413 lines
16 KiB
Python
413 lines
16 KiB
Python
from typing import Dict, Set, Any
|
|
from collections import Counter
|
|
from BaseClasses import Region, Entrance, Location, Item, Tutorial, ItemClassification
|
|
from ..AutoWorld import World, WebWorld
|
|
from .Items import base_id, item_table, group_table, tears_set, reliquary_set, skill_set
|
|
from .Locations import location_table, shop_set
|
|
from .Exits import region_exit_table, exit_lookup_table
|
|
from .Rules import rules
|
|
from worlds.generic.Rules import set_rule
|
|
from .Options import blasphemous_options
|
|
from . import Vanilla
|
|
|
|
|
|
class BlasphemousWeb(WebWorld):
|
|
theme = "stone"
|
|
tutorials = [Tutorial(
|
|
"Multiworld Setup Guide",
|
|
"A guide to setting up the Blasphemous randomizer connected to an Archipelago Multiworld",
|
|
"English",
|
|
"setup_en.md",
|
|
"setup/en",
|
|
["TRPG"]
|
|
)]
|
|
|
|
|
|
class BlasphemousWorld(World):
|
|
"""
|
|
Blasphemous is a challenging Metroidvania set in the cursed land of Cvstodia. Play as the Penitent One, trapped
|
|
in an endless cycle of death and rebirth, and free the world from it's terrible fate in your quest to break
|
|
your eternal damnation!
|
|
"""
|
|
|
|
game: str = "Blasphemous"
|
|
web = BlasphemousWeb()
|
|
data_version: 1
|
|
|
|
item_name_to_id = {item["name"]: (base_id + index) for index, item in enumerate(item_table)}
|
|
location_name_to_id = {loc["name"]: (base_id + index) for index, loc in enumerate(location_table)}
|
|
location_name_to_game_id = {loc["name"]: loc["game_id"] for loc in location_table}
|
|
|
|
item_name_groups = group_table
|
|
option_definitions = blasphemous_options
|
|
|
|
|
|
def set_rules(self):
|
|
rules(self)
|
|
|
|
|
|
def create_item(self, name: str) -> "BlasphemousItem":
|
|
item_id: int = self.item_name_to_id[name]
|
|
id = item_id - base_id
|
|
|
|
return BlasphemousItem(name, item_table[id]["classification"], item_id, player=self.player)
|
|
|
|
|
|
def create_event(self, event: str):
|
|
return BlasphemousItem(event, ItemClassification.progression_skip_balancing, None, self.player)
|
|
|
|
|
|
def get_filler_item_name(self) -> str:
|
|
return self.multiworld.random.choice(tears_set)
|
|
|
|
|
|
def generate_basic(self):
|
|
placed_items = []
|
|
|
|
placed_items.extend(Vanilla.unrandomized_dict.values())
|
|
|
|
if not self.multiworld.reliquary_shuffle[self.player]:
|
|
placed_items.extend(reliquary_set)
|
|
elif self.multiworld.reliquary_shuffle[self.player]:
|
|
placed_items.append("Tears of Atonement (250)")
|
|
placed_items.append("Tears of Atonement (300)")
|
|
placed_items.append("Tears of Atonement (500)")
|
|
|
|
if not self.multiworld.cherub_shuffle[self.player]:
|
|
for i in range(38):
|
|
placed_items.append("Child of Moonlight")
|
|
|
|
if not self.multiworld.life_shuffle[self.player]:
|
|
for i in range(6):
|
|
placed_items.append("Life Upgrade")
|
|
|
|
if not self.multiworld.fervour_shuffle[self.player]:
|
|
for i in range(6):
|
|
placed_items.append("Fervour Upgrade")
|
|
|
|
if not self.multiworld.sword_shuffle[self.player]:
|
|
for i in range(7):
|
|
placed_items.append("Mea Culpa Upgrade")
|
|
|
|
if not self.multiworld.blessing_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.blessing_dict.values())
|
|
|
|
if not self.multiworld.dungeon_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.dungeon_dict.values())
|
|
|
|
if not self.multiworld.tirso_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.tirso_dict.values())
|
|
|
|
if not self.multiworld.miriam_shuffle[self.player]:
|
|
placed_items.append("Cantina of the Blue Rose")
|
|
|
|
if not self.multiworld.redento_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.redento_dict.values())
|
|
|
|
