Archipelago/worlds/dkc3/Options.py

180 lines
4.3 KiB
Python

from dataclasses import dataclass
import typing
from Options import Choice, Range, Option, Toggle, DeathLink, DefaultOnToggle, OptionList, PerGameCommonOptions
class Goal(Choice):
"""
Determines the goal of the seed
Knautilus: Scuttle the Knautilus in Krematoa and defeat Baron K. Roolenstein
Banana Bird Hunt: Find a certain number of Banana Birds and rescue their mother
"""
display_name = "Goal"
option_knautilus = 0
option_banana_bird_hunt = 1
default = 0
class IncludeTradeSequence(Toggle):
"""
Allows logic to place items at the various steps of the trade sequence
"""
display_name = "Include Trade Sequence"
class DKCoinsForGyrocopter(Range):
"""
How many DK Coins are needed to unlock the Gyrocopter
Note: Achieving this number before unlocking the Turbo Ski will cause the game to grant you a
one-time upgrade to the next non-unlocked boat, until you return to Funky. Logic does not assume
that you will use this.
"""
display_name = "DK Coins for Gyrocopter"
range_start = 10
range_end = 41
default = 30
class KrematoaBonusCoinCost(Range):
"""
How many Bonus Coins are needed to unlock each level in Krematoa
"""
display_name = "Krematoa Bonus Coins Cost"
range_start = 1
range_end = 17
default = 15
class PercentageOfExtraBonusCoins(Range):
"""
What Percentage of unneeded Bonus Coins are included in the item pool
"""
display_name = "Percentage of Extra Bonus Coins"
range_start = 0
range_end = 100
default = 100
class NumberOfBananaBirds(Range):
"""
How many Banana Birds are put into the item pool
"""
display_name = "Number of Banana Birds"
range_start = 5
range_end = 15
default = 15
class PercentageOfBananaBirds(Range):
"""
What Percentage of Banana Birds in the item pool are required for Banana Bird Hunt
"""
display_name = "Percentage of Banana Birds"
range_start = 20
range_end = 100
default = 100
class KONGsanity(Toggle):
"""
Whether collecting all four KONG letters in each level grants a check
"""
display_name = "KONGsanity"
class LevelShuffle(Toggle):
"""
Whether levels are shuffled
"""
display_name = "Level Shuffle"
class Difficulty(Choice):
"""
Which Difficulty Level to use
NORML: The Normal Difficulty
HARDR: Many DK Barrels are removed
TUFST: Most DK Barrels and all Midway Barrels are removed
"""
display_name = "Difficulty"
option_norml = 0
option_hardr = 1
option_tufst = 2
default = 0
@classmethod
def get_option_name(cls, value) -> str:
if cls.auto_display_name:
return cls.name_lookup[value].upper()
else:
return cls.name_lookup[value]
class Autosave(DefaultOnToggle):
"""
Whether the game should autosave after each level
"""
display_name = "Autosave"
class MERRY(Toggle):
"""
Whether the Bonus Barrels will be Christmas-themed
"""
display_name = "MERRY"
class MusicShuffle(Toggle):
"""
Whether music is shuffled
"""
display_name = "Music Shuffle"
class KongPaletteSwap(Choice):
"""
Which Palette to use for the Kongs
"""
display_name = "Kong Palette Swap"
option_default = 0
option_purple = 1
option_spooky = 2
option_dark = 3
option_chocolate = 4
option_shadow = 5
option_red_gold = 6
option_gbc = 7
option_halloween = 8
default = 0
class StartingLifeCount(Range):
"""
How many extra lives to start the game with
"""
display_name = "Starting Life Count"
range_start = 1
range_end = 99
default = 5
@dataclass
class DKC3Options(PerGameCommonOptions):
#death_link: DeathLink # Disabled
goal: Goal
#include_trade_sequence: IncludeTradeSequence # Disabled
dk_coins_for_gyrocopter: DKCoinsForGyrocopter
krematoa_bonus_coin_cost: KrematoaBonusCoinCost
percentage_of_extra_bonus_coins: PercentageOfExtraBonusCoins
number_of_banana_birds: NumberOfBananaBirds
percentage_of_banana_birds: PercentageOfBananaBirds
kongsanity: KONGsanity
level_shuffle: LevelShuffle
difficulty: Difficulty
autosave: Autosave
merry: MERRY
music_shuffle: MusicShuffle
kong_palette_swap: KongPaletteSwap
starting_life_count: StartingLifeCount