122 lines
5.0 KiB
JSON
122 lines
5.0 KiB
JSON
[
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{
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"region_name": "Deku Tree Lobby",
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"dungeon": "Deku Tree",
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"locations": {
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"Deku Tree MQ Map Chest": "True",
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"Deku Tree MQ Slingshot Chest": "is_adult or can_child_attack",
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"Deku Tree MQ Slingshot Room Back Chest": "has_fire_source_with_torch or can_use(Bow)",
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"Deku Tree MQ Basement Chest": "has_fire_source_with_torch or can_use(Bow)",
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"Deku Tree MQ Lower Lobby Recovery Heart": "True",
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"Deku Tree MQ Slingshot Room Recovery Heart": "True",
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"Deku Tree MQ Lobby Crate": "can_break_crate",
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"Deku Tree MQ Slingshot Room Crate 1": "can_break_crate",
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"Deku Tree MQ Slingshot Room Crate 2": "can_break_crate",
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"Deku Tree MQ GS Lobby": "
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is_adult or Sticks or Kokiri_Sword or has_explosives or can_use(Dins_Fire) or
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((Slingshot or Boomerang) and can_break_crate)",
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"Deku Baba Sticks": "is_adult or Kokiri_Sword or Boomerang",
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"Deku Baba Nuts": "
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is_adult or Slingshot or Sticks or
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has_explosives or Kokiri_Sword or can_use(Dins_Fire)"
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},
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"exits": {
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"KF Outside Deku Tree": "True",
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"Deku Tree Near Compass Room": "here(has_fire_source_with_torch or can_use(Bow))",
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"Deku Tree Basement Water Room Front": "
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here(can_use(Slingshot) or can_use(Bow)) and here(has_fire_source_with_torch)",
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"Deku Tree Basement Ledge": "deku_tree_shortcuts or here(is_adult) or logic_deku_b1_skip"
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}
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},
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{
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"region_name": "Deku Tree Near Compass Room",
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"dungeon": "Deku Tree",
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"locations": {
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"Deku Tree MQ Near Compass Room Recovery Heart": "True"
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},
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"exits": {
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"Deku Tree Compass Room": "here(can_use(Slingshot) or can_use(Bow))"
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}
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},
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{
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"region_name": "Deku Tree Compass Room",
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"dungeon": "Deku Tree",
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"locations": {
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"Deku Tree MQ Compass Chest": "True",
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"Deku Tree MQ Compass Room Recovery Heart": "
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has_bombchus or (Bombs and (can_play(Song_of_Time) or is_adult)) or
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(can_use(Megaton_Hammer) and (can_play(Song_of_Time) or logic_deku_mq_compass_gs))",
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"Deku Tree MQ GS Compass Room": "
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(can_use(Hookshot) or can_use(Boomerang)) and
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here(has_bombchus or (Bombs and (can_play(Song_of_Time) or is_adult)) or
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(can_use(Megaton_Hammer) and (can_play(Song_of_Time) or logic_deku_mq_compass_gs)))"
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}
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},
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{
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"region_name": "Deku Tree Basement Water Room Front",
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"dungeon": "Deku Tree",
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"locations": {
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"Deku Tree MQ Before Spinning Log Chest": "True"
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},
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"exits": {
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"Deku Tree Basement Water Room Back": "
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logic_deku_mq_log or (is_child and (Deku_Shield or Hylian_Shield)) or
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can_use(Longshot) or (can_use(Hookshot) and can_use(Iron_Boots))"
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}
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},
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{
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"region_name": "Deku Tree Basement Water Room Back",
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"dungeon": "Deku Tree",
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"locations": {
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"Deku Tree MQ After Spinning Log Chest": "can_play(Song_of_Time)"
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},
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"exits": {
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"Deku Tree Basement Back Room": "
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(here(can_use(Sticks) or can_use(Dins_Fire)) or
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at('Deku Tree Basement Water Room Front', can_use(Fire_Arrows))) and
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here(is_adult or Kokiri_Sword or can_use_projectile or (Nuts and Sticks))",
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"Deku Tree Basement Water Room Front": "True"
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}
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},
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{
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"region_name": "Deku Tree Basement Back Room",
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"dungeon": "Deku Tree",
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"locations": {
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"Deku Tree MQ GS Basement Graves Room": "
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can_use(Longshot) or
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(can_play(Song_of_Time) and (can_use(Boomerang) or can_use(Hookshot)))",
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"Deku Tree MQ GS Basement Back Room": "
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here(has_fire_source_with_torch) and
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(can_use(Hookshot) or can_use(Boomerang))"
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},
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"exits": {
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"Deku Tree Basement Ledge": "is_child",
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"Deku Tree Basement Water Room Back": "
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can_use(Kokiri_Sword) or can_use_projectile or (Nuts and can_use(Sticks))"
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}
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},
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{
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"region_name": "Deku Tree Basement Ledge",
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"dungeon": "Deku Tree",
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"locations": {
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"Deku Tree MQ Deku Scrub": "can_stun_deku"
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},
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"exits": {
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"Deku Tree Basement Back Room": "is_child",
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"Deku Tree Before Boss": "deku_tree_shortcuts or here(has_fire_source_with_torch)"
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}
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},
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{
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"region_name": "Deku Tree Before Boss",
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"dungeon": "Deku Tree",
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"locations": {
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"Deku Tree MQ Basement Recovery Heart 1": "True",
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"Deku Tree MQ Basement Recovery Heart 2": "True",
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"Deku Tree MQ Basement Recovery Heart 3": "True"
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},
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"exits": {
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"Deku Tree Boss Door": "deku_tree_shortcuts or here(has_shield)"
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}
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}
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]
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