Archipelago/worlds/stardew_valley/data/villagers_data.py

497 lines
24 KiB
Python

from dataclasses import dataclass
from typing import List, Tuple, Optional, Dict, Callable, Set
from ..mods.mod_data import ModNames
from ..strings.food_names import Beverage
from ..strings.generic_names import Generic
from ..strings.region_names import Region, SVERegion, AlectoRegion, BoardingHouseRegion, LaceyRegion
from ..strings.season_names import Season
from ..strings.villager_names import NPC, ModNPC
@dataclass(frozen=True)
class Villager:
name: str
bachelor: bool
locations: Tuple[str, ...]
birthday: str
gifts: Tuple[str, ...]
available: bool
mod_name: str
def __repr__(self):
return f"{self.name} [Bachelor: {self.bachelor}] [Available from start: {self.available}]" \
f"(Locations: {self.locations} |" \
f" Birthday: {self.birthday} |" \
f" Gifts: {self.gifts}) |" \
f" Mod: {self.mod_name}"
town = (Region.town,)
beach = (Region.beach,)
forest = (Region.forest,)
mountain = (Region.mountain,)
hospital = (Region.hospital,)
carpenter = (Region.carpenter,)
alex_house = (Region.alex_house,)
elliott_house = (Region.elliott_house,)
ranch = (Region.ranch,)
mines_dwarf_shop = (Region.mines_dwarf_shop,)
desert = (Region.desert,)
oasis = (Region.oasis,)
sewers = (Region.sewer,)
island = (Region.island_east,)
secret_woods = (Region.secret_woods,)
wizard_tower = (Region.wizard_tower,)
# Stardew Valley Expanded Locations
adventurer = (Region.adventurer_guild,)
highlands = (SVERegion.highlands_outside,)
bluemoon = (SVERegion.blue_moon_vineyard,)
aurora = (SVERegion.aurora_vineyard,)
museum = (Region.museum,)
jojamart = (Region.jojamart,)
railroad = (Region.railroad,)
junimo = (SVERegion.junimo_woods,)
# Stray Locations
witch_swamp = (Region.witch_swamp,)
witch_attic = (AlectoRegion.witch_attic,)
hat_house = (LaceyRegion.hat_house,)
the_lost_valley = (BoardingHouseRegion.the_lost_valley,)
boarding_house = (BoardingHouseRegion.boarding_house_first,)
golden_pumpkin = ("Golden Pumpkin",)
# magic_rock_candy = ("Magic Rock Candy",)
pearl = ("Pearl",)
prismatic_shard = ("Prismatic Shard",)
rabbit_foot = ("Rabbit's Foot",)
universal_loves = golden_pumpkin + pearl + prismatic_shard + rabbit_foot # , *magic_rock_candy}
universal_loves_no_prismatic_shard = golden_pumpkin + pearl + rabbit_foot # , *magic_rock_candy}
universal_loves_no_rabbit_foot = golden_pumpkin + pearl + prismatic_shard # , *magic_rock_candy}
complete_breakfast = ("Complete Breakfast",)
salmon_dinner = ("Salmon Dinner",)
crab_cakes = ("Crab Cakes",)
duck_feather = ("Duck Feather",)
lobster = ("Lobster",)
pomegranate = ("Pomegranate",)
squid_ink = ("Squid Ink",)
# tom_kha_soup = ("Tom Kha Soup",)
elliott_loves = duck_feather + lobster + pomegranate + squid_ink + crab_cakes # | tom_kha_soup
coffee = ("Coffee",)
pickles = ("Pickles",)
# super_meal = ("Super Meal",)
truffle_oil = ("Truffle Oil",)
wine = ("Wine",)
harvey_loves = coffee + pickles + truffle_oil + wine # | super_meal
cactus_fruit = ("Cactus Fruit",)
maple_bar = ("Maple Bar",)
pizza = ("Pizza",)
tigerseye = ("Tigerseye",)
sam_loves = cactus_fruit + maple_bar + pizza + tigerseye
frozen_tear = ("Frozen Tear",)
obsidian = ("Obsidian",)
# pumpkin_soup = ("Pumpkin Soup",)
# sashimi = ("Sashimi",)
void_egg = ("Void Egg",)
sebastian_loves = frozen_tear + obsidian + void_egg # | pumpkin_soup + sashimi
beer = ("Beer",)
hot_pepper = ("Hot Pepper",)
