* Introduce 'Hint Priority' concept * fix error when sorting hints while not connected * fix 'found' -> 'status' kivy stuff * remove extraneous warning this warning fired if you clicked to select or toggle priority of any hint, as you weren't clicking on the header... * skip scanning individual header widgets when not clicking on the header * update hints on disconnection * minor cleanup * minor fixes/cleanup * fix: hints not updating properly for receiving player * update re: review * 'type() is' -> 'isinstance()' * cleanup, re: Jouramie's review * Change 'priority' to 'status', add 'Unspecified' and 'Avoid' statuses, update colors * cleanup * move dicts out of functions * fix: new hints being returned when hint already exists * fix: show `Found` properly when hinting already-found hints * import `Hint` and `HintStatus` directly from `NetUtils` * Default any hinted `Trap` item to be classified as `Avoid` by default * add some sanity checks * re: Vi's feedback * move dict out of function * Update kvui.py * remove unneeded dismiss message * allow lclick to drop hint status dropdown * underline hint statuses to indicate clickability * only underline clickable statuses * Update kvui.py * Update kvui.py --------- Co-authored-by: Silvris <58583688+Silvris@users.noreply.github.com> Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> |
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| .. | ||
| img | ||
| network diagram | ||
| CODEOWNERS | ||
| adding games.md | ||
| apworld specification.md | ||
| apworld_dev_faq.md | ||
| code_of_conduct.md | ||
| contributing.md | ||
| network protocol.md | ||
| options api.md | ||
| running from source.md | ||
| settings api.md | ||
| style.md | ||
| tests.md | ||
| triage role expectations.md | ||
| webhost configuration sample.yaml | ||
| world api.md | ||
| world maintainer.md | ||