45 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Python
		
	
	
	
| from typing import List
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| from ...Region import Z3Region, RewardType, IReward
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| from ...Config import Config
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| from ...Location import Location, LocationType
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| from ...Item import Progression, ItemType
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| 
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| class SwampPalace(Z3Region, IReward):
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|     Name = "Swamp Palace"
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|     Area = "Swamp Palace"
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| 
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|     def __init__(self, world, config: Config):
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|         super().__init__(world, config)
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|         self.Weight = 3
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|         self.RegionItems = [ ItemType.KeySP, ItemType.BigKeySP, ItemType.MapSP, ItemType.CompassSP]
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|         self.Reward = RewardType.Null
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|         self.Locations = [
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|             Location(self, 256+135, 0x1EA9D, LocationType.Regular, "Swamp Palace - Entrance")
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|                 .Allow(lambda item, items: self.Config.Keysanity or item.Is(ItemType.KeySP, self.world)),
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|             Location(self, 256+136, 0x1E986, LocationType.Regular, "Swamp Palace - Map Chest",
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|                 lambda items: items.KeySP),
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|             Location(self, 256+137, 0x1E989, LocationType.Regular, "Swamp Palace - Big Chest",
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|                 lambda items: items.BigKeySP and items.KeySP and items.Hammer)
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|                 .AlwaysAllow(lambda item, items: item.Is(ItemType.BigKeySP, self.world)),
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|             Location(self, 256+138, 0x1EAA0, LocationType.Regular, "Swamp Palace - Compass Chest",
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|                 lambda items: items.KeySP and items.Hammer),
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|             Location(self, 256+139, 0x1EAA3, LocationType.Regular, "Swamp Palace - West Chest",
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|                 lambda items: items.KeySP and items.Hammer),
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|             Location(self, 256+140, 0x1EAA6, LocationType.Regular, "Swamp Palace - Big Key Chest",
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|                 lambda items: items.KeySP and items.Hammer),
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|             Location(self, 256+141, 0x1EAA9, LocationType.Regular, "Swamp Palace - Flooded Room - Left",
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|                 lambda items: items.KeySP and items.Hammer and items.Hookshot),
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|             Location(self, 256+142, 0x1EAAC, LocationType.Regular, "Swamp Palace - Flooded Room - Right",
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|                 lambda items: items.KeySP and items.Hammer and items.Hookshot),
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|             Location(self, 256+143, 0x1EAAF, LocationType.Regular, "Swamp Palace - Waterfall Room",
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|                 lambda items: items.KeySP and items.Hammer and items.Hookshot),
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|             Location(self, 256+144, 0x308154, LocationType.Regular, "Swamp Palace - Arrghus",
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|                 lambda items: items.KeySP and items.Hammer and items.Hookshot)
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|             ]
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| 
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|     def CanEnter(self, items: Progression):
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|         return items.MoonPearl and items.Mirror and items.Flippers and self.world.CanEnter("Dark World South", items)
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| 
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|     def CanComplete(self, items: Progression):
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|         return self.GetLocation("Swamp Palace - Arrghus").Available(items)
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