# pepper_poppers = ("Pepper Poppers",)
shane_loves = beer + hot_pepper + pizza # | pepper_poppers
amethyst = ("Amethyst",)
# banana_pudding = ("Banana Pudding",)
blackberry_cobbler = ("Blackberry Cobbler",)
chocolate_cake = ("Chocolate Cake",)
pufferfish = ("Pufferfish",)
pumpkin = ("Pumpkin",)
# spicy_eel = ("Spicy Eel",)
abigail_loves = amethyst + blackberry_cobbler + chocolate_cake + pufferfish + pumpkin # | banana_pudding + spicy_eel
aquamarine = ("Aquamarine",)
cloth = ("Cloth",)
emerald = ("Emerald",)
jade = ("Jade",)
ruby = ("Ruby",)
survival_burger = ("Survival Burger",)
topaz = ("Topaz",)
wool = ("Wool",)
emily_loves = amethyst + aquamarine + cloth + emerald + jade + ruby + survival_burger + topaz + wool
coconut = ("Coconut",)
fruit_salad = ("Fruit Salad",)
pink_cake = ("Pink Cake",)
sunflower = ("Sunflower",)
haley_loves = coconut + fruit_salad + pink_cake + sunflower
goat_cheese = ("Goat Cheese",)
poppyseed_muffin = ("Poppyseed Muffin",)
salad = ("Salad",)
stir_fry = ("Stir Fry",)
truffle = ("Truffle",)
# vegetable_medley = ("Vegetable Medley",)
leah_loves = goat_cheese + poppyseed_muffin + salad + stir_fry + truffle + wine # | vegetable_medley
battery_pack = ("Battery Pack",)
cauliflower = ("Cauliflower",)
cheese_cauliflower = ("Cheese Cauliflower",)
diamond = ("Diamond",)
gold_bar = ("Gold Bar",)
iridium_bar = ("Iridium Bar",)
miners_treat = ("Miner's Treat",)
pepper_poppers = ("Pepper Poppers",)
radioactive_bar = ("Radioactive Bar",)
rhubarb_pie = ("Rhubarb Pie",)
strawberry = ("Strawberry",)
maru_loves = battery_pack + cauliflower + diamond + gold_bar + iridium_bar + miners_treat + radioactive_bar + strawberry # | cheese_cauliflower + pepper_poppers + rhubarb_pie
melon = ("Melon",)
poppy = ("Poppy",)
# red_plate = ("Red Plate",)
roots_platter = ("Roots Platter",)
sandfish = ("Sandfish",)
penny_loves = diamond + emerald + melon + poppy + poppyseed_muffin + roots_platter + sandfish # | tom_kha_soup + red_plate
# fish_taco = ("Fish Taco",)
green_tea = ("Green Tea",)
summer_spangle = ("Summer Spangle",)
tropical_curry = ("Tropical Curry",)
caroline_loves = summer_spangle + tropical_curry # | fish_taco + green_tea
artichoke_dip = ("Artichoke Dip",)
fiddlehead_risotto = ("Fiddlehead Risotto",)
omni_geode = ("Omni Geode",)
clint_loves = amethyst + aquamarine + artichoke_dip + emerald + fiddlehead_risotto + gold_bar + iridium_bar + jade + \
omni_geode + ruby + topaz
# bean_hotpot = ("Bean Hotpot",)
ice_cream = ("Ice Cream",)
# rice_pudding = ("Rice Pudding",)
demetrius_loves = ice_cream + strawberry # | bean_hotpot + rice_pudding
lemon_stone = ("Lemon Stone",)
dwarf_loves = amethyst + aquamarine + emerald + jade + lemon_stone + omni_geode + ruby + topaz
beet = ("Beet",)
fairy_rose = ("Fairy Rose",)
# stuffing = ("Stuffing",)
tulip = ("Tulip",)
evelyn_loves = beet + chocolate_cake + diamond + fairy_rose + tulip # | stuffing
# fried_mushroom = ("Fried Mushroom",)
leek = ("Leek",)
george_loves = leek # | fried_mushroom
# escargot = ("Escargot",)
orange = ("Orange",)
gus_loves = diamond + orange + tropical_curry # | escargot + fish_taco
plum_pudding = ("Plum Pudding",)
jas_loves = fairy_rose + pink_cake + plum_pudding
# crispy_bass = ("Crispy Bass",)
# eggplant_parmesan = ("Eggplant Parmesan",)
# fried_eel = ("Fried Eel",)
pancakes = ("Pancakes",)
jodi_loves = chocolate_cake + diamond + pancakes + rhubarb_pie # | vegetable_medley + crispy_bass + eggplant_parmesan + fried_eel
