Archipelago/worlds/smz3/TotalSMZ3/Regions/SuperMetroid/Crateria/West.py

38 lines
2.2 KiB
Python

from worlds.smz3.TotalSMZ3.Region import SMRegion
from worlds.smz3.TotalSMZ3.Config import Config, SMLogic
from worlds.smz3.TotalSMZ3.Location import Location, LocationType
from worlds.smz3.TotalSMZ3.Item import Progression
class West(SMRegion):
Name = "Crateria West"
Area = "Crateria"
def __init__(self, world, config: Config):
super().__init__(world, config)
self.Locations = [
Location(self, 8, 0x8F8432, LocationType.Visible, "Energy Tank, Terminator"),
Location(self, 5, 0x8F8264, LocationType.Visible, "Energy Tank, Gauntlet",
lambda items: self.CanEnterAndLeaveGauntlet(items) and items.HasEnergyReserves(1) if self.Logic == SMLogic.Normal else \
lambda items: self.CanEnterAndLeaveGauntlet(items)),
Location(self, 9, 0x8F8464, LocationType.Visible, "Missile (Crateria gauntlet right)",
lambda items: self.CanEnterAndLeaveGauntlet(items) and items.CanPassBombPassages() and items.HasEnergyReserves(2) if self.Logic == SMLogic.Normal else \
lambda items: self.CanEnterAndLeaveGauntlet(items) and items.CanPassBombPassages()),
Location(self, 10, 0x8F846A, LocationType.Visible, "Missile (Crateria gauntlet left)",
lambda items: self.CanEnterAndLeaveGauntlet(items) and items.CanPassBombPassages() and items.HasEnergyReserves(2) if self.Logic == SMLogic.Normal else \
lambda items: self.CanEnterAndLeaveGauntlet(items) and items.CanPassBombPassages())
]
def CanEnter(self, items: Progression):
return items.CanDestroyBombWalls() or items.SpeedBooster
def CanEnterAndLeaveGauntlet(self, items: Progression):
if self.Logic == SMLogic.Normal:
return items.CardCrateriaL1 and items.Morph and (items.CanFly() or items.SpeedBooster) and (
items.CanIbj() or
items.CanUsePowerBombs() and items.TwoPowerBombs or
items.ScrewAttack)
else:
return items.CardCrateriaL1 and (
items.Morph and (items.Bombs or items.TwoPowerBombs) or
items.ScrewAttack or
items.SpeedBooster and items.CanUsePowerBombs() and items.HasEnergyReserves(2))