Archipelago/worlds/oot/EntranceShuffle.py

26 lines
566 B
Python

def shuffle_random_entrances(ootworld):
world = ootworld.world
player = ootworld.player
# Gather locations to keep reachable for validation
# Set entrance data for all entrances
# Determine entrance pools based on settings
# Mark shuffled entrances
# Build target entrance pools
# Place priority entrances
# Delete priority targets from one-way pools
# Shuffle all entrance pools, in order
# Verification steps:
# All entrances are properly connected to a region
# Game is beatable
# Validate world