285 lines
13 KiB
Python
285 lines
13 KiB
Python
from typing import Dict, List, Set, Tuple, TextIO, Union
|
|
from BaseClasses import Item, MultiWorld, Tutorial, ItemClassification
|
|
from .Items import get_item_names_per_category, item_table, starter_melee_weapons, starter_spells, filler_items
|
|
from .Locations import get_location_datas, EventId
|
|
from .Options import is_option_enabled, get_option_value, timespinner_options
|
|
from .PreCalculatedWeights import PreCalculatedWeights
|
|
from .Regions import create_regions_and_locations
|
|
from worlds.AutoWorld import World, WebWorld
|
|
|
|
class TimespinnerWebWorld(WebWorld):
|
|
theme = "ice"
|
|
setup = Tutorial(
|
|
"Multiworld Setup Guide",
|
|
"A guide to setting up the Timespinner randomizer connected to an Archipelago Multiworld",
|
|
"English",
|
|
"setup_en.md",
|
|
"setup/en",
|
|
["Jarno"]
|
|
)
|
|
|
|
setup_de = Tutorial(
|
|
setup.tutorial_name,
|
|
setup.description,
|
|
"Deutsch",
|
|
"setup_de.md",
|
|
"setup/de",
|
|
["Grrmo", "Fynxes", "Blaze0168"]
|
|
)
|
|
|
|
tutorials = [setup, setup_de]
|
|
|
|
class TimespinnerWorld(World):
|
|
"""
|
|
Timespinner is a beautiful metroidvania inspired by classic 90s action-platformers.
|
|
Travel back in time to change fate itself. Join timekeeper Lunais on her quest for revenge against the empire that killed her family.
|
|
"""
|
|
|
|
option_definitions = timespinner_options
|
|
game = "Timespinner"
|
|
topology_present = True
|
|
data_version = 11
|
|
web = TimespinnerWebWorld()
|
|
required_client_version = (0, 3, 7)
|
|
|
|
item_name_to_id = {name: data.code for name, data in item_table.items()}
|
|
location_name_to_id = {location.name: location.code for location in get_location_datas(None, None, None)}
|
|
item_name_groups = get_item_names_per_category()
|
|
|
|
precalculated_weights: PreCalculatedWeights
|
|
|
|
def __init__(self, world: MultiWorld, player: int):
|
|
super().__init__(world, player)
|
|
self.precalculated_weights = PreCalculatedWeights(world, player)
|
|
|
|
def generate_early(self) -> None:
|
|
# in generate_early the start_inventory isnt copied over to precollected_items yet, so we can still modify the options directly
|
|
if self.multiworld.start_inventory[self.player].value.pop('Meyef', 0) > 0:
|
|
self.multiworld.StartWithMeyef[self.player].value = self.multiworld.StartWithMeyef[self.player].option_true
|
|
if self.multiworld.start_inventory[self.player].value.pop('Talaria Attachment', 0) > 0:
|
|
self.multiworld.QuickSeed[self.player].value = self.multiworld.QuickSeed[self.player].option_true
|
|
if self.multiworld.start_inventory[self.player].value.pop('Jewelry Box', 0) > 0:
|
|
self.multiworld.StartWithJewelryBox[self.player].value = self.multiworld.StartWithJewelryBox[self.player].option_true
|
|
|
|
def create_regions(self) -> None:
|
|
create_regions_and_locations(self.multiworld, self.player, self.precalculated_weights)
|
|
|
|
def create_items(self) -> None:
|
|
self.create_and_assign_event_items()
|
|
|
|
excluded_items: Set[str] = self.get_excluded_items()
|
|
|
|
self.assign_starter_items(excluded_items)
|
|
|
|
self.multiworld.itempool += self.get_item_pool(excluded_items)
|
|
|
|
def set_rules(self) -> None:
|
|
final_boss: str
|
|
if self.is_option_enabled("DadPercent"):
|
|
final_boss = "Killed Emperor"
|
|
else:
|
|
final_boss = "Killed Nightmare"
|
|
|
|
self.multiworld.completion_condition[self.player] = lambda state: state.has(final_boss, self.player)
|
|
|
|
def fill_slot_data(self) -> Dict[str, object]:
|
|
slot_data: Dict[str, object] = {}
|
|
|
|
ap_specific_settings: Set[str] = {"RisingTidesOverrides", "TrapChance"}
|
|
|
|
for option_name in timespinner_options:
|
|
if (option_name not in ap_specific_settings):
|
|
slot_data[option_name] = self.get_option_value(option_name)
|
|
|
|
slot_data["StinkyMaw"] = True
|
|
slot_data["ProgressiveVerticalMovement"] = False
|
|
slot_data["ProgressiveKeycards"] = False
|
|
slot_data["PersonalItems"] = self.get_personal_items()
