Fork of Archipelago Multi-Game Randomizer and Server that runs on https://ap.hollymcfarland.com
				
			
			
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| .github | ||
| WebHostLib | ||
| data | ||
| test | ||
| .gitignore | ||
| Adjuster.py | ||
| AdjusterMain.py | ||
| BaseClasses.py | ||
| Bosses.py | ||
| Dungeons.py | ||
| ER_hint_reference.txt | ||
| EntranceRandomizer.py | ||
| EntranceShuffle.py | ||
| Fill.py | ||
| Gui.py | ||
| GuiUtils.py | ||
| InvertedRegions.py | ||
| ItemList.py | ||
| Items.py | ||
| LICENSE | ||
| Main.py | ||
| ModuleUpdate.py | ||
| MultiClient.py | ||
| MultiMystery.py | ||
| MultiServer.py | ||
| Mystery.py | ||
| NetUtils.py | ||
| Options.py | ||
| OverworldGlitchRules.py | ||
| Patch.py | ||
| README.md | ||
| Regions.py | ||
| Rom.py | ||
| Rules.py | ||
| Text.py | ||
| Utils.py | ||
| WebHost.py | ||
| WebUI.py | ||
| _config.yml | ||
| easy.yaml | ||
| host.yaml | ||
| icon.ico | ||
| inno_setup.iss | ||
| meta.yaml | ||
| pytest.ini | ||
| requirements.txt | ||
| setup.py | ||
		
			
				
				README.md
			
		
		
			
			
		
	
	Berserker's Multiworld
A Multiworld implementation for the Legend of Zelda: A Link to the Past Randomizer
For setup and instructions there's a Wiki
Downloads can be found at Releases, including compiled windows binaries.
Additions/Changes compared to Bonta's V31
Project
- Available in precompiled form and guided setup for Windows 64Bit on Releases page.
 - Compatible with Python 3.7 and 3.8. Forward Checks for Python 4.0 are done.
 - Update modules if they are too old, preventing a crash when trying to connect among potential other issues
 - Autoinstall missing modules
 - Allow newer versions of modules than specified, as they will usually not break compatibility
 - Uses "V32" MSU
 - Has support for binary patching to allow legal distribution of multiworld rom files
 - Various performance improvements (over 100% faster in most cases)
 - Various fixes
 - Overworld Glitches Logic
 - Newer Entrance Randomizer Logic, allowing more potential item and boss locations
 - completely redesigned command interface, with 
!helpand/help - New Goal: local triforce hunt - limits triforce pieces to your own world so it is your own goal to accomplish
 
MultiMystery.py
- Allows you to generate a Multiworld with individual player mystery weights. Since weights can also be set to 100%, this also allows for individual settings for each player in a regular multiworld. Basis is a .yaml file that sets these weights. You can find an easy.yaml in this project folder to get started.
 - Additional instructions are at the start of the file. Open with a text editor.
 - Configuration options in the host.yaml file.
 - Allows a new Mode called "Meta-Mystery", allowing certain mystery settings to apply to all players.
- For example, everyone gets the same but random goal.
 
 
MultiServer.py
- Supports automatic port-forwarding, can be enabled in host.yaml
 - improved 
!playerscommand, mentioning how many players are currently connected of how many expected and who's missing - /forfeit Playername now works when the player is not currently connected
 - Added 
/hintand!hint, configuration in host.yaml and description in help - various commands, like /send and /hint use "fuzzy text matching", no longer requiring you to enter a location, player name or item name perfectly
 - Some item groups also exist, so 
/hint Bottleslists all bottle varieties 
Mystery.py
- Defaults to generating a non-race ROM (Bonta's only makes race ROMs at this time) If a race ROM is desired, pass --create-race as argument to it
 - When an error is generated due to a broken .yaml file, it now mentions in the error trace which file, line and character is the culprit
 - Option for progressive items, allowing you to turn them off (see easy.yaml for more info)
 - Rom-Option for extendedmsu (see easy.yaml for more info)
 - Option for "timer"
 - Option for "dungeon_counters", allowing you to configure the dungeon item counter
 - Option for "glitch_boots", allowing to run glitched modes without automatic boots
 - Supports new Meta-Mystery mode. Read meta.yaml for details.
 - Added 
dungeonssimpleanddungeonsfullER modes - Option for local items
 - Option for linked options
 - Added 'l' to dungeon_items to have a local-world keysanity
 
MultiClient.py
- Has a Webbrowser based UI now
 - Awaits a QUsb2Snes connection when started, latching on when available
 - completely redesigned command interface, with 
!helpand/help - Running it with a patch file will patch out the multiworld rom and then automatically connect to the host that created the multiworld
 - Cheating is now controlled by the server and can be disabled through host.yaml
 - Automatically starts QUsb2Snes, if it isn't running
 - Better reconnect to both snes and server