Archipelago/worlds/minecraft/Items.py

104 lines
3.2 KiB
Python

from BaseClasses import Item
import typing
class ItemData(typing.NamedTuple):
code: typing.Optional[int]
progression: bool
class MinecraftItem(Item):
game: str = "Minecraft"
item_table = {
"Archery": ItemData(45000, True),
"Progressive Resource Crafting": ItemData(45001, True),
# "Resource Blocks": ItemData(45002, True),
"Brewing": ItemData(45003, True),
"Enchanting": ItemData(45004, True),
"Bucket": ItemData(45005, True),
"Flint and Steel": ItemData(45006, True),
"Bed": ItemData(45007, True),
"Bottles": ItemData(45008, True),
"Shield": ItemData(45009, True),
"Fishing Rod": ItemData(45010, True),
"Campfire": ItemData(45011, True),
"Progressive Weapons": ItemData(45012, True),
"Progressive Tools": ItemData(45013, True),
"Progressive Armor": ItemData(45014, True),
"8 Netherite Scrap": ItemData(45015, True),
"8 Emeralds": ItemData(45016, False),
"4 Emeralds": ItemData(45017, False),
"Channeling Book": ItemData(45018, True),
"Silk Touch Book": ItemData(45019, True),
"Sharpness III Book": ItemData(45020, False),
"Piercing IV Book": ItemData(45021, True),
"Looting III Book": ItemData(45022, False),
"Infinity Book": ItemData(45023, False),
"4 Diamond Ore": ItemData(45024, False),
"16 Iron Ore": ItemData(45025, False),
"500 XP": ItemData(45026, False),
"100 XP": ItemData(45027, False),
"50 XP": ItemData(45028, False),
"3 Ender Pearls": ItemData(45029, True),
"4 Lapis Lazuli": ItemData(45030, False),
"16 Porkchops": ItemData(45031, False),
"8 Gold Ore": ItemData(45032, False),
"Rotten Flesh": ItemData(45033, False),
"Single Arrow": ItemData(45034, False),
"32 Arrows": ItemData(45035, False),
"Saddle": ItemData(45036, True),
"Structure Compass (Village)": ItemData(45037, True),
"Structure Compass (Pillager Outpost)": ItemData(45038, True),
"Structure Compass (Nether Fortress)": ItemData(45039, True),
"Structure Compass (Bastion Remnant)": ItemData(45040, True),
"Structure Compass (End City)": ItemData(45041, True),
"Shulker Box": ItemData(45042, False),
"Dragon Egg Shard": ItemData(45043, True),
"Bee Trap (Minecraft)": ItemData(45100, False),
"Blaze Rods": ItemData(None, True),
"Victory": ItemData(None, True)
}
# 33 required items
required_items = {
"Archery": 1,
"Progressive Resource Crafting": 2,
"Brewing": 1,
"Enchanting": 1,
"Bucket": 1,
"Flint and Steel": 1,
"Bed": 1,
"Bottles": 1,
"Shield": 1,
"Fishing Rod": 1,
"Campfire": 1,
"Progressive Weapons": 3,
"Progressive Tools": 3,
"Progressive Armor": 2,
"8 Netherite Scrap": 2,
"Channeling Book": 1,
"Silk Touch Book": 1,
"Sharpness III Book": 1,
"Piercing IV Book": 1,
"Looting III Book": 1,
"Infinity Book": 1,
"3 Ender Pearls": 4,
"Saddle": 1,
}
junk_weights = {
"4 Emeralds": 2,
"4 Diamond Ore": 1,
"16 Iron Ore": 1,
"50 XP": 4,
"16 Porkchops": 2,
"8 Gold Ore": 1,
"Rotten Flesh": 1,
"32 Arrows": 1,
}
lookup_id_to_name: typing.Dict[int, str] = {data.code: item_name for item_name, data in item_table.items() if data.code}