42 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Python
		
	
	
	
| from . import BumpStikTestBase
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| 
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| 
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| class TestRuleLogic(BumpStikTestBase):
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|     def testLogic(self):
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|         for treasure_bumpers_held in range(1, 33):
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|             if treasure_bumpers_held == 32:
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|                 self.assertFalse(self.can_reach_location("Level 5 - Cleared all Hazards"))
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| 
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|             self.collect(self.get_item_by_name("Treasure Bumper"))
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|             if treasure_bumpers_held % 8 == 0:
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|                 bb_count = round(treasure_bumpers_held / 8)
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| 
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|                 if bb_count < 4:
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|                     self.assertFalse(self.can_reach_location(f"Treasure Bumper {treasure_bumpers_held + 1}"))
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|                     # Can't reach Treasure Bumper 9 check until level 2 is unlocked, etc.
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|                     # But we don't have enough Treasure Bumpers to reach this check anyway??
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|                 elif bb_count == 4:
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|                     bb_count += 1
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|                     # Level 4 has two new Bonus Booster checks; need to check both
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| 
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|                 for booster_bumpers_held in range(self.count("Booster Bumper"), bb_count + 1):
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|                     if booster_bumpers_held > 0:
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|                         self.assertTrue(self.can_reach_location(f"Bonus Booster {booster_bumpers_held}"),
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|                                     f"Bonus Booster {booster_bumpers_held} check not reachable with {self.count('Booster Bumper')} Booster Bumpers")
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|                     if booster_bumpers_held < 5:
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|                         self.assertFalse(self.can_reach_location(f"Bonus Booster {booster_bumpers_held + 1}"),
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|                                          f"Bonus Booster {booster_bumpers_held + 1} check reachable with {self.count('Treasure Bumper')} Treasure Bumpers and {self.count('Booster Bumper')} Booster Bumpers")
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|                     if booster_bumpers_held < bb_count:
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|                         self.collect(self.get_item_by_name("Booster Bumper"))
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| 
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|             self.assertTrue(self.can_reach_location(f"Treasure Bumper {treasure_bumpers_held}"),
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|                             f"Treasure Bumper {treasure_bumpers_held} check not reachable with {self.count('Treasure Bumper')} Treasure Bumpers")
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| 
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|             if treasure_bumpers_held < 32:
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|                 self.assertFalse(self.can_reach_location(f"Treasure Bumper {treasure_bumpers_held + 1}"))
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|             elif treasure_bumpers_held == 32:
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|                 self.assertTrue(self.can_reach_location("Level 5 - 50,000+ Total Points"))
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|                 self.assertFalse(self.can_reach_location("Level 5 - Cleared all Hazards"))
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|                 self.collect(self.get_items_by_name("Hazard Bumper"))
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|                 self.assertTrue(self.can_reach_location("Level 5 - Cleared all Hazards"))
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