433 lines
18 KiB
Python
433 lines
18 KiB
Python
from __future__ import annotations
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import shutil
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import json
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import bsdiff4 # type: ignore
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import yaml
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import os
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import lzma
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import threading
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import concurrent.futures
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import zipfile
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import sys
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from typing import ClassVar, List, Tuple, Optional, Dict, Any, Union, BinaryIO
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import ModuleUpdate
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ModuleUpdate.update()
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import Utils
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current_patch_version = 5
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class AutoPatchRegister(type):
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patch_types: ClassVar[Dict[str, AutoPatchRegister]] = {}
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file_endings: ClassVar[Dict[str, AutoPatchRegister]] = {}
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def __new__(cls, name: str, bases: Tuple[type, ...], dct: Dict[str, Any]) -> AutoPatchRegister:
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# construct class
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new_class = super().__new__(cls, name, bases, dct)
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if "game" in dct:
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AutoPatchRegister.patch_types[dct["game"]] = new_class
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if not dct["patch_file_ending"]:
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raise Exception(f"Need an expected file ending for {name}")
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AutoPatchRegister.file_endings[dct["patch_file_ending"]] = new_class
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return new_class
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@staticmethod
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def get_handler(file: str) -> Optional[AutoPatchRegister]:
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for file_ending, handler in AutoPatchRegister.file_endings.items():
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if file.endswith(file_ending):
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return handler
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return None
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class APContainer:
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"""A zipfile containing at least archipelago.json"""
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version: int = current_patch_version
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compression_level: int = 9
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compression_method: int = zipfile.ZIP_DEFLATED
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game: Optional[str] = None
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# instance attributes:
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path: Optional[str]
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player: Optional[int]
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player_name: str
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server: str
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def __init__(self, path: Optional[str] = None, player: Optional[int] = None,
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player_name: str = "", server: str = ""):
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self.path = path
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self.player = player
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self.player_name = player_name
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self.server = server
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def write(self, file: Optional[Union[str, BinaryIO]] = None) -> None:
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zip_file = file if file else self.path
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if not zip_file:
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raise FileNotFoundError(f"Cannot write {self.__class__.__name__} due to no path provided.")
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with zipfile.ZipFile(zip_file, "w", self.compression_method, True, self.compression_level) \
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as zf:
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if file:
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self.path = zf.filename
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self.write_contents(zf)
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def write_contents(self, opened_zipfile: zipfile.ZipFile) -> None:
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manifest = self.get_manifest()
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try:
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manifest_str = json.dumps(manifest)
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except Exception as e:
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raise Exception(f"Manifest {manifest} did not convert to json.") from e
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else:
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opened_zipfile.writestr("archipelago.json", manifest_str)
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def read(self, file: Optional[Union[str, BinaryIO]] = None) -> None:
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"""Read data into patch object. file can be file-like, such as an outer zip file's stream."""
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zip_file = file if file else self.path
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if not zip_file:
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raise FileNotFoundError(f"Cannot read {self.__class__.__name__} due to no path provided.")
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with zipfile.ZipFile(zip_file, "r") as zf:
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if file:
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self.path = zf.filename
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self.read_contents(zf)
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def read_contents(self, opened_zipfile: zipfile.ZipFile) -> None:
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with opened_zipfile.open("archipelago.json", "r") as f:
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manifest = json.load(f)
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if manifest["compatible_version"] > self.version:
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raise Exception(f"File (version: {manifest['compatible_version']}) too new "
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f"for this handler (version: {self.version})")
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self.player = manifest["player"]
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self.server = manifest["server"]
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self.player_name = manifest["player_name"]
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def get_manifest(self) -> Dict[str, Any]:
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return {
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"server": self.server, # allow immediate connection to server in multiworld. Empty string otherwise
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"player": self.player,
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"player_name": self.player_name,
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"game": self.game,
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# minimum version of patch system expected for patching to be successful
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"compatible_version": 4,
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"version": current_patch_version,
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}
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class APDeltaPatch(APContainer, metaclass=AutoPatchRegister):
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"""An APContainer that additionally has delta.bsdiff4
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containing a delta patch to get the desired file, often a rom."""
