Archipelago/worlds/checksfinder/Items.py

28 lines
505 B
Python

from BaseClasses import Item
import typing
class ItemData(typing.NamedTuple):
code: typing.Optional[int]
progression: bool
class ChecksFinderItem(Item):
game: str = "ChecksFinder"
item_table = {
"Map Width": ItemData(80000, True),
"Map Height": ItemData(80001, True),
"Map Bombs": ItemData(80002, True),
}
required_items = {
}
item_frequencies = {
}
lookup_id_to_name: typing.Dict[int, str] = {data.code: item_name for item_name, data in item_table.items() if data.code}