260 lines
6.6 KiB
C
260 lines
6.6 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include "crc.c"
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#include "bSwap.h"
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#define UINTSIZE 0x01000000
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#define COMPSIZE 0x02000000
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#define DCMPSIZE 0x04000000
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/* Structs */
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typedef struct
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{
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uint32_t startV; /* Start Virtual Address */
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uint32_t endV; /* End Virtual Address */
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uint32_t startP; /* Start Physical Address */
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uint32_t endP; /* End Phycical Address */
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}
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table_t;
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/* Functions */
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void decompress(uint8_t*, uint8_t*, int32_t);
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table_t getTabEnt(uint32_t);
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void setTabEnt(uint32_t, table_t);
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void loadROM(char*);
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int32_t findTable();
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/* Globals */
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uint8_t* inROM;
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uint8_t* outROM;
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uint32_t* inTable;
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uint32_t* outTable;
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int main(int argc, char** argv)
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{
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FILE* outFile;
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int32_t tabStart, tabSize, tabCount;
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int32_t size, i;
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table_t tab, tempTab;
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char* name;
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/* Check arguments */
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if(argc < 2 || argc > 3)
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{
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fprintf(stderr, "Usage: %s [Input ROM] <Output ROM>\n", argv[0]);
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exit(1);
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}
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/* If no output file was specified, make one */
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/* Add "-decomp.z64" to the end of the input file */
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if(argc != 3)
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{
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size = strlen(argv[1]);
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name = malloc(size + 7);
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strcpy(name, argv[1]);
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for(i = size; i >= 0; i--)
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{
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if(name[i] == '.')
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{
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name[i] = '\0';
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break;
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}
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}
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strcat(name, "-decomp.z64");
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}
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else
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name = argv[2];
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inROM = malloc(DCMPSIZE);
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outROM = malloc(DCMPSIZE);
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/* Load the ROM into inROM and outROM */
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loadROM(argv[1]);
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/* Find table offsets */
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tabStart = findTable();
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inTable = (uint32_t*)(inROM + tabStart);
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outTable = (uint32_t*)(outROM + tabStart);
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tab = getTabEnt(2);
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tabSize = tab.endV - tab.startV;
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tabCount = tabSize / 16;
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/* Set everything past the table in outROM to 0 */
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memset((uint8_t*)(outROM) + tab.endV, 0, DCMPSIZE - tab.endV);
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for(i = 3; i < tabCount; i++)
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{
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tempTab = getTabEnt(i);
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size = tempTab.endV - tempTab.startV;
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/* dmaTable will have 0xFFFFFFFF if file doesn't exist */
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if(tempTab.startP >= DCMPSIZE || tempTab.endP == 0xFFFFFFFF)
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continue;
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/* Copy if not compressed, decompress otherwise */
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if(tempTab.endP == 0x00000000)
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memcpy((void*)outROM + tempTab.startV, (void*)inROM + tempTab.startP, size);
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else
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decompress((void*)inROM + tempTab.startP, (void*)outROM + tempTab.startV, size);
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/* Clean up outROM's table */
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tempTab.startP = tempTab.startV;
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tempTab.endP = 0x00000000;
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setTabEnt(i, tempTab);
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}
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/* Fix the CRC */
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fix_crc(outROM);
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/* Write the new ROM */
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outFile = fopen(name, "wb");
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fwrite(outROM, sizeof(uint32_t), UINTSIZE, outFile);
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fclose(outFile);
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free(outROM);
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free(inROM);
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if(argc != 3)
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free(name);
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return(0);
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}
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int32_t findTable()
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{
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int32_t i, temp;
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uint32_t* tempROM;
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tempROM = (uint32_t*)inROM;
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/* Start at the end of the makerom (0x10600000) */
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/* Look for dma entry for the makeom */
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/* Should work for all Zelda64 titles */
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for(i = 1048; i+4 < UINTSIZE; i += 4)
