* Core: lazy-load worlds in unpickler this should hopefully fix customserver's memory consumption * WebHost: move imports around to save memory in MP * MultiServer: prefer loading _speedups without pyximport This saves ~15MB per MP and speeds up module import if it was built in-place. * Tests: fix tests for changed WebHost imports * CustomServer: run GC after setup * CustomServer: cleanup exception handling |
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.. | ||
general | ||
netutils | ||
programs | ||
utils | ||
webhost | ||
worlds | ||
TestBase.py | ||
__init__.py |