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hash: Optional[str] # base checksum of source file
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patch_file_ending: str = ""
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delta: Optional[bytes] = None
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result_file_ending: str = ".sfc"
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source_data: bytes
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def __init__(self, *args: Any, patched_path: str = "", **kwargs: Any) -> None:
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self.patched_path = patched_path
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super(APDeltaPatch, self).__init__(*args, **kwargs)
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def get_manifest(self) -> Dict[str, Any]:
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manifest = super(APDeltaPatch, self).get_manifest()
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manifest["base_checksum"] = self.hash
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manifest["result_file_ending"] = self.result_file_ending
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manifest["patch_file_ending"] = self.patch_file_ending
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return manifest
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@classmethod
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def get_source_data(cls) -> bytes:
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"""Get Base data"""
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raise NotImplementedError()
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@classmethod
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def get_source_data_with_cache(cls) -> bytes:
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if not hasattr(cls, "source_data"):
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cls.source_data = cls.get_source_data()
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return cls.source_data
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def write_contents(self, opened_zipfile: zipfile.ZipFile):
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super(APDeltaPatch, self).write_contents(opened_zipfile)
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# write Delta
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opened_zipfile.writestr("delta.bsdiff4",
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bsdiff4.diff(self.get_source_data_with_cache(), open(self.patched_path, "rb").read()),
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compress_type=zipfile.ZIP_STORED) # bsdiff4 is a format with integrated compression
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def read_contents(self, opened_zipfile: zipfile.ZipFile):
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super(APDeltaPatch, self).read_contents(opened_zipfile)
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self.delta = opened_zipfile.read("delta.bsdiff4")
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def patch(self, target: str):
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"""Base + Delta -> Patched"""
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if not self.delta:
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self.read()
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result = bsdiff4.patch(self.get_source_data_with_cache(), self.delta)
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with open(target, "wb") as f:
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f.write(result)
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# legacy patch handling follows:
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GAME_ALTTP = "A Link to the Past"
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GAME_SM = "Super Metroid"
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GAME_SOE = "Secret of Evermore"
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GAME_SMZ3 = "SMZ3"
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GAME_DKC3 = "Donkey Kong Country 3"
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supported_games = {"A Link to the Past", "Super Metroid", "Secret of Evermore", "SMZ3", "Donkey Kong Country 3"}
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preferred_endings = {
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GAME_ALTTP: "apbp",
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GAME_SM: "apm3",
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GAME_SOE: "apsoe",
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GAME_SMZ3: "apsmz",
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GAME_DKC3: "apdkc3"
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}
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def generate_yaml(patch: bytes, metadata: Optional[dict] = None, game: str = GAME_ALTTP) -> bytes:
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if game == GAME_ALTTP:
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from worlds.alttp.Rom import LTTPJPN10HASH as HASH
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elif game == GAME_SM:
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from worlds.sm.Rom import SMJUHASH as HASH
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elif game == GAME_SOE:
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from worlds.soe.Patch import USHASH as HASH
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elif game == GAME_SMZ3:
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from worlds.alttp.Rom import LTTPJPN10HASH as ALTTPHASH
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from worlds.sm.Rom import SMJUHASH as SMHASH
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HASH = ALTTPHASH + SMHASH
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elif game == GAME_DKC3:
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from worlds.dkc3.Rom import USHASH as HASH
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else:
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raise RuntimeError(f"Selected game {game} for base rom not found.")
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patch = yaml.dump({"meta": metadata,
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"patch": patch,
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"game": game,
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# minimum version of patch system expected for patching to be successful
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"compatible_version": 3,
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"version": current_patch_version,
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"base_checksum": HASH})
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return patch.encode(encoding="utf-8-sig")
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def generate_patch(rom: bytes, metadata: Optional[Dict[str, Any]] = None, game: str = GAME_ALTTP) -> bytes:
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if metadata is None:
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metadata = {}
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patch = bsdiff4.diff(get_base_rom_data(game), rom)
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return generate_yaml(patch, metadata, game)
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def create_patch_file(rom_file_to_patch: str,
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server: str = "",
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destination: Optional[str] = None,
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player: int = 0,
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player_name: str = "",
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game: str = GAME_ALTTP) -> str:
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meta = {"server": server, # allow immediate connection to server in multiworld. Empty string otherwise
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"player_id": player,
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"player_name": player_name}
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bytes = generate_patch(load_bytes(rom_file_to_patch),
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meta,
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game)
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target = destination if destination else os.path.splitext(rom_file_to_patch)[0] + (
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".apbp" if game == GAME_ALTTP
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else ".apsmz" if game == GAME_SMZ3
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else ".apdkc3" if game == GAME_DKC3
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else ".apm3")
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write_lzma(bytes, target)
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return target
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def create_rom_bytes(patch_file: str, ignore_version: bool = False) -> Tuple[Dict[str, Any], str, bytearray]:
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data = Utils.parse_yaml(lzma.decompress(load_bytes(patch_file)).decode("utf-8-sig"))
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game_name = data["game"]
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if not ignore_version and data["compatible_version"] > current_patch_version:
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raise RuntimeError("Patch file is incompatible with this patcher, likely an update is required.")
