* Fix magic altar logic * Force a tuple (really?) * Fix received and force progression on all spells * Reversing the tuple change (?yllaer) |
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| .. | ||
| ap_names | ||
| __init__.py | ||
| animal_names.py | ||
| animal_product_names.py | ||
| artisan_good_names.py | ||
| building_names.py | ||
| bundle_names.py | ||
| calendar_names.py | ||
| craftable_names.py | ||
| crop_names.py | ||
| currency_names.py | ||
| decoration_names.py | ||
| entrance_names.py | ||
| fertilizer_names.py | ||
| festival_check_names.py | ||
| fish_names.py | ||
| flower_names.py | ||
| food_names.py | ||
| forageable_names.py | ||
| fruit_tree_names.py | ||
| generic_names.py | ||
| geode_names.py | ||
| gift_names.py | ||
| goal_names.py | ||
| ingredient_names.py | ||
| machine_names.py | ||
| material_names.py | ||
| metal_names.py | ||
| monster_drop_names.py | ||
| monster_names.py | ||
| performance_names.py | ||
| quality_names.py | ||
| quest_names.py | ||
| region_names.py | ||
| season_names.py | ||
| seed_names.py | ||
| skill_names.py | ||
| special_order_names.py | ||
| spells.py | ||
| tool_names.py | ||
| tv_channel_names.py | ||
| villager_names.py | ||
| wallet_item_names.py | ||
| weapon_names.py | ||