if not self.multiworld.jocinero_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.jocinero_dict.values())
|
|
|
|
if not self.multiworld.altasgracias_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.altasgracias_dict.values())
|
|
|
|
if not self.multiworld.tentudia_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.tentudia_dict.values())
|
|
|
|
if not self.multiworld.gemino_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.gemino_dict.values())
|
|
|
|
if not self.multiworld.guilt_shuffle[self.player]:
|
|
placed_items.append("Weight of True Guilt")
|
|
|
|
if not self.multiworld.ossuary_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.ossuary_dict.values())
|
|
|
|
if not self.multiworld.boss_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.boss_dict.values())
|
|
|
|
if not self.multiworld.wound_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.wound_dict.values())
|
|
|
|
if not self.multiworld.mask_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.mask_dict.values())
|
|
|
|
if not self.multiworld.eye_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.eye_dict.values())
|
|
|
|
if not self.multiworld.herb_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.herb_dict.values())
|
|
|
|
if not self.multiworld.church_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.church_dict.values())
|
|
|
|
if not self.multiworld.shop_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.shop_dict.values())
|
|
|
|
if self.multiworld.thorn_shuffle[self.player] == 2:
|
|
for i in range(8):
|
|
placed_items.append("Thorn Upgrade")
|
|
|
|
if not self.multiworld.candle_shuffle[self.player]:
|
|
placed_items.extend(Vanilla.candle_dict.values())
|
|
|
|
if self.multiworld.start_wheel[self.player]:
|
|
placed_items.append("The Young Mason's Wheel")
|
|
|
|
if not self.multiworld.skill_randomizer[self.player]:
|
|
placed_items.extend(Vanilla.skill_dict.values())
|
|
|
|
counter = Counter(placed_items)
|
|
|
|
pool = []
|
|
|
|
for item in item_table:
|
|
count = item["count"] - counter[item["name"]]
|
|
|
|
if count <= 0:
|
|
continue
|
|
else:
|
|
for i in range(count):
|
|
pool.append(self.create_item(item["name"]))
|
|
|
|
self.multiworld.itempool += pool
|
|
|
|
|
|
def pre_fill(self):
|
|
self.place_items_from_dict(Vanilla.unrandomized_dict)
|
|
|
|
if not self.multiworld.cherub_shuffle[self.player]:
|
|
self.place_items_from_set(Vanilla.cherub_set, "Child of Moonlight")
|
|
|
|
if not self.multiworld.life_shuffle[self.player]:
|
|
self.place_items_from_set(Vanilla.life_set, "Life Upgrade")
|
|
|
|
if not self.multiworld.fervour_shuffle[self.player]:
|
|
self.place_items_from_set(Vanilla.fervour_set, "Fervour Upgrade")
|
|
|
|
if not self.multiworld.sword_shuffle[self.player]:
|
|
self.place_items_from_set(Vanilla.sword_set, "Mea Culpa Upgrade")
|
|
|
|
if not self.multiworld.blessing_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.blessing_dict)
|
|
|
|
if not self.multiworld.dungeon_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.dungeon_dict)
|
|
|
|
if not self.multiworld.tirso_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.tirso_dict)
|
|
|
|
if not self.multiworld.miriam_shuffle[self.player]:
|
|
self.multiworld.get_location("AtTotS: Miriam's gift", self.player)\
|
|
.place_locked_item(self.create_item("Cantina of the Blue Rose"))
|
|
|
|
if not self.multiworld.redento_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.redento_dict)
|
|
|
|
if not self.multiworld.jocinero_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.jocinero_dict)
|
|
|
|
if not self.multiworld.altasgracias_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.altasgracias_dict)
|
|
|
|
if not self.multiworld.tentudia_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.tentudia_dict)
