124 lines
5.9 KiB
Python
124 lines
5.9 KiB
Python
from ... import options
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from ...data.craftable_data import all_crafting_recipes_by_name
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from ...options import BuildingProgression, ExcludeGingerIsland, Craftsanity, SeasonRandomization
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from ...test import SVTestBase
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class TestCraftsanityLogic(SVTestBase):
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options = {
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BuildingProgression.internal_name: BuildingProgression.option_progressive,
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options.Cropsanity.internal_name: options.Cropsanity.option_enabled,
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Craftsanity.internal_name: Craftsanity.option_all,
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ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true,
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}
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def test_can_craft_recipe(self):
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location = "Craft Marble Brazier"
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rule = self.world.logic.region.can_reach_location(location)
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self.collect([self.create_item("Progressive Pickaxe")] * 4)
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self.collect([self.create_item("Progressive Fishing Rod")] * 4)
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self.collect([self.create_item("Progressive Sword")] * 4)
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self.collect([self.create_item("Progressive Mine Elevator")] * 24)
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self.collect([self.create_item("Mining Level")] * 10)
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self.collect([self.create_item("Combat Level")] * 10)
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self.collect([self.create_item("Fishing Level")] * 10)
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self.collect_all_the_money()
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self.assert_rule_false(rule, self.multiworld.state)
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self.multiworld.state.collect(self.create_item("Marble Brazier Recipe"), prevent_sweep=False)
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self.assert_rule_true(rule, self.multiworld.state)
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def test_can_learn_crafting_recipe(self):
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location = "Marble Brazier Recipe"
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rule = self.world.logic.region.can_reach_location(location)
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self.assert_rule_false(rule, self.multiworld.state)
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self.collect_lots_of_money()
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self.assert_rule_true(rule, self.multiworld.state)
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def test_can_craft_festival_recipe(self):
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recipe = all_crafting_recipes_by_name["Jack-O-Lantern"]
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self.multiworld.state.collect(self.create_item("Pumpkin Seeds"), prevent_sweep=False)
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self.multiworld.state.collect(self.create_item("Torch Recipe"), prevent_sweep=False)
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self.collect_lots_of_money()
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rule = self.world.logic.crafting.can_craft(recipe)
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self.assert_rule_false(rule, self.multiworld.state)
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self.multiworld.state.collect(self.create_item("Fall"), prevent_sweep=False)
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self.assert_rule_false(rule, self.multiworld.state)
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self.multiworld.state.collect(self.create_item("Jack-O-Lantern Recipe"), prevent_sweep=False)
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self.assert_rule_true(rule, self.multiworld.state)
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class TestCraftsanityWithFestivalsLogic(SVTestBase):
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options = {
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BuildingProgression.internal_name: BuildingProgression.option_progressive,
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options.Cropsanity.internal_name: options.Cropsanity.option_enabled,
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options.FestivalLocations.internal_name: options.FestivalLocations.option_easy,
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Craftsanity.internal_name: Craftsanity.option_all,
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ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true,
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}
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def test_can_craft_festival_recipe(self):
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recipe = all_crafting_recipes_by_name["Jack-O-Lantern"]
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self.multiworld.state.collect(self.create_item("Pumpkin Seeds"), prevent_sweep=False)
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self.multiworld.state.collect(self.create_item("Fall"), prevent_sweep=False)
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self.collect_lots_of_money()
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rule = self.world.logic.crafting.can_craft(recipe)
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self.assert_rule_false(rule, self.multiworld.state)
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self.multiworld.state.collect(self.create_item("Jack-O-Lantern Recipe"), prevent_sweep=False)
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self.assert_rule_false(rule, self.multiworld.state)
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self.multiworld.state.collect(self.create_item("Torch Recipe"), prevent_sweep=False)
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self.assert_rule_true(rule, self.multiworld.state)
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class TestNoCraftsanityLogic(SVTestBase):
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options = {
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BuildingProgression.internal_name: BuildingProgression.option_progressive,
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SeasonRandomization.internal_name: SeasonRandomization.option_progressive,
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options.Cropsanity.internal_name: options.Cropsanity.option_enabled,
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options.FestivalLocations.internal_name: options.FestivalLocations.option_disabled,
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Craftsanity.internal_name: Craftsanity.option_none,
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ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true,
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}
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def test_can_craft_recipe(self):
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recipe = all_crafting_recipes_by_name["Wood Floor"]
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rule = self.world.logic.crafting.can_craft(recipe)
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self.assert_rule_true(rule, self.multiworld.state)
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def test_can_craft_festival_recipe(self):
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recipe = all_crafting_recipes_by_name["Jack-O-Lantern"]
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self.multiworld.state.collect(self.create_item("Pumpkin Seeds"), prevent_sweep=False)
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self.collect_lots_of_money()
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rule = self.world.logic.crafting.can_craft(recipe)
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result = rule(self.multiworld.state)
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self.assertFalse(result)
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self.collect([self.create_item("Progressive Season")] * 2)
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self.assert_rule_true(rule, self.multiworld.state)
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class TestNoCraftsanityWithFestivalsLogic(SVTestBase):
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options = {
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BuildingProgression.internal_name: BuildingProgression.option_progressive,
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options.Cropsanity.internal_name: options.Cropsanity.option_enabled,
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options.FestivalLocations.internal_name: options.FestivalLocations.option_easy,
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Craftsanity.internal_name: Craftsanity.option_none,
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ExcludeGingerIsland.internal_name: ExcludeGingerIsland.option_true,
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}
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def test_can_craft_festival_recipe(self):
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recipe = all_crafting_recipes_by_name["Jack-O-Lantern"]
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self.multiworld.state.collect(self.create_item("Pumpkin Seeds"), prevent_sweep=False)
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self.multiworld.state.collect(self.create_item("Fall"), prevent_sweep=False)
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self.collect_lots_of_money()
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rule = self.world.logic.crafting.can_craft(recipe)
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self.assert_rule_false(rule, self.multiworld.state)
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self.multiworld.state.collect(self.create_item("Jack-O-Lantern Recipe"), prevent_sweep=False)
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self.assert_rule_true(rule, self.multiworld.state)
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