|
|
slot_data["PyramidKeysGate"] = self.precalculated_weights.pyramid_keys_unlock
|
|
slot_data["PresentGate"] = self.precalculated_weights.present_key_unlock
|
|
slot_data["PastGate"] = self.precalculated_weights.past_key_unlock
|
|
slot_data["TimeGate"] = self.precalculated_weights.time_key_unlock
|
|
slot_data["Basement"] = int(self.precalculated_weights.flood_basement) + \
|
|
int(self.precalculated_weights.flood_basement_high)
|
|
slot_data["Xarion"] = self.precalculated_weights.flood_xarion
|
|
slot_data["Maw"] = self.precalculated_weights.flood_maw
|
|
slot_data["PyramidShaft"] = self.precalculated_weights.flood_pyramid_shaft
|
|
slot_data["BackPyramid"] = self.precalculated_weights.flood_pyramid_back
|
|
slot_data["CastleMoat"] = self.precalculated_weights.flood_moat
|
|
slot_data["CastleCourtyard"] = self.precalculated_weights.flood_courtyard
|
|
slot_data["LakeDesolation"] = self.precalculated_weights.flood_lake_desolation
|
|
slot_data["DryLakeSerene"] = self.precalculated_weights.dry_lake_serene
|
|
|
|
return slot_data
|
|
|
|
def write_spoiler_header(self, spoiler_handle: TextIO) -> None:
|
|
if self.is_option_enabled("UnchainedKeys"):
|
|
spoiler_handle.write(f'Modern Warp Beacon unlock: {self.precalculated_weights.present_key_unlock}\n')
|
|
spoiler_handle.write(f'Timeworn Warp Beacon unlock: {self.precalculated_weights.past_key_unlock}\n')
|
|
|
|
if self.is_option_enabled("EnterSandman"):
|
|
spoiler_handle.write(f'Mysterious Warp Beacon unlock: {self.precalculated_weights.time_key_unlock}\n')
|
|
else:
|
|
spoiler_handle.write(f'Twin Pyramid Keys unlock: {self.precalculated_weights.pyramid_keys_unlock}\n')
|
|
|
|
if self.is_option_enabled("RisingTides"):
|
|
flooded_areas: List[str] = []
|
|
|
|
if self.precalculated_weights.flood_basement:
|
|
if self.precalculated_weights.flood_basement_high:
|
|
flooded_areas.append("Castle Basement")
|
|
else:
|
|
flooded_areas.append("Castle Basement (Savepoint available)")
|
|
if self.precalculated_weights.flood_xarion:
|
|
flooded_areas.append("Xarion (boss)")
|
|
if self.precalculated_weights.flood_maw:
|
|
flooded_areas.append("Maw (caves + boss)")
|
|
if self.precalculated_weights.flood_pyramid_shaft:
|
|
flooded_areas.append("Ancient Pyramid Shaft")
|
|
if self.precalculated_weights.flood_pyramid_back:
|
|
flooded_areas.append("Sandman\\Nightmare (boss)")
|
|
if self.precalculated_weights.flood_moat:
|
|
flooded_areas.append("Castle Ramparts Moat")
|
|
if self.precalculated_weights.flood_courtyard:
|
|
flooded_areas.append("Castle Courtyard")
|
|
if self.precalculated_weights.flood_lake_desolation:
|
|
flooded_areas.append("Lake Desolation")
|
|
if self.precalculated_weights.dry_lake_serene:
|
|
flooded_areas.append("Dry Lake Serene")
|
|
|
|
if len(flooded_areas) == 0:
|
|
flooded_areas_string: str = "None"
|
|
else:
|
|
flooded_areas_string: str = ", ".join(flooded_areas)
|
|
|
|
spoiler_handle.write(f'Flooded Areas: {flooded_areas_string}\n')
|
|
|
|
def create_item(self, name: str) -> Item:
|
|
data = item_table[name]
|
|
|
|
if data.useful:
|
|
classification = ItemClassification.useful
|
|
elif data.progression:
|
|
classification = ItemClassification.progression
|
|
elif data.trap:
|
|
classification = ItemClassification.trap
|
|
else:
|
|
classification = ItemClassification.filler
|
|
|
|
item = Item(name, classification, data.code, self.player)
|
|
|
|
if not item.advancement:
|
|
return item
|
|
|
|
if (name == 'Tablet' or name == 'Library Keycard V') and not self.is_option_enabled("DownloadableItems"):
|
|
item.classification = ItemClassification.filler
|
|
elif name == 'Oculus Ring' and not self.is_option_enabled("EyeSpy"):
|
|
item.classification = ItemClassification.filler
|
|
elif (name == 'Kobo' or name == 'Merchant Crow') and not self.is_option_enabled("GyreArchives"):
|
|
item.classification = ItemClassification.filler
|
|
elif name in {"Timeworn Warp Beacon", "Modern Warp Beacon", "Mysterious Warp Beacon"} \
|
|
and not self.is_option_enabled("UnchainedKeys"):