|
|
|
|
if not self.multiworld.gemino_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.gemino_dict)
|
|
|
|
if not self.multiworld.guilt_shuffle[self.player]:
|
|
self.multiworld.get_location("GotP: Confessor Dungeon room", self.player)\
|
|
.place_locked_item(self.create_item("Weight of True Guilt"))
|
|
|
|
if not self.multiworld.ossuary_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.ossuary_dict)
|
|
|
|
if not self.multiworld.boss_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.boss_dict)
|
|
|
|
if not self.multiworld.wound_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.wound_dict)
|
|
|
|
if not self.multiworld.mask_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.mask_dict)
|
|
|
|
if not self.multiworld.eye_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.eye_dict)
|
|
|
|
if not self.multiworld.herb_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.herb_dict)
|
|
|
|
if not self.multiworld.church_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.church_dict)
|
|
|
|
if not self.multiworld.shop_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.shop_dict)
|
|
|
|
if self.multiworld.thorn_shuffle[self.player] == 2:
|
|
self.place_items_from_set(Vanilla.thorn_set, "Thorn Upgrade")
|
|
|
|
if not self.multiworld.candle_shuffle[self.player]:
|
|
self.place_items_from_dict(Vanilla.candle_dict)
|
|
|
|
if self.multiworld.start_wheel[self.player]:
|
|
self.multiworld.get_location("BotSS: Beginning gift", self.player)\
|
|
.place_locked_item(self.create_item("The Young Mason's Wheel"))
|
|
|
|
if not self.multiworld.skill_randomizer[self.player]:
|
|
self.place_items_from_dict(Vanilla.skill_dict)
|
|
|
|
if self.multiworld.thorn_shuffle[self.player] == 1:
|
|
self.multiworld.local_items[self.player].value.add("Thorn Upgrade")
|
|
|
|
|
|
def place_items_from_set(self, location_set: Set[str], name: str):
|
|
for loc in location_set:
|
|
self.multiworld.get_location(loc, self.player)\
|
|
.place_locked_item(self.create_item(name))
|
|
|
|
|
|
def place_items_from_dict(self, option_dict: Dict[str, str]):
|
|
for loc, item in option_dict.items():
|
|
self.multiworld.get_location(loc, self.player)\
|
|
.place_locked_item(self.create_item(item))
|
|
|
|
|
|
def create_regions(self) -> None:
|
|
|
|
player = self.player
|
|
world = self.multiworld
|
|
|
|
region_table: Dict[str, Region] = {
|
|
"menu" : Region("Menu", player, world),
|
|
"albero" : Region("Albero", player, world),
|
|
"attots" : Region("All the Tears of the Sea", player, world),
|
|
"ar" : Region("Archcathedral Rooftops", player, world),
|
|
"bottc" : Region("Bridge of the Three Cavalries", player, world),
|
|
"botss" : Region("Brotherhood of the Silent Sorrow", player, world),
|
|
"coolotcv": Region("Convent of Our Lady of the Charred Visage", player, world),
|
|
"dohh" : Region("Deambulatory of His Holiness", player, world),
|
|
"dc" : Region("Desecrated Cistern", player, world),
|
|
"eos" : Region("Echoes of Salt", player, world),
|
|
"ft" : Region("Ferrous Tree", player, world),
|
|
"gotp" : Region("Graveyard of the Peaks", player, world),
|
|
"ga" : Region("Grievance Ascends", player, world),
|
|
"hotd" : Region("Hall of the Dawning", player, world),
|
|
"jondo" : Region("Jondo", player, world),
|
|
"kottw" : Region("Knot of the Three Words", player, world),
|
|
"lotnw" : Region("Library of the Negated Words", player, world),
|
|
"md" : Region("Mercy Dreams", player, world),
|
|
"mom" : Region("Mother of Mothers", player, world),
|
|
"moted" : Region("Mountains of the Endless Dusk", player, world),
|
|
"mah" : Region("Mourning and Havoc", player, world),
|
|
"potss" : Region("Patio of the Silent Steps", player, world),
|
|
