Archipelago/data/lua
Altiami f9120c620f
The Legend of Zelda Conntector: Make items obtained counter in save data 16 bits. (#2117)
Certain multiworld settings (bug observed with item link settings) can cause the total item count in TLoZ world to exceed 255. This causes an overflow in the loop to receive all pending items. This adds an additional byte to be used as a high byte for the items obtained counter.

This approach was taken due to the surrounding bytes being occupied, preventing a direct 16-bit number from being used without moving to a different location and leaving more empty bytes in the memory block for save data.
2023-09-15 20:18:03 +02:00
..
x64
x86
common.lua
connector_adventure.lua
connector_ff1.lua
connector_ladx_bizhawk.lua LADX: Fix getting old items over and over again in Bizhawk (#2011) 2023-07-27 16:08:14 +02:00
connector_mmbn3.lua
connector_oot.lua
connector_pkmn_rb.lua
connector_tloz.lua The Legend of Zelda Conntector: Make items obtained counter in save data 16 bits. (#2117) 2023-09-15 20:18:03 +02:00
json.lua
lua_5_3_compat.lua
socket.lua LADX: Client Fixes (#1934) 2023-07-09 15:17:24 +02:00