38 lines
2.2 KiB
Python
38 lines
2.2 KiB
Python
from worlds.smz3.TotalSMZ3.Region import SMRegion
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from worlds.smz3.TotalSMZ3.Config import Config, SMLogic
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from worlds.smz3.TotalSMZ3.Location import Location, LocationType
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from worlds.smz3.TotalSMZ3.Item import Progression
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class West(SMRegion):
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Name = "Crateria West"
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Area = "Crateria"
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def __init__(self, world, config: Config):
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super().__init__(world, config)
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self.Locations = [
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Location(self, 8, 0x8F8432, LocationType.Visible, "Energy Tank, Terminator"),
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Location(self, 5, 0x8F8264, LocationType.Visible, "Energy Tank, Gauntlet",
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lambda items: self.CanEnterAndLeaveGauntlet(items) and items.HasEnergyReserves(1) if self.Logic == SMLogic.Normal else \
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lambda items: self.CanEnterAndLeaveGauntlet(items)),
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Location(self, 9, 0x8F8464, LocationType.Visible, "Missile (Crateria gauntlet right)",
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lambda items: self.CanEnterAndLeaveGauntlet(items) and items.CanPassBombPassages() and items.HasEnergyReserves(2) if self.Logic == SMLogic.Normal else \
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lambda items: self.CanEnterAndLeaveGauntlet(items) and items.CanPassBombPassages()),
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Location(self, 10, 0x8F846A, LocationType.Visible, "Missile (Crateria gauntlet left)",
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lambda items: self.CanEnterAndLeaveGauntlet(items) and items.CanPassBombPassages() and items.HasEnergyReserves(2) if self.Logic == SMLogic.Normal else \
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lambda items: self.CanEnterAndLeaveGauntlet(items) and items.CanPassBombPassages())
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]
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def CanEnter(self, items: Progression):
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return items.CanDestroyBombWalls() or items.SpeedBooster
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def CanEnterAndLeaveGauntlet(self, items: Progression):
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if self.Logic == SMLogic.Normal:
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return items.CardCrateriaL1 and items.Morph and (items.CanFly() or items.SpeedBooster) and (
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items.CanIbj() or
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items.CanUsePowerBombs() and items.TwoPowerBombs or
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items.ScrewAttack)
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else:
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return items.CardCrateriaL1 and (
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items.Morph and (items.Bombs or items.TwoPowerBombs) or
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items.ScrewAttack or
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items.SpeedBooster and items.CanUsePowerBombs() and items.HasEnergyReserves(2)) |