74 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Python
		
	
	
	
from ... import options
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from ...locations import locations_by_tag, LocationTags, location_table
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from ...strings.entrance_names import Entrance
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from ...strings.region_names import Region
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from ...test import SVTestBase
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class TestDonationLogicAll(SVTestBase):
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    options = {
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        options.Museumsanity.internal_name: options.Museumsanity.option_all
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    }
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    def test_cannot_make_any_donation_without_museum_access(self):
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        railroad_item = "Railroad Boulder Removed"
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        swap_museum_and_bathhouse(self.multiworld, self.player)
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        self.collect_all_except(railroad_item)
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        for donation in locations_by_tag[LocationTags.MUSEUM_DONATIONS]:
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            self.assertFalse(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state))
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        self.multiworld.state.collect(self.create_item(railroad_item), event=False)
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        for donation in locations_by_tag[LocationTags.MUSEUM_DONATIONS]:
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            self.assertTrue(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state))
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class TestDonationLogicRandomized(SVTestBase):
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    options = {
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        options.Museumsanity.internal_name: options.Museumsanity.option_randomized
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    }
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    def test_cannot_make_any_donation_without_museum_access(self):
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        railroad_item = "Railroad Boulder Removed"
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        swap_museum_and_bathhouse(self.multiworld, self.player)
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        self.collect_all_except(railroad_item)
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        donation_locations = [location for location in self.get_real_locations() if
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                              LocationTags.MUSEUM_DONATIONS in location_table[location.name].tags]
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        for donation in donation_locations:
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            self.assertFalse(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state))
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        self.multiworld.state.collect(self.create_item(railroad_item), event=False)
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        for donation in donation_locations:
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            self.assertTrue(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state))
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class TestDonationLogicMilestones(SVTestBase):
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    options = {
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        options.Museumsanity.internal_name: options.Museumsanity.option_milestones
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    }
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    def test_cannot_make_any_donation_without_museum_access(self):
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        railroad_item = "Railroad Boulder Removed"
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        swap_museum_and_bathhouse(self.multiworld, self.player)
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        self.collect_all_except(railroad_item)
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        for donation in locations_by_tag[LocationTags.MUSEUM_MILESTONES]:
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            self.assertFalse(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state))
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        self.multiworld.state.collect(self.create_item(railroad_item), event=False)
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        for donation in locations_by_tag[LocationTags.MUSEUM_MILESTONES]:
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            self.assertTrue(self.world.logic.region.can_reach_location(donation.name)(self.multiworld.state))
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def swap_museum_and_bathhouse(multiworld, player):
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    museum_region = multiworld.get_region(Region.museum, player)
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    bathhouse_region = multiworld.get_region(Region.bathhouse_entrance, player)
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    museum_entrance = multiworld.get_entrance(Entrance.town_to_museum, player)
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    bathhouse_entrance = multiworld.get_entrance(Entrance.enter_bathhouse_entrance, player)
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    museum_entrance.connect(bathhouse_region)
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    bathhouse_entrance.connect(museum_region)
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