectionState):
expl = explain(Reach(location.name, "Location", 1), state, expected=False)
try:
self.assertFalse(location.can_reach(state), expl)
except KeyError as e:
raise AssertionError(f"Error while checking location {location.name}: {e}"
f"\nExplanation: {expl}")