Archipelago/WebHostLib/generate.py

190 lines
7.0 KiB
Python

import os
import tempfile
import random
import zlib
import json
from flask import request, flash, redirect, url_for, session, render_template
from EntranceRandomizer import parse_arguments
from Main import main as ERmain
from Main import get_seed, seeddigits
import pickle
from .models import *
from WebHostLib import app
from .check import get_yaml_data, roll_yamls
@app.route('/generate', methods=['GET', 'POST'])
@app.route('/generate/<race>', methods=['GET', 'POST'])
def generate(race=False):
if request.method == 'POST':
# check if the post request has the file part
if 'file' not in request.files:
flash('No file part')
else:
file = request.files['file']
options = get_yaml_data(file)
if type(options) == str:
flash(options)
else:
results, gen_options = roll_yamls(options)
if any(type(result) == str for result in results.values()):
return render_template("checkresult.html", results=results)
elif len(gen_options) > app.config["MAX_ROLL"]:
flash(f"Sorry, generating of multiworlds is limited to {app.config['MAX_ROLL']} players for now. "
f"If you have a larger group, please generate it yourself and upload it.")
elif len(gen_options) >= app.config["JOB_THRESHOLD"]:
gen = Generation(
options=pickle.dumps({name: vars(options) for name, options in gen_options.items()}),
# convert to json compatible
meta=pickle.dumps({"race": race}), state=STATE_QUEUED,
owner=session["_id"])
commit()
return redirect(url_for("wait_seed", seed=gen.id))
else:
seed_id = gen_game({name: vars(options) for name, options in gen_options.items()},
race=race, owner=session["_id"].int)
return redirect(url_for("view_seed", seed=seed_id))
return render_template("generate.html", race=race)
@app.route('/api/generate', methods=['POST'])
def generate_api():
try:
json_data = request.get_json()
if json_data:
# example: options = {"player1weights" : {<weightsdata>}}
options = json_data["weights"]
race = bool(json_data["race"])
results, gen_options = roll_yamls(options)
if any(type(result) == str for result in results.values()):
return {"text": str(results),
"detail": results}, 400
else:
gen = Generation(
options=pickle.dumps({name: vars(options) for name, options in gen_options.items()}),
# convert to json compatible
meta=pickle.dumps({"race": race}), state=STATE_QUEUED,
owner=session["_id"])
commit()
return {"text" : f"Generation of seed {gen.id} started succesfully.",
"detail": gen.id}, 201
else:
return {"text": "POST data empty or incorrectly headered."}, 400
except Exception as e:
return {"text": "Uncaught Exception:" + str(e)}, 500
def gen_game(gen_options, race=False, owner=None, sid=None):
try:
target = tempfile.TemporaryDirectory()
playercount = len(gen_options)
seed = get_seed()
random.seed(seed)
if race:
random.seed() # reset to time-based random source
seedname = "M" + (f"{random.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits))
erargs = parse_arguments(['--multi', str(playercount)])
erargs.seed = seed
erargs.name = {x: "" for x in range(1, playercount + 1)} # only so it can be overwrittin in mystery
erargs.create_spoiler = not race
erargs.race = race
erargs.skip_playthrough = race
erargs.outputname = seedname
erargs.outputpath = target.name
erargs.teams = 1
erargs.progression_balancing = {}
erargs.create_diff = True
for player, (playerfile, settings) in enumerate(gen_options.items(), 1):
for k, v in settings.items():
if v is not None:
getattr(erargs, k)[player] = v
if not erargs.name[player]:
erargs.name[player] = os.path.split(playerfile)[-1].split(".")[0]
erargs.names = ",".join(erargs.name[i] for i in range(1, playercount + 1))
del (erargs.name)
erargs.skip_progression_balancing = {player: not balanced for player, balanced in
erargs.progression_balancing.items()}
del (erargs.progression_balancing)
ERmain(erargs, seed)
return upload_to_db(target.name, owner, sid)
except BaseException:
if sid:
with db_session:
gen = Generation.get(id=sid)
if gen is not None:
gen.state = STATE_ERROR
raise
@app.route('/wait/<suuid:seed>')
def wait_seed(seed: UUID):
seed_id = seed
seed = Seed.get(id=seed_id)
if seed:
return redirect(url_for("view_seed", seed=seed_id))
generation = Generation.get(id=seed_id)
if not generation:
return "Generation not found."
elif generation.state == STATE_ERROR:
return "Generation failed, please retry."
return render_template("wait_seed.html", seed_id=seed_id)
@app.route('/api/status/<suuid:seed>')
def wait_seed_api(seed: UUID):
seed_id = seed
seed = Seed.get(id=seed_id)
if seed:
return {"text" : "Generation done"}, 201
generation = Generation.get(id=seed_id)
if not generation:
return {"text": "Generation not found"}, 404
elif generation.state == STATE_ERROR:
return {"text": "Generation failed"}, 500
return {"text": "Generation running"}, 202
def upload_to_db(folder, owner, sid):
patches = set()
spoiler = ""
multidata = None
for file in os.listdir(folder):
file = os.path.join(folder, file)
if file.endswith(".bmbp"):
player = int(file.split("P")[1].split(".")[0].split("_")[0])
patches.add(Patch(data=open(file, "rb").read(), player=player))
elif file.endswith(".txt"):
spoiler = open(file, "rt").read()
elif file.endswith("multidata"):
try:
multidata = json.loads(zlib.decompress(open(file, "rb").read()))
except Exception as e:
flash(e)
if multidata:
with db_session:
if sid:
seed = Seed(multidata=multidata, spoiler=spoiler, patches=patches, owner=owner, id=sid)
else:
seed = Seed(multidata=multidata, spoiler=spoiler, patches=patches, owner=owner)
for patch in patches:
patch.seed = seed
if sid:
gen = Generation.get(id=sid)
if gen is not None:
gen.delete()
return seed.id