Archipelago/worlds/alttp/test/options/TestPlandoBosses.py

137 lines
5.2 KiB
Python

import unittest
from BaseClasses import PlandoOptions
from Options import PlandoBosses
class SingleBosses(PlandoBosses):
bosses = {"B1", "B2"}
locations = {"L1", "L2"}
option_vanilla = 0
option_shuffle = 1
@staticmethod
def can_place_boss(boss: str, location: str) -> bool:
if boss == "b1" and location == "l1":
return False
return True
class MultiBosses(SingleBosses):
bosses = SingleBosses.bosses # explicit copy required
locations = SingleBosses.locations
duplicate_bosses = True
option_singularity = 2 # required when duplicate_bosses = True
class TestPlandoBosses(unittest.TestCase):
def testCI(self):
"""Bosses, locations and modes are supposed to be case-insensitive"""
self.assertEqual(MultiBosses.from_any("L1-B2").value, "l1-b2;vanilla")
self.assertEqual(MultiBosses.from_any("ShUfFlE").value, SingleBosses.option_shuffle)
def testRandom(self):
"""Validate random is random"""
import random
random.seed(0)
value1 = MultiBosses.from_any("random")
random.seed(0)
value2 = MultiBosses.from_text("random")
self.assertEqual(value1, value2)
for n in range(0, 100):
if MultiBosses.from_text("random") != value1:
break
else:
raise Exception("random is not random")
def testShuffleMode(self):
"""Test that simple modes (no Plando) work"""
self.assertEqual(MultiBosses.from_any("shuffle"), MultiBosses.option_shuffle)
self.assertNotEqual(MultiBosses.from_any("vanilla"), MultiBosses.option_shuffle)
def testPlacement(self):
"""Test that valid placements work and invalid placements fail"""
with self.assertRaises(ValueError):
MultiBosses.from_any("l1-b1")
MultiBosses.from_any("l1-b2;l2-b1")
def testMixed(self):
"""Test that shuffle is applied for remaining locations"""
self.assertIn("shuffle", MultiBosses.from_any("l1-b2;l2-b1;shuffle").value)
self.assertIn("vanilla", MultiBosses.from_any("l1-b2;l2-b1").value)
def testUnknown(self):
"""Test that unknown values throw exceptions"""
# unknown boss
with self.assertRaises(ValueError):
MultiBosses.from_any("l1-b0")
# unknown location
with self.assertRaises(ValueError):
MultiBosses.from_any("l0-b1")
# swapped boss-location
with self.assertRaises(ValueError):
MultiBosses.from_any("b2-b2")
# boss name in place of mode (no singularity)
with self.assertRaises(ValueError):
SingleBosses.from_any("b1")
with self.assertRaises(ValueError):
SingleBosses.from_any("l2-b2;b1")
# location name in place of mode
with self.assertRaises(ValueError):
MultiBosses.from_any("l1")
with self.assertRaises(ValueError):
MultiBosses.from_any("l2-b2;l1")
# mode name in place of location
with self.assertRaises(ValueError):
MultiBosses.from_any("shuffle-b2;vanilla")
with self.assertRaises(ValueError):
MultiBosses.from_any("shuffle-b2;l2-b2")
# mode name in place of boss
with self.assertRaises(ValueError):
MultiBosses.from_any("l2-shuffle;vanilla")
with self.assertRaises(ValueError):
MultiBosses.from_any("l1-shuffle;l2-b2")
def testOrder(self):
"""Can't use mode in random places"""
with self.assertRaises(ValueError):
MultiBosses.from_any("shuffle;l2-b2")
def testDuplicateBoss(self):
"""Can place the same boss twice"""
MultiBosses.from_any("l1-b2;l2-b2")
with self.assertRaises(ValueError):
SingleBosses.from_any("l1-b2;l2-b2")
def testDuplicateLocation(self):
"""Can't use the same location twice"""
with self.assertRaises(ValueError):
MultiBosses.from_any("l1-b2;l1-b2")
def testSingularity(self):
"""Test automatic singularity mode"""
self.assertIn(";singularity", MultiBosses.from_any("b2").value)
def testPlandoOptions(self):
"""Test that plando options verification works"""
plandoed_string = "l1-b2;l2-b1"
mixed_string = "l1-b2;shuffle"
regular_string = "shuffle"
plandoed = MultiBosses.from_any(plandoed_string)
mixed = MultiBosses.from_any(mixed_string)
regular = MultiBosses.from_any(regular_string)
# plando should work with boss plando
plandoed.verify(None, "Player", PlandoOptions.bosses)
self.assertTrue(plandoed.value.startswith(plandoed_string))
# plando should fall back to default without boss plando
plandoed.verify(None, "Player", PlandoOptions.items)
self.assertEqual(plandoed, MultiBosses.option_vanilla)
# mixed should fall back to mode
mixed.verify(None, "Player", PlandoOptions.items) # should produce a warning and still work
self.assertEqual(mixed, MultiBosses.option_shuffle)
# mode stuff should just work
regular.verify(None, "Player", PlandoOptions.items)
self.assertEqual(regular, MultiBosses.option_shuffle)