Archipelago/test/TestBase.py

73 lines
3.7 KiB
Python

import unittest
from BaseClasses import CollectionState, World
from Items import ItemFactory
class TestBase(unittest.TestCase):
world: World
_state_cache = {}
def get_state(self, items):
if (self.world, tuple(items)) in self._state_cache:
return self._state_cache[self.world, tuple(items)]
state = CollectionState(self.world)
for item in items:
item.advancement = True
state.collect(item)
state.sweep_for_events()
self._state_cache[self.world, tuple(items)] = state
return state
def run_location_tests(self, access_pool):
for location, access, *item_pool in access_pool:
items = item_pool[0]
all_except = item_pool[1] if len(item_pool) > 1 else None
with self.subTest(msg="Reach Location", location=location, access=access, items=items, all_except=all_except):
if all_except and len(all_except) > 0:
items = self.world.itempool[:]
items = [item for item in items if item.name not in all_except and not ("Bottle" in item.name and "AnyBottle" in all_except)]
items.extend(ItemFactory(item_pool[0], 1))
else:
items = ItemFactory(items, 1)
state = self.get_state(items)
self.assertEqual(self.world.get_location(location, 1).can_reach(state), access)
#check for partial solution
if not all_except and access:# we are not supposed to be able to reach location with partial inventory
for missing_item in item_pool[0]:
with self.subTest(msg="Location reachable without required item", location=location,
items=item_pool[0], missing_item=missing_item):
new_items = item_pool[0].copy()
new_items.remove(missing_item)
items = ItemFactory(new_items, 1)
state = self.get_state(items)
self.assertEqual(self.world.get_location(location, 1).can_reach(state), False)
def run_entrance_tests(self, access_pool):
for entrance, access, *item_pool in access_pool:
items = item_pool[0]
all_except = item_pool[1] if len(item_pool) > 1 else None
with self.subTest(msg="Reach Entrance", entrance=entrance, access=access, items=items, all_except=all_except):
if all_except and len(all_except) > 0:
items = self.world.itempool[:]
items = [item for item in items if item.name not in all_except and not ("Bottle" in item.name and "AnyBottle" in all_except)]
items.extend(ItemFactory(item_pool[0], 1))
else:
items = ItemFactory(items, 1)
state = self.get_state(items)
self.assertEqual(self.world.get_entrance(entrance, 1).can_reach(state), access)
#check for partial solution
if not all_except and access:# we are not supposed to be able to reach location with partial inventory
for missing_item in item_pool[0]:
with self.subTest(msg="Entrance reachable without required item", entrance=entrance,
items=item_pool[0], missing_item=missing_item):
new_items = item_pool[0].copy()
new_items.remove(missing_item)
items = ItemFactory(new_items, 1)
state = self.get_state(items)
self.assertEqual(self.world.get_entrance(entrance, 1).can_reach(state), False)