Archipelago/worlds/tloz
zig-for 5a7d20d393
Lua: Further centralize code, fix Bizhawk 2.9 (#1685)
* Fixes the socket library for bizhawk 2.9/lua 5.4 by including another one in parallel
* Fixes lua 5.4 support by making socket.lua into a "modern" module (the `module` keyword is gone)
* Adds the linux version and 32 bit windows socket dlls because why not
* Merges common functions into `common.lua` - the only functional change of this should be that:
  * Some things that were locals are globals now - this can be changed, I just was lazy and it likely doesn't matter
  * `drawText` now uses middle/bottom for all prints - feel free to do what you like with that change
2023-04-15 09:17:33 +02:00
..
docs Lua: Further centralize code, fix Bizhawk 2.9 (#1685) 2023-04-15 09:17:33 +02:00
ItemPool.py TLOZ: Code Cleanup (#1514) 2023-03-08 11:22:14 +01:00
Items.py TLoZ: Implementing The Legend of Zelda (#1354) 2023-03-05 13:31:31 +01:00
Locations.py TLOZ: Code Cleanup (#1514) 2023-03-08 11:22:14 +01:00
Options.py TLOZ: Code Cleanup (#1514) 2023-03-08 11:22:14 +01:00
Rom.py worlds,clients,kvui: use user_path (#1622) 2023-03-29 20:14:45 +02:00
Rules.py [TLOZ] Pols Voice Logic Fix (#1630) 2023-03-30 15:29:06 +02:00
__init__.py [TLOZ] Add FileNotFoundError handling for base rom (#1708) 2023-04-15 05:40:48 +02:00
requirements.txt TLoZ: Implementing The Legend of Zelda (#1354) 2023-03-05 13:31:31 +01:00
z1_base_patch.bsdiff4 TLoZ: Implementing The Legend of Zelda (#1354) 2023-03-05 13:31:31 +01:00