Archipelago/worlds/oot/data/World/Water Temple MQ.json

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[
{
"region_name": "Water Temple Lobby",
"dungeon": "Water Temple",
"events": {
"Water Temple Clear": "Boss_Key_Water_Temple and can_use(Longshot)"
},
"locations": {
"Water Temple Morpha Heart": "Boss_Key_Water_Temple and can_use(Longshot)",
"Morpha": "Boss_Key_Water_Temple and can_use(Longshot)"
},
"exits": {
"Lake Hylia": "True",
"Water Temple Dive": "
(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and can_use(Iron_Boots)",
"Water Temple Dark Link Region": "
Small_Key_Water_Temple and can_use(Longshot)"
}
},
{
"region_name": "Water Temple Dive",
"dungeon": "Water Temple",
"locations": {
"Water Temple MQ Map Chest": "has_fire_source and can_use(Hookshot)",
"Water Temple MQ Central Pillar Chest": "
can_use(Zora_Tunic) and can_use(Hookshot) and
((logic_water_mq_central_pillar and can_use(Fire_Arrows)) or
(can_use(Dins_Fire) and can_play(Song_of_Time)))"
},
"exits": {
"Water Temple Lowered Water Levels": "can_play(Zeldas_Lullaby)"
}
},
{
"region_name": "Water Temple Lowered Water Levels",
"dungeon": "Water Temple",
"locations": {
"Water Temple MQ Compass Chest": "
can_use(Bow) or can_use(Dins_Fire) or
at('Water Temple Lobby', can_use(Sticks) and has_explosives)",
"Water Temple MQ Longshot Chest": "can_use(Hookshot)",
"Water Temple MQ GS Lizalfos Hallway": "can_use(Dins_Fire)",
"Water Temple MQ GS Before Upper Water Switch": "can_use(Longshot)"
}
},
{
"region_name": "Water Temple Dark Link Region",
"dungeon": "Water Temple",
"locations": {
"Water Temple MQ Boss Key Chest": "
(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and can_use(Dins_Fire) and
(logic_water_dragon_jump_dive or can_dive or can_use(Iron_Boots))",
"Water Temple MQ GS River": "True",
"Fairy Pot": "has_bottle",
"Nut Pot": "True"
},
"exits": {
"Water Temple Basement Gated Areas": "
(can_use(Zora_Tunic) or logic_fewer_tunic_requirements) and
can_use(Dins_Fire) and can_use(Iron_Boots)"
}
},
{
"region_name": "Water Temple Basement Gated Areas",
"dungeon": "Water Temple",
"locations": {
"Water Temple MQ Freestanding Key": "
Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump",
"Water Temple MQ GS Triple Wall Torch": "
can_use(Fire_Arrows) and (Hover_Boots or can_use(Scarecrow))",
"Water Temple MQ GS Freestanding Key Area": "
logic_water_mq_locked_gs or ((Small_Key_Water_Temple, 2) and
(Hover_Boots or can_use(Scarecrow) or logic_water_north_basement_ledge_jump))"
}
}
]