|
|
item.classification = ItemClassification.filler
|
|
|
|
return item
|
|
|
|
def get_filler_item_name(self) -> str:
|
|
trap_chance: int = self.get_option_value("TrapChance")
|
|
enabled_traps: List[str] = self.get_option_value("Traps")
|
|
|
|
if self.multiworld.random.random() < (trap_chance / 100) and enabled_traps:
|
|
return self.multiworld.random.choice(enabled_traps)
|
|
else:
|
|
return self.multiworld.random.choice(filler_items)
|
|
|
|
def get_excluded_items(self) -> Set[str]:
|
|
excluded_items: Set[str] = set()
|
|
|
|
if self.is_option_enabled("StartWithJewelryBox"):
|
|
excluded_items.add('Jewelry Box')
|
|
if self.is_option_enabled("StartWithMeyef"):
|
|
excluded_items.add('Meyef')
|
|
if self.is_option_enabled("QuickSeed"):
|
|
excluded_items.add('Talaria Attachment')
|
|
|
|
if self.is_option_enabled("UnchainedKeys"):
|
|
excluded_items.add('Twin Pyramid Key')
|
|
|
|
if not self.is_option_enabled("EnterSandman"):
|
|
excluded_items.add('Mysterious Warp Beacon')
|
|
else:
|
|
excluded_items.add('Timeworn Warp Beacon')
|
|
excluded_items.add('Modern Warp Beacon')
|
|
excluded_items.add('Mysterious Warp Beacon')
|
|
|
|
for item in self.multiworld.precollected_items[self.player]:
|
|
if item.name not in self.item_name_groups['UseItem']:
|
|
excluded_items.add(item.name)
|
|
|
|
return excluded_items
|
|
|
|
def assign_starter_items(self, excluded_items: Set[str]) -> None:
|
|
non_local_items: Set[str] = self.multiworld.non_local_items[self.player].value
|
|
|
|
local_starter_melee_weapons = tuple(item for item in starter_melee_weapons if item not in non_local_items)
|
|
if not local_starter_melee_weapons:
|
|
if 'Plasma Orb' in non_local_items:
|
|
raise Exception("Atleast one melee orb must be local")
|
|
else:
|
|
local_starter_melee_weapons = ('Plasma Orb',)
|
|
|
|
local_starter_spells = tuple(item for item in starter_spells if item not in non_local_items)
|
|
if not local_starter_spells:
|
|
if 'Lightwall' in non_local_items:
|
|
raise Exception("Atleast one spell must be local")
|
|
else:
|
|
local_starter_spells = ('Lightwall',)
|
|
|
|
self.assign_starter_item(excluded_items, 'Tutorial: Yo Momma 1', local_starter_melee_weapons)
|
|
self.assign_starter_item(excluded_items, 'Tutorial: Yo Momma 2', local_starter_spells)
|
|
|
|
def assign_starter_item(self, excluded_items: Set[str], location: str, item_list: Tuple[str, ...]) -> None:
|
|
item_name = self.multiworld.random.choice(item_list)
|
|
|
|
excluded_items.add(item_name)
|
|
|
|
item = self.create_item(item_name)
|
|
|
|
self.multiworld.get_location(location, self.player).place_locked_item(item)
|
|
|
|
def get_item_pool(self, excluded_items: Set[str]) -> List[Item]:
|
|
pool: List[Item] = []
|
|
|
|
for name, data in item_table.items():
|
|
if name not in excluded_items:
|
|
for _ in range(data.count):
|
|
item = self.create_item(name)
|
|
pool.append(item)
|
|
|
|
for _ in range(len(self.multiworld.get_unfilled_locations(self.player)) - len(pool)):
|
|
item = self.create_item(self.get_filler_item_name())
|
|
pool.append(item)
|
|
|
|
return pool
|
|
|
|
def create_and_assign_event_items(self) -> None:
|
|
for location in self.multiworld.get_locations(self.player):
|
|
if location.address == EventId:
|
|
item = Item(location.name, ItemClassification.progression, EventId, self.player)
|
|
location.place_locked_item(item)
|
|
|
|
def get_personal_items(self) -> Dict[int, int]:
|
|
personal_items: Dict[int, int] = {}
|
|
|
|
for location in self.multiworld.get_locations(self.player):
|
|
if location.address and location.item and location.item.code and location.item.player == self.player:
|
|
personal_items[location.address] = location.item.code
|
|
|
|
return personal_items
|
|
|
|
def is_option_enabled(self, option: str) -> bool:
|
|
return is_option_enabled(self.multiworld, self.player, option)
|
|
|
|
def get_option_value(self, option: str) -> Union[int, Dict, List]:
|
|
return get_option_value(self.multiworld, self.player, option)
|