"petrous" : Region("Petrous", player, world),
|
|
"thl" : Region("The Holy Line", player, world),
|
|
"trpots" : Region("The Resting Place of the Sister", player, world),
|
|
"tsc" : Region("The Sleeping Canvases", player, world),
|
|
"wothp" : Region("Wall of the Holy Prohibitions", player, world),
|
|
"wotbc" : Region("Wasteland of the Buried Churches", player, world),
|
|
"wotw" : Region("Where Olive Trees Wither", player, world),
|
|
"dungeon" : Region("Dungeons", player, world)
|
|
}
|
|
|
|
for rname, reg in region_table.items():
|
|
world.regions.append(reg)
|
|
|
|
for ename, exits in region_exit_table.items():
|
|
if ename == rname:
|
|
for i in exits:
|
|
ent = Entrance(player, i, reg)
|
|
reg.exits.append(ent)
|
|
|
|
for e, r in exit_lookup_table.items():
|
|
if i == e:
|
|
ent.connect(region_table[r])
|
|
|
|
for loc in location_table:
|
|
id = base_id + location_table.index(loc)
|
|
region_table[loc["region"]].locations\
|
|
.append(BlasphemousLocation(self.player, loc["name"], id, region_table[loc["region"]]))
|
|
|
|
victory = Location(self.player, "His Holiness Escribar", None, self.multiworld.get_region("Deambulatory of His Holiness", self.player))
|
|
victory.place_locked_item(self.create_event("Victory"))
|
|
self.multiworld.get_region("Deambulatory of His Holiness", self.player).locations.append(victory)
|
|
|
|
if self.multiworld.ending[self.player].value == 1:
|
|
set_rule(victory, lambda state: state.has("Thorn Upgrade", player, 8))
|
|
elif self.multiworld.ending[self.player].value == 2:
|
|
set_rule(victory, lambda state: state.has("Thorn Upgrade", player, 8) and \
|
|
state.has("Holy Wound of Abnegation", player))
|
|
|
|
self.multiworld.completion_condition[self.player] = lambda state: state.has("Victory", self.player)
|
|
|
|
|
|
def fill_slot_data(self) -> Dict[str, Any]:
|
|
slot_data: Dict[str, Any] = {}
|
|
locations = []
|
|
|
|
for loc in self.multiworld.get_filled_locations(self.player):
|
|
if loc.name == "His Holiness Escribar":
|
|
continue
|
|
else:
|
|
data = {
|
|
"id": self.location_name_to_game_id[loc.name],
|
|
"ap_id": loc.address,
|
|
"name": loc.item.name,
|
|
"player_name": self.multiworld.player_name[loc.item.player]
|
|
}
|
|
|
|
if loc.name in shop_set:
|
|
data["type"] = loc.item.classification.name
|
|
|
|
locations.append(data)
|
|
|
|
config = {
|
|
"versionCreated": "AP",
|
|
"general": {
|
|
"teleportationAlwaysUnlocked": bool(self.multiworld.prie_dieu_warp[self.player].value),
|
|
"skipCutscenes": bool(self.multiworld.skip_cutscenes[self.player].value),
|
|
"enablePenitence": bool(self.multiworld.penitence[self.player].value),
|
|
"hardMode": False,
|
|
"customSeed": 0,
|
|
"allowHints": bool(self.multiworld.corpse_hints[self.player].value)
|
|
},
|
|
"items": {
|
|
"type": 1,
|
|
"lungDamage": False,
|
|
"disableNPCDeath": True,
|
|
"startWithWheel": bool(self.multiworld.start_wheel[self.player].value),
|
|
"shuffleReliquaries": bool(self.multiworld.reliquary_shuffle[self.player].value)
|
|
},
|
|
"enemies": {
|
|
"type": self.multiworld.enemy_randomizer[self.player].value,
|
|
"maintainClass": bool(self.multiworld.enemy_groups[self.player].value),
|
|
"areaScaling": bool(self.multiworld.enemy_scaling[self.player].value)
|
|
},
|
|
"prayers": {
|
|
"type": 0,
|
|
"removeMirabis": False
|
|
},
|
|
"doors": {
|
|
"type": 0
|
|
},
|
|
"debug": {
|
|
"type": 0
|
|
}
|
|
}
|
|
|
|
slot_data = {
|
|
"locations": locations,
|
|
"cfg": config,
|
|
"ending": self.multiworld.ending[self.player].value,
|
|
"death_link": bool(self.multiworld.death_link[self.player].value)
|
|
}
|
|
|
|
return slot_data
|
|
|
|
|
|
class BlasphemousItem(Item):
|
|
game: str = "Blasphemous"
|
|
|
|
|
|
class BlasphemousLocation(Location):
|
|
game: str = "Blasphemous" |