58 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Python
		
	
	
	
from dataclasses import dataclass
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from Options import Choice, DeathLink, PerGameCommonOptions
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class Goal(Choice):
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    """The victory condition for your run. Stuff after the goal will not be shuffled."""
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    display_name = "Goal"
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    option_mechanical_bosses = 0
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    # option_calamitas_clone = 1
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    option_plantera = 2
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    option_golem = 3
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    option_empress_of_light = 4
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    option_lunatic_cultist = 5
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    # option_astrum_deus = 6
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    option_moon_lord = 7
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    # option_providence_the_profaned_goddess = 8
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    # option_devourer_of_gods = 9
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    # option_yharon_dragon_of_rebirth = 10
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    option_zenith = 11
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    # option_calamity_final_bosses = 12
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    # option_adult_eidolon_wyrm = 13
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    default = 0
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class Achievements(Choice):
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    """
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    Adds checks upon collecting achievements. Achievements for clearing bosses and events are excluded.
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    "Exclude Grindy" also excludes fishing achievements.
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    """
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    display_name = "Achievements"
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    option_none = 0
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    option_exclude_grindy = 1
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    option_exclude_fishing = 2
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    option_all = 3
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    default = 1
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class FillExtraChecksWith(Choice):
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    """
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    Applies if you have achievements enabled. "Useful Items" helps to make the early game less grindy.
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    Items are rewarded to all players in your Terraria world.
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    """
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    display_name = "Fill Extra Checks With"
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    option_coins = 0
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    option_useful_items = 1
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    default = 1
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@dataclass
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class TerrariaOptions(PerGameCommonOptions):
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    goal: Goal
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    achievements: Achievements
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    fill_extra_checks_with: FillExtraChecksWith
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    death_link: DeathLink
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