Archipelago/worlds/pokemon_rb/text.py

148 lines
3.1 KiB
Python
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

special_chars = {
"PKMN": 0x4A,
"'d": 0xBB,
"'l": 0xBC,
"'t": 0xBE,
"'v": 0xBF,
"PK": 0xE1,
"MN": 0xE2,
"'r": 0xE4,
"'m": 0xE5,
"MALE": 0xEF,
"FEMALE": 0xF5,
}
char_map = {
"@": 0x50, # String terminator
"#": 0x54, # Poké
"": 0x70,
"": 0x71,
"": 0x72,
"": 0x73,
"·": 0x74,
"": 0x75,
" ": 0x7F,
"A": 0x80,
"B": 0x81,
"C": 0x82,
"D": 0x83,
"E": 0x84,
"F": 0x85,
"G": 0x86,
"H": 0x87,
"I": 0x88,
"J": 0x89,
"K": 0x8A,
"L": 0x8B,
"M": 0x8C,
"N": 0x8D,
"O": 0x8E,
"P": 0x8F,
"Q": 0x90,
"R": 0x91,
"S": 0x92,
"T": 0x93,
"U": 0x94,
"V": 0x95,
"W": 0x96,
"X": 0x97,
"Y": 0x98,
"Z": 0x99,
"(": 0x9A,
")": 0x9B,
":": 0x9C,
";": 0x9D,
"[": 0x9E,
"]": 0x9F,
"a": 0xA0,
"b": 0xA1,
"c": 0xA2,
"d": 0xA3,
"e": 0xA4,
"f": 0xA5,
"g": 0xA6,
"h": 0xA7,
"i": 0xA8,
"j": 0xA9,
"k": 0xAA,
"l": 0xAB,
"m": 0xAC,
"n": 0xAD,
"o": 0xAE,
"p": 0xAF,
"q": 0xB0,
"r": 0xB1,
"s": 0xB2,
"t": 0xB3,
"u": 0xB4,
"v": 0xB5,
"w": 0xB6,
"x": 0xB7,
"y": 0xB8,
"z": 0xB9,
"é": 0xBA,
"'": 0xE0,
"-": 0xE3,
"?": 0xE6,
"!": 0xE7,
".": 0xE8,
"": 0xEF,
"¥": 0xF0,
"$": 0xF0,
"×": 0xF1,
"/": 0xF3,
",": 0xF4,
"": 0xF5,
"0": 0xF6,
"1": 0xF7,
"2": 0xF8,
"3": 0xF9,
"4": 0xFA,
"5": 0xFB,
"6": 0xFC,
"7": 0xFD,
"8": 0xFE,
"9": 0xFF,
}
unsafe_chars = ["@", "#", "PKMN"]
def encode_text(text: str, length: int=0, whitespace=False, force=False, safety=False):
encoded_text = bytearray()
spec_char = ""
special = False
for char in text:
if char == ">":
if spec_char in unsafe_chars and safety:
raise KeyError(f"Disallowed Pokemon text special character '<{spec_char}>'")
try:
encoded_text.append(special_chars[spec_char])
except KeyError:
if force:
encoded_text.append(char_map[" "])
else:
raise KeyError(f"Invalid Pokemon text special character '<{spec_char}>'")
spec_char = ""
special = False
elif char == "<":
spec_char = ""
special = True
elif special is True:
spec_char += char
else:
if char in unsafe_chars and safety:
raise KeyError(f"Disallowed Pokemon text character '{char}'")
try:
encoded_text.append(char_map[char])
except KeyError:
if force:
encoded_text.append(char_map[" "])
else:
raise KeyError(f"Invalid Pokemon text character '{char}'")
if length > 0:
encoded_text = encoded_text[:length]
while whitespace and len(encoded_text) < length:
encoded_text.append(char_map[" " if whitespace is True else whitespace])
return encoded_text