57 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
	
from functools import cached_property
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from typing import Union
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from Utils import cache_self1
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from .base_logic import BaseLogicMixin, BaseLogic
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from .farming_logic import FarmingLogicMixin
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from .has_logic import HasLogicMixin
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from .received_logic import ReceivedLogicMixin
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from .region_logic import RegionLogicMixin
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from .season_logic import SeasonLogicMixin
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from .time_logic import TimeLogicMixin
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from .tool_logic import ToolLogicMixin
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from ..data.harvest import ForagingSource, HarvestFruitTreeSource, HarvestCropSource
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from ..stardew_rule import StardewRule
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from ..strings.ap_names.community_upgrade_names import CommunityUpgrade
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from ..strings.region_names import Region
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class HarvestingLogicMixin(BaseLogicMixin):
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    def __init__(self, *args, **kwargs):
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        super().__init__(*args, **kwargs)
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        self.harvesting = HarvestingLogic(*args, **kwargs)
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class HarvestingLogic(BaseLogic[Union[HarvestingLogicMixin, HasLogicMixin, ReceivedLogicMixin, RegionLogicMixin, SeasonLogicMixin, ToolLogicMixin,
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FarmingLogicMixin, TimeLogicMixin]]):
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    @cached_property
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    def can_harvest_from_fruit_bats(self) -> StardewRule:
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        return self.logic.region.can_reach(Region.farm_cave) & self.logic.received(CommunityUpgrade.fruit_bats)
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    @cached_property
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    def can_harvest_from_mushroom_cave(self) -> StardewRule:
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        return self.logic.region.can_reach(Region.farm_cave) & self.logic.received(CommunityUpgrade.mushroom_boxes)
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    @cache_self1
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    def can_forage_from(self, source: ForagingSource) -> StardewRule:
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        seasons_rule = self.logic.season.has_any(source.seasons)
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        regions_rule = self.logic.region.can_reach_any(source.regions)
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        return seasons_rule & regions_rule
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    @cache_self1
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    def can_harvest_tree_from(self, source: HarvestFruitTreeSource) -> StardewRule:
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        # FIXME tool not required for this
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        region_to_grow_rule = self.logic.farming.can_plant_and_grow_item(source.seasons)
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        sapling_rule = self.logic.has(source.sapling)
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        # Because it takes 1 month to grow the sapling
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        time_rule = self.logic.time.has_lived_months(1)
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        return region_to_grow_rule & sapling_rule & time_rule
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    @cache_self1
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    def can_harvest_crop_from(self, source: HarvestCropSource) -> StardewRule:
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        region_to_grow_rule = self.logic.farming.can_plant_and_grow_item(source.seasons)
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        seed_rule = self.logic.has(source.seed)
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        return region_to_grow_rule & seed_rule
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