149 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Python
		
	
	
	
from dataclasses import dataclass
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from Options import Choice, Range, Toggle, DeathLink, OptionGroup, PerGameCommonOptions
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class DeathLinkAmnesty(Range):
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    """
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    How many deaths it takes to send a DeathLink
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    """
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    display_name = "Death Link Amnesty"
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    range_start = 1
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    range_end = 30
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    default = 10
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class TotalStrawberries(Range):
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    """
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    How many Strawberries exist
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    """
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    display_name = "Total Strawberries"
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    range_start = 0
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    range_end = 46
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    default = 20
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class StrawberriesRequiredPercentage(Range):
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    """
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    Percentage of existing Strawberries you must receive to finish
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    """
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    display_name = "Strawberries Required Percentage"
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    range_start = 0
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    range_end = 100
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    default = 80
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class LogicDifficulty(Choice):
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    """
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    Whether the logic expects you to play the intended way, or to be able to use advanced tricks and skips
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    """
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    display_name = "Logic Difficulty"
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    option_standard = 0
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    option_hard = 1
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    default = 0
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class MoveShuffle(Toggle):
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    """
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    Whether the following base movement abilities are shuffled into the item pool:
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    - Ground Dash
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    - Air Dash
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    - Skid Jump
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    - Climb
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    NOTE: Having Move Shuffle and Standard Logic Difficulty will guarantee that one of the four Move items will be immediately accessible
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    WARNING: Combining Move Shuffle and Hard Logic Difficulty can require very difficult tricks
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    """
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    display_name = "Move Shuffle"
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class Friendsanity(Toggle):
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    """
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    Whether chatting with your friends grants location checks
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    """
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    display_name = "Friendsanity"
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class Signsanity(Toggle):
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    """
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    Whether reading signs grants location checks
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    """
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    display_name = "Signsanity"
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class Carsanity(Toggle):
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    """
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    Whether riding on cars grants location checks
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    """
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    display_name = "Carsanity"
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class BadelineChaserSource(Choice):
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    """
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    What type of action causes more Badeline Chasers to start spawning
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    Locations: The number of locations you've checked contributes to Badeline Chasers
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    Strawberries: The number of Strawberry items you've received contributes to Badeline Chasers
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    """
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    display_name = "Badeline Chaser Source"
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    option_locations = 0
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    option_strawberries = 1
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    default = 0
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class BadelineChaserFrequency(Range):
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    """
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    How many of the `Badeline Chaser Source` actions must occur to make each Badeline Chaser start spawning
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    NOTE: Choosing `0` disables Badeline Chasers entirely
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    WARNING: Turning on Badeline Chasers alongside Move Shuffle could result in extremely difficult situations
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    """
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    display_name = "Badeline Chaser Frequency"
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    range_start = 0
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    range_end = 10
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    default = 0
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class BadelineChaserSpeed(Range):
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    """
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    How many seconds behind you each Badeline Chaser will be
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    """
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    display_name = "Badeline Chaser Speed"
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    range_start = 2
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    range_end = 10
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    default = 3
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celeste_64_option_groups = [
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    OptionGroup("Goal Options", [
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        TotalStrawberries,
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        StrawberriesRequiredPercentage,
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    ]),
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    OptionGroup("Sanity Options", [
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        Friendsanity,
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        Signsanity,
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        Carsanity,
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    ]),
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    OptionGroup("Badeline Chasers", [
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        BadelineChaserSource,
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        BadelineChaserFrequency,
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        BadelineChaserSpeed,
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    ]),
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]
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@dataclass
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class Celeste64Options(PerGameCommonOptions):
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    death_link: DeathLink
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    death_link_amnesty: DeathLinkAmnesty
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    total_strawberries: TotalStrawberries
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    strawberries_required_percentage: StrawberriesRequiredPercentage
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    logic_difficulty: LogicDifficulty
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    move_shuffle: MoveShuffle
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    friendsanity: Friendsanity
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    signsanity: Signsanity
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    carsanity: Carsanity
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    badeline_chaser_source: BadelineChaserSource
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    badeline_chaser_frequency: BadelineChaserFrequency
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    badeline_chaser_speed: BadelineChaserSpeed
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