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patched_data: bytearray = bsdiff4.patch(get_base_rom_data(game_name), data["patch"])
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rom_hash = patched_data[int(0x7FC0):int(0x7FD5)]
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data["meta"]["hash"] = "".join(chr(x) for x in rom_hash)
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target = os.path.splitext(patch_file)[0] + ".sfc"
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return data["meta"], target, patched_data
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def get_base_rom_data(game: str) -> bytes:
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if game == GAME_ALTTP:
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from worlds.alttp.Rom import get_base_rom_bytes
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elif game == "alttp": # old version for A Link to the Past
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from worlds.alttp.Rom import get_base_rom_bytes
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elif game == GAME_SM:
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from worlds.sm.Rom import get_base_rom_bytes
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elif game == GAME_SOE:
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from worlds.soe.Patch import get_base_rom_path
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get_base_rom_bytes = lambda: bytes(read_rom(open(get_base_rom_path(), "rb")))
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elif game == GAME_SMZ3:
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from worlds.smz3.Rom import get_base_rom_bytes
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elif game == GAME_DKC3:
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from worlds.dkc3.Rom import get_base_rom_bytes
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else:
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raise RuntimeError("Selected game for base rom not found.")
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return get_base_rom_bytes()
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def create_rom_file(patch_file: str) -> Tuple[Dict[str, Any], str]:
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auto_handler = AutoPatchRegister.get_handler(patch_file)
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if auto_handler:
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handler: APDeltaPatch = auto_handler(patch_file)
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target = os.path.splitext(patch_file)[0]+handler.result_file_ending
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handler.patch(target)
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return {"server": handler.server,
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"player": handler.player,
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"player_name": handler.player_name}, target
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else:
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data, target, patched_data = create_rom_bytes(patch_file)
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with open(target, "wb") as f:
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f.write(patched_data)
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return data, target
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def update_patch_data(patch_data: bytes, server: str = "") -> bytes:
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data = Utils.parse_yaml(lzma.decompress(patch_data).decode("utf-8-sig"))
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data["meta"]["server"] = server
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bytes = generate_yaml(data["patch"], data["meta"], data["game"])
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return lzma.compress(bytes)
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def load_bytes(path: str) -> bytes:
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with open(path, "rb") as f:
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return f.read()
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def write_lzma(data: bytes, path: str):
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with lzma.LZMAFile(path, 'wb') as f:
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f.write(data)
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def read_rom(stream: BinaryIO, strip_header: bool = True) -> bytearray:
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"""Reads rom into bytearray and optionally strips off any smc header"""
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buffer = bytearray(stream.read())
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if strip_header and len(buffer) % 0x400 == 0x200:
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return buffer[0x200:]
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return buffer
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if __name__ == "__main__":
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host = Utils.get_public_ipv4()
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options = Utils.get_options()['server_options']
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if options['host']:
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host = options['host']
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address = f"{host}:{options['port']}"
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ziplock = threading.Lock()
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print(f"Host for patches to be created is {address}")
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with concurrent.futures.ThreadPoolExecutor() as pool:
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for rom in sys.argv:
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try:
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if rom.endswith(".sfc"):
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print(f"Creating patch for {rom}")
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result = pool.submit(create_patch_file, rom, address)
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result.add_done_callback(lambda task: print(f"Created patch {task.result()}"))
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elif rom.endswith(".apbp"):
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print(f"Applying patch {rom}")
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data, target = create_rom_file(rom)
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# romfile, adjusted = Utils.get_adjuster_settings(target)
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adjuster_settings = Utils.get_adjuster_settings(GAME_ALTTP)
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adjusted = False
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if adjuster_settings:
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import pprint
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from worlds.alttp.Rom import get_base_rom_path
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adjuster_settings.rom = target
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adjuster_settings.baserom = get_base_rom_path()
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adjuster_settings.world = None
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whitelist = {"music", "menuspeed", "heartbeep", "heartcolor", "ow_palettes", "quickswap",