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{
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if(tempROM[i] == 0x00000000)
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if(tempROM[i+1] == 0x60100000)
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return(i * 4);
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}
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fprintf(stderr, "Error: Couldn't find table\n");
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exit(1);
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}
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void loadROM(char* name)
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{
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uint32_t size, i;
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uint16_t* tempROM;
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FILE* romFile;
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/* Open file, make sure it exists */
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romFile = fopen(name, "rb");
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if(romFile == NULL)
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{
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perror(name);
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exit(1);
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}
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/* Find size of file */
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fseek(romFile, 0, SEEK_END);
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size = ftell(romFile);
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fseek(romFile, 0, SEEK_SET);
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/* If it's not the right size, exit */
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if(size != COMPSIZE)
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{
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fprintf(stderr, "Error, %s is not the correct size", name);
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exit(1);
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}
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/* Read to inROM, close romFile, and copy to outROM */
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fread(inROM, sizeof(char), size, romFile);
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tempROM = (uint16_t*)inROM;
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fclose(romFile);
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/* bSwap16 if needed */
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if (inROM[0] == 0x37)
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for (i = 0; i < UINTSIZE; i++)
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tempROM[i] = bSwap16(tempROM[i]);
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memcpy(outROM, inROM, size);
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}
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table_t getTabEnt(uint32_t i)
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{
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table_t tab;
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/* First 32 bytes are VROM start address, next 32 are VROM end address */
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/* Next 32 bytes are Physical start address, last 32 are Physical end address */
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tab.startV = bSwap32(inTable[i*4] );
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tab.endV = bSwap32(inTable[(i*4)+1]);
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tab.startP = bSwap32(inTable[(i*4)+2]);
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tab.endP = bSwap32(inTable[(i*4)+3]);
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return(tab);
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}
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void setTabEnt(uint32_t i, table_t tab)
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{
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/* First 32 bytes are VROM start address, next 32 are VROM end address */
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/* Next 32 bytes are Physical start address, last 32 are Physical end address */
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outTable[i*4] = bSwap32(tab.startV);
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outTable[(i*4)+1] = bSwap32(tab.endV);
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outTable[(i*4)+2] = bSwap32(tab.startP);
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outTable[(i*4)+3] = bSwap32(tab.endP);
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}
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void decompress(uint8_t* source, uint8_t* decomp, int32_t decompSize)
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{
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uint32_t srcPlace = 0, dstPlace = 0;
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uint32_t i, dist, copyPlace, numBytes;
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uint8_t codeByte, byte1, byte2;
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uint8_t bitCount = 0;
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source += 0x10;
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while(dstPlace < decompSize)
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{
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/* If there are no more bits to test, get a new byte */
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if(!bitCount)
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{
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codeByte = source[srcPlace++];
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bitCount = 8;
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}
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/* If bit 7 is a 1, just copy 1 byte from source to destination */
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/* Else do some decoding */
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if(codeByte & 0x80)
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{
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decomp[dstPlace++] = source[srcPlace++];
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}
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else
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{
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/* Get 2 bytes from source */
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byte1 = source[srcPlace++];
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byte2 = source[srcPlace++];
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/* Calculate distance to move in destination */
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/* And the number of bytes to copy */
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dist = ((byte1 & 0xF) << 8) | byte2;
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copyPlace = dstPlace - (dist + 1);
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numBytes = byte1 >> 4;
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/* Do more calculations on the number of bytes to copy */
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if(!numBytes)
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numBytes = source[srcPlace++] + 0x12;
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else
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numBytes += 2;
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/* Copy data from a previous point in destination */
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/* to current point in destination */
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for(i = 0; i < numBytes; i++)
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decomp[dstPlace++] = decomp[copyPlace++];
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}
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/* Set up for the next read cycle */
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codeByte = codeByte << 1;
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bitCount--;
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}
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}
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