42 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Python
		
	
	
	
from .itemInfo import ItemInfo
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from .constants import *
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class OwlStatue(ItemInfo):
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    def configure(self, options):
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        if options.owlstatues == "both":
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            return
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        if options.owlstatues == "dungeon" and self.room >= 0x100:
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            return
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        if options.owlstatues == "overworld" and self.room < 0x100:
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            return
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        raise RuntimeError("Tried to configure an owlstatue that was not enabled")
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        self.OPTIONS = [RUPEES_20]
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    def patch(self, rom, option, *, multiworld=None):
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        if option.startswith(MAP) or option.startswith(COMPASS) or option.startswith(STONE_BEAK) or option.startswith(NIGHTMARE_KEY) or option.startswith(KEY):
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            if self._location.dungeon == int(option[-1]) and multiworld is not None:
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                option = option[:-1]
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        rom.banks[0x3E][self.room + 0x3B16] = CHEST_ITEMS[option]
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    def read(self, rom):
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        assert self._location is not None, hex(self.room)
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        value = rom.banks[0x3E][self.room + 0x3B16]
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        for k, v in CHEST_ITEMS.items():
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            if v == value:
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                if k in [MAP, COMPASS, STONE_BEAK, NIGHTMARE_KEY, KEY]:
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                    assert self._location.dungeon is not None, "Dungeon item outside of dungeon? %r" % (self)
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                    return "%s%d" % (k, self._location.dungeon)
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                return k
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        raise ValueError("Could not find owl statue contents in ROM (0x%02x)" % (value))
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    def __repr__(self):
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        if self._location and self._location.dungeon:
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            return "%s:%03x:%d" % (self.__class__.__name__, self.room, self._location.dungeon)
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        else:
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            return "%s:%03x" % (self.__class__.__name__, self.room)
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    @property
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    def nameId(self):
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        return "0x%03X-Owl" % self.room
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