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"uw_palettes", "sprite", "sword_palettes", "shield_palettes", "hud_palettes",
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"reduceflashing", "deathlink"}
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printed_options = {name: value for name, value in vars(adjuster_settings).items() if name in whitelist}
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if hasattr(adjuster_settings, "sprite_pool"):
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sprite_pool = {}
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for sprite in getattr(adjuster_settings, "sprite_pool"):
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if sprite in sprite_pool:
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sprite_pool[sprite] += 1
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else:
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sprite_pool[sprite] = 1
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if sprite_pool:
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printed_options["sprite_pool"] = sprite_pool
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adjust_wanted = str('no')
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if not hasattr(adjuster_settings, 'auto_apply') or 'ask' in adjuster_settings.auto_apply:
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adjust_wanted = input(f"Last used adjuster settings were found. Would you like to apply these? \n"
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f"{pprint.pformat(printed_options)}\n"
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f"Enter yes, no, always or never: ")
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if adjuster_settings.auto_apply == 'never': # never adjust, per user request
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adjust_wanted = 'no'
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elif adjuster_settings.auto_apply == 'always':
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adjust_wanted = 'yes'
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if adjust_wanted and "never" in adjust_wanted:
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adjuster_settings.auto_apply = 'never'
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Utils.persistent_store("adjuster", GAME_ALTTP, adjuster_settings)
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elif adjust_wanted and "always" in adjust_wanted:
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adjuster_settings.auto_apply = 'always'
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Utils.persistent_store("adjuster", GAME_ALTTP, adjuster_settings)
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if adjust_wanted and adjust_wanted.startswith("y"):
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if hasattr(adjuster_settings, "sprite_pool"):
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from LttPAdjuster import AdjusterWorld
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adjuster_settings.world = AdjusterWorld(getattr(adjuster_settings, "sprite_pool"))
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adjusted = True
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import LttPAdjuster
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_, romfile = LttPAdjuster.adjust(adjuster_settings)
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if hasattr(adjuster_settings, "world"):
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delattr(adjuster_settings, "world")
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else:
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adjusted = False
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if adjusted:
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try:
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shutil.move(romfile, target)
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romfile = target
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except Exception as e:
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print(e)
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print(f"Created rom {romfile if adjusted else target}.")
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if 'server' in data:
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Utils.persistent_store("servers", data['hash'], data['server'])
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print(f"Host is {data['server']}")
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elif rom.endswith(".apm3") \
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or rom.endswith(".apsmz") \
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or rom.endswith(".apdkc3"):
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print(f"Applying patch {rom}")
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data, target = create_rom_file(rom)
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print(f"Created rom {target}.")
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if 'server' in data:
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Utils.persistent_store("servers", data['hash'], data['server'])
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print(f"Host is {data['server']}")
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elif rom.endswith(".zip"):
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print(f"Updating host in patch files contained in {rom}")
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def _handle_zip_file_entry(zfinfo: zipfile.ZipInfo, server: str) -> str:
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data = zfr.read(zfinfo)
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if zfinfo.filename.endswith(".apbp") or \
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zfinfo.filename.endswith(".apm3") or \
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zfinfo.filename.endswith(".apdkc3"):
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data = update_patch_data(data, server)
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with ziplock:
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zfw.writestr(zfinfo, data)
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return zfinfo.filename
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futures: List[concurrent.futures.Future[str]] = []
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with zipfile.ZipFile(rom, "r") as zfr:
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updated_zip = os.path.splitext(rom)[0] + "_updated.zip"
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with zipfile.ZipFile(updated_zip, "w", compression=zipfile.ZIP_DEFLATED,
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compresslevel=9) as zfw:
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for zfname in zfr.namelist():
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futures.append(pool.submit(_handle_zip_file_entry, zfr.getinfo(zfname), address))
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for future in futures:
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print(f"File {future.result()} added to {os.path.split(updated_zip)[1]}")
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except:
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import traceback
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traceback.print_exc()
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input("Press enter to close.")
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