Archipelago/worlds/cv64/data/ename.py

72 lines
2.3 KiB
Python

forest_dbridge_gate = "Descending bridge gate"
forest_werewolf_gate = "Werewolf gate"
forest_end = "Dracula's drawbridge"
cw_portcullis_c = "Central portcullis"
cw_lt_skip = "Do Left Tower Skip"
cw_lt_door = "Left Tower door"
cw_end = "End portcullis"
villa_dog_gates = "Front dog gates"
villa_snipe_dogs = "Orb snipe the dogs"
villa_to_storeroom = "To Storeroom door"
villa_to_archives = "To Archives door"
villa_renon = "Villa contract"
villa_to_maze = "To maze gate"
villa_from_storeroom = "From Storeroom door"
villa_from_maze = "From maze gate"
villa_servant_door = "Servants' door"
villa_copper_door = "Copper door"
villa_copper_skip = "Get Copper Skip"
villa_bridge_door = "From bridge door"
villa_end_r = "Villa Reinhardt (daytime) exit"
villa_end_c = "Villa Carrie (nighttime) exit"
tunnel_start_renon = "Tunnel start contract"
tunnel_gondolas = "Gondola ride"
tunnel_end_renon = "Tunnel end contract"
tunnel_end = "End Tunnel door"
uw_final_waterfall = "Final waterfall"
uw_waterfall_skip = "Do Waterfall Skip"
uw_renon = "Underground Waterway contract"
uw_end = "End Waterway door"
cc_tc_door = "Torture Chamber door"
cc_renon = "Castle Center contract"
cc_lower_wall = "Lower sealed cracked wall"
cc_upper_wall = "Upper cracked wall"
cc_elevator = "Activate crystal and ride elevator"
cc_exit_r = "Castle Center Reinhardt (Medusa Head) exit"
cc_exit_c = "Castle Center Carrie (Ghost) exit"
dt_start = "Duel Tower start passage"
dt_end = "Duel Tower end passage"
toe_start = "Tower of Execution start passage"
toe_gate = "Execution gate"
toe_gate_skip = "Just jump past the gate from above, bro!"
toe_end = "Tower of Execution end staircase"
tosci_start = "Tower of Science start passage"
tosci_key1_door = "Science Door 1"
tosci_to_key2_door = "To Science Door 2"
tosci_from_key2_door = "From Science Door 2"
tosci_key3_door = "Science Door 3"
tosci_end = "Tower of Science end passage"
tosor_start = "Tower of Sorcery start passage"
tosor_end = "Tower of Sorcery end passage"
roc_gate = "Defeat boss gate"
ct_to_door1 = "To Clocktower Door 1"
ct_from_door1 = "From Clocktower Door 1"
ct_to_door2 = "To Clocktower Door 2"
ct_from_door2 = "From Clocktower Door 2"
ct_renon = "Clock Tower contract"
ct_door_3 = "Clocktower Door 3"
ck_slope_jump = "Slope Jump to boss tower"
ck_drac_door = "Dracula's door"