71 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Python
		
	
	
	
| import typing
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| 
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| from BaseClasses import Item, ItemClassification
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| from .Names import ItemName
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| 
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| 
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| class ItemData(typing.NamedTuple):
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|     code: typing.Optional[int]
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|     progression: bool
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|     trap: bool = False
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|     quantity: int = 1
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|     event: bool = False
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| 
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| 
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| class SMWItem(Item):
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|     game: str = "Super Mario World"
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| 
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| 
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| # Separate tables for each type of item.
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| junk_table = {
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|     ItemName.one_up_mushroom: ItemData(0xBC0001, False),
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| }
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| 
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| collectable_table = {
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|     ItemName.yoshi_egg:       ItemData(0xBC0002, True),
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| }
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| 
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| upgrade_table = {
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|     ItemName.mario_run:           ItemData(0xBC0003, True),
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|     ItemName.mario_carry:         ItemData(0xBC0004, True),
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|     ItemName.mario_swim:          ItemData(0xBC0005, True),
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|     ItemName.mario_spin_jump:     ItemData(0xBC0006, True),
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|     ItemName.mario_climb:         ItemData(0xBC0007, True),
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|     ItemName.yoshi_activate:      ItemData(0xBC0008, True),
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|     ItemName.p_switch:            ItemData(0xBC0009, True),
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|     ItemName.progressive_powerup: ItemData(0xBC000A, True),
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|     ItemName.p_balloon:           ItemData(0xBC000B, True),
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|     ItemName.super_star_active:   ItemData(0xBC000D, True),
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| }
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| 
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| switch_palace_table = {
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|     ItemName.yellow_switch_palace: ItemData(0xBC000E, True),
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|     ItemName.green_switch_palace:  ItemData(0xBC000F, True),
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|     ItemName.red_switch_palace:    ItemData(0xBC0010, True),
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|     ItemName.blue_switch_palace:   ItemData(0xBC0011, True),
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| }
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| 
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| trap_table = {
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|     ItemName.ice_trap:        ItemData(0xBC0013, False, True),
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|     ItemName.stun_trap:       ItemData(0xBC0014, False, True),
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|     ItemName.literature_trap: ItemData(0xBC0015, False, True),
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|     ItemName.timer_trap:      ItemData(0xBC0016, False, True),
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| }
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| 
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| event_table = {
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|     ItemName.victory:   ItemData(0xBC0000, True),
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|     ItemName.koopaling: ItemData(0xBC0012, True),
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| }
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| 
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| # Complete item table.
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| item_table = {
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|     **junk_table,
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|     **collectable_table,
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|     **upgrade_table,
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|     **switch_palace_table,
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|     **trap_table,
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|     **event_table,
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| }
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| 
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| lookup_id_to_name: typing.Dict[int, str] = {data.code: item_name for item_name, data in item_table.items() if data.code}
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