195 lines
5.5 KiB
Python
195 lines
5.5 KiB
Python
from BaseClasses import Item
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from .Options import ItemWeights
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from .RoR2Environments import *
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class RiskOfRainItem(Item):
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game: str = "Risk of Rain 2"
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# 37000 - 37699, 38000
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item_table: Dict[str, int] = {
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"Dio's Best Friend": 37001,
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"Common Item": 37002,
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"Uncommon Item": 37003,
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"Legendary Item": 37004,
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"Boss Item": 37005,
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"Lunar Item": 37006,
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"Equipment": 37007,
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"Item Scrap, White": 37008,
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"Item Scrap, Green": 37009,
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"Item Scrap, Red": 37010,
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"Item Scrap, Yellow": 37011,
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"Void Item": 37012,
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"Beads of Fealty": 37013
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}
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# 37700 - 37699
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##################################################
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# environments
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environment_offest = 37700
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# add ALL environments into the item table
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environment_offset_table = shift_by_offset(environment_ALL_table, environment_offest)
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item_table.update(shift_by_offset(environment_ALL_table, environment_offest))
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# use the sotv dlc in the item table so that all names can be looked up regardless of use
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# end of environments
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##################################################
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default_weights: Dict[str, int] = {
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"Item Scrap, Green": 16,
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"Item Scrap, Red": 4,
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"Item Scrap, Yellow": 1,
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"Item Scrap, White": 32,
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"Common Item": 64,
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"Uncommon Item": 32,
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"Legendary Item": 8,
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"Boss Item": 4,
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"Lunar Item": 16,
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"Void Item": 16,
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"Equipment": 32
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}
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new_weights: Dict[str, int] = {
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"Item Scrap, Green": 15,
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"Item Scrap, Red": 5,
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"Item Scrap, Yellow": 1,
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"Item Scrap, White": 30,
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"Common Item": 75,
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"Uncommon Item": 40,
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"Legendary Item": 10,
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"Boss Item": 5,
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"Lunar Item": 10,
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"Void Item": 16,
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"Equipment": 20
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}
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uncommon_weights: Dict[str, int] = {
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"Item Scrap, Green": 45,
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"Item Scrap, Red": 5,
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"Item Scrap, Yellow": 1,
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"Item Scrap, White": 30,
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"Common Item": 45,
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"Uncommon Item": 100,
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"Legendary Item": 10,
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"Boss Item": 5,
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"Lunar Item": 15,
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"Void Item": 16,
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"Equipment": 20
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}
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legendary_weights: Dict[str, int] = {
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"Item Scrap, Green": 15,
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"Item Scrap, Red": 5,
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"Item Scrap, Yellow": 1,
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"Item Scrap, White": 30,
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"Common Item": 50,
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"Uncommon Item": 25,
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"Legendary Item": 100,
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"Boss Item": 5,
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"Lunar Item": 15,
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"Void Item": 16,
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"Equipment": 20
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}
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lunartic_weights: Dict[str, int] = {
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"Item Scrap, Green": 0,
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"Item Scrap, Red": 0,
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"Item Scrap, Yellow": 0,
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"Item Scrap, White": 0,
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"Common Item": 0,
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"Uncommon Item": 0,
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"Legendary Item": 0,
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"Boss Item": 0,
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"Lunar Item": 100,
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"Void Item": 0,
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"Equipment": 0
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}
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chaos_weights: Dict[str, int] = {
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"Item Scrap, Green": 80,
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"Item Scrap, Red": 45,
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"Item Scrap, Yellow": 30,
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"Item Scrap, White": 100,
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"Common Item": 100,
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"Uncommon Item": 70,
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"Legendary Item": 30,
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"Boss Item": 20,
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"Lunar Item": 60,
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"Void Item": 60,
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"Equipment": 40
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}
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no_scraps_weights: Dict[str, int] = {
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"Item Scrap, Green": 0,
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"Item Scrap, Red": 0,
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"Item Scrap, Yellow": 0,
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"Item Scrap, White": 0,
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"Common Item": 100,
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"Uncommon Item": 40,
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"Legendary Item": 15,
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"Boss Item": 5,
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"Lunar Item": 10,
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"Void Item": 16,
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"Equipment": 25
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}
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even_weights: Dict[str, int] = {
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"Item Scrap, Green": 1,
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"Item Scrap, Red": 1,
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"Item Scrap, Yellow": 1,
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"Item Scrap, White": 1,
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"Common Item": 1,
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"Uncommon Item": 1,
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"Legendary Item": 1,
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"Boss Item": 1,
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"Lunar Item": 1,
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"Void Item": 1,
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"Equipment": 1
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}
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scraps_only: Dict[str, int] = {
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"Item Scrap, Green": 70,
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"Item Scrap, White": 100,
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"Item Scrap, Red": 30,
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"Item Scrap, Yellow": 5,
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"Common Item": 0,
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"Uncommon Item": 0,
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"Legendary Item": 0,
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"Boss Item": 0,
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"Lunar Item": 0,
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"Void Item": 0,
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"Equipment": 0
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}
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void_weights: Dict[str, int] = {
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"Item Scrap, Green": 0,
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"Item Scrap, Red": 0,
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"Item Scrap, Yellow": 0,
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"Item Scrap, White": 0,
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"Common Item": 0,
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"Uncommon Item": 0,
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"Legendary Item": 0,
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"Boss Item": 0,
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"Lunar Item": 0,
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"Void Item": 100,
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"Equipment": 0
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}
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item_pool_weights: Dict[int, Dict[str, int]] = {
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ItemWeights.option_default: default_weights,
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ItemWeights.option_new: new_weights,
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ItemWeights.option_uncommon: uncommon_weights,
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ItemWeights.option_legendary: legendary_weights,
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ItemWeights.option_lunartic: lunartic_weights,
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ItemWeights.option_chaos: chaos_weights,
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ItemWeights.option_no_scraps: no_scraps_weights,
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ItemWeights.option_even: even_weights,
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ItemWeights.option_scraps_only: scraps_only,
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ItemWeights.option_void: void_weights,
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}
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lookup_id_to_name: Dict[int, str] = {id: name for name, id in item_table.items()}
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