Archipelago/worlds/stardew_valley/data
agilbert1412 a7c96436d9
Stardew valley: Add Marlon bedroom entrance rule (#3735)
* - Created a test for the "Mapping Cave Systems" book

* - Added missing rule to marlon's bedroom

* - Can kill any monster, not just green slime

* - Added a compound source structure, but I ended up deciding to not use it here. Still keeping it as it will probably be useful eventually

* - Use the compound source of the monster compoundium (ironic, I know)

* - Add required elevators

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Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
2024-09-18 00:03:33 +02:00
..
__init__.py
artisan.py
bundle_data.py
craftable_data.py
fish_data.py Stardew Valley: Fix Crimsonfish region (#3687) 2024-08-29 08:41:57 +02:00
game_item.py Stardew valley: Add Marlon bedroom entrance rule (#3735) 2024-09-18 00:03:33 +02:00
harvest.py
items.csv
locations.csv - Take shipsanity moss out of shipsanity crops (#3709) 2024-07-29 19:42:16 +02:00
monster_data.py
museum_data.py
recipe_data.py Stardew Valley: Fix Daggerfish, Cropsanity; Move Some Rules to Content Packs; Add Missing Shipsanity Location (#3626) 2024-07-25 09:22:46 +02:00
recipe_source.py
requirement.py Stardew Valley: Fix Daggerfish, Cropsanity; Move Some Rules to Content Packs; Add Missing Shipsanity Location (#3626) 2024-07-25 09:22:46 +02:00
season_data.py
shipsanity_unimplemented_items.csv
shop.py Stardew Valley: Fix Daggerfish, Cropsanity; Move Some Rules to Content Packs; Add Missing Shipsanity Location (#3626) 2024-07-25 09:22:46 +02:00
skill.py
villagers_data.py