Attenuate evolution trap increases based on game's current evolution_factor to improve difficulty slider scaling. See drive.google.com/file/d/1RBBZV3XRmvgwOTXJhr6aQJIaTatJc2WF |
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.. | ||
data | ||
Mod.py | ||
Options.py | ||
Shapes.py | ||
Technologies.py | ||
__init__.py | ||
requirements.txt |