Archipelago/worlds/lingo
Star Rauchenberger adad7b532d
Lingo: Turn The Colorful into a countdown achievement (#2710)
The Colorful currently, in logic, does not expect you to solve the achievement panel until all of the doors are opened. This is not enforced by the client in complex door shuffle. It is also not typical of how achievements in Lingo usually work, and it ended up this way because of the fact that The Colorful is, uniquely, not a countdown panel. This change modifies logic so that solving each panel within The Colorful is required in order to access the achievement, rather than opening all of the doors. This will be accompanied by a change to the client that will turn the achievement panel into a countdown.
2024-01-16 13:09:54 +01:00
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data Lingo: Turn The Colorful into a countdown achievement (#2710) 2024-01-16 13:09:54 +01:00
docs Lingo: Change docs to link to the client in the Steam Workshop (#2486) 2023-11-23 11:56:55 -06:00
test Lingo: Tests no longer disable forced good item (#2602) 2023-12-18 09:46:24 -06:00
utils Lingo: Fix entrance checking being broken on default settings (#2506) 2023-12-10 19:15:42 +01:00
__init__.py Lingo: Tests no longer disable forced good item (#2602) 2023-12-18 09:46:24 -06:00
items.py Lingo: New game (#1806) 2023-11-08 17:35:12 -06:00
locations.py Lingo: New game (#1806) 2023-11-08 17:35:12 -06:00
options.py Lingo: Default color shuffle to on (#2548) 2023-12-04 00:06:11 +01:00
player_logic.py Lingo: Tests no longer disable forced good item (#2602) 2023-12-18 09:46:24 -06:00
regions.py Lingo: Fix entrance checking being broken on default settings (#2506) 2023-12-10 19:15:42 +01:00
rules.py Lingo: Fix entrance checking being broken on default settings (#2506) 2023-12-10 19:15:42 +01:00
static_logic.py Lingo: Move datafiles into a subdirectory (#2459) 2023-11-24 18:11:34 +01:00