roasted_hazelnuts = ("Roasted Hazelnuts",)
kent_loves = fiddlehead_risotto + roasted_hazelnuts
void_mayonnaise = ("Void Mayonnaise",)
wild_horseradish = ("Wild Horseradish",)
krobus_loves = diamond + iridium_bar + pumpkin + void_egg + void_mayonnaise + wild_horseradish
mango = ("Mango",)
ostrich_egg = ("Ostrich Egg",)
# poi = ("Poi",)
leo_loves = duck_feather + mango + ostrich_egg # | poi
# autumns_bounty = ("Autumn's Bounty",)
glazed_yams = ("Glazed Yams",)
lewis_loves = glazed_yams + green_tea + hot_pepper # | autumns_bounty + vegetable_medley
# blueberry_tart = ("Blueberry Tart",)
dish_o_the_sea = ("Dish O' The Sea",)
yam = ("Yam",)
linus_loves = cactus_fruit + coconut + dish_o_the_sea + yam # | blueberry_tart
farmers_lunch = ("Farmer's Lunch",)
pumpkin_pie = ("Pumpkin Pie",)
marnie_loves = diamond + farmers_lunch + pink_cake + pumpkin_pie
mead = ("Mead",)
pale_ale = ("Pale Ale",)
parsnip = ("Parsnip",)
# parsnip_soup = ("Parsnip Soup",)
pina_colada = (Beverage.pina_colada,)
pam_loves = beer + cactus_fruit + glazed_yams + mead + pale_ale + parsnip + pina_colada # | parsnip_soup
# fried_calamari = ("Fried Calamari",)
pierre_loves = () # fried_calamari
peach = ("Peach",)
spaghetti = ("Spaghetti",)
robin_loves = goat_cheese + peach + spaghetti
crocus = ("Crocus",)
daffodil = ("Daffodil",)
# mango_stocky_rice = ("Mango Sticky Rice",)
sweet_pea = ("Sweet Pea",)
sandy_loves = crocus + daffodil + sweet_pea # | mango_stocky_rice
cranberry_candy = ("Cranberry Candy",)
ginger_ale = ("Ginger Ale",)
grape = ("Grape",)
snail = ("Snail",)
vincent_loves = cranberry_candy + ginger_ale + grape + pink_cake + snail
catfish = ("Catfish",)
octopus = ("Octopus",)
willy_loves = catfish + diamond + iridium_bar + mead + octopus + pumpkin
purple_mushroom = ("Purple Mushroom",)
solar_essence = ("Solar Essence",)
super_cucumber = ("Super Cucumber",)
void_essence = ("Void Essence",)
wizard_loves = purple_mushroom + solar_essence + super_cucumber + void_essence
# Custom NPC Items and Loves
blueberry = ("Blueberry",)
chanterelle = ("Chanterelle",)
garlic = ("Garlic",)
omelet = ("Omelet",)
wild_plum = ("Wild Plum",)
rhubarb = ("Rhubarb",)
fried_mushroom = ("Fried Mushroom",)
eggplant_parmesan = ("Eggplant Parmesan",)
maki_roll = ("Maki Roll",)
red_plate = ("Red Plate",)
baked_fish = ("Baked Fish",)
cheese = ("Cheese",)
eel = ("Eel",)
flounder = ("Flounder",)
salmon = ("Salmon",)
sashimi = ("Sashimi",)
tuna = ("Tuna",)
energy_tonic = ("Energy Tonic",)
kale = ("Kale",)
muscle_remedy = ("Muscle Remedy",)
vegetable_medley = ("Vegetable Medley",)
trilobite = ("Trilobite",)
golden_mask = ("Golden Mask",)
rainbow_shell = ("Rainbow Shell",)
blue_jazz = ("Blue Jazz",)
honey = ("Honey",)
apple = ("Apple",)
dwarf_gadget = ("Dwarf Gadget",)
dwarvish_helm = ("Dwarvish Helm",)
fire_quartz = ("Fire Quartz",)
jasper = ("Jasper",)
opal = ("Opal",)
rare_disc = ("Rare Disc",)
ancient_doll = ("Ancient Doll",)
elvish_jewelry = ("Elvish Jewelry",)
dinosaur_egg = ("Dinosaur Egg",)
strange_doll = ("Strange Doll",)
joja_cola = ("Joja Cola",)
hashbrowns = ("Hashbrowns",)
jelly = ("Jelly",)
ghost_crystal = ("Ghost Crystal",)
prehistoric_scapula = ("Prehistoric Scapula",)
cherry = ("Cherry",)
golden_relic = ("Golden Relic",)
ayeisha_loves = blackberry_cobbler + blueberry + chanterelle + emerald + omelet + sweet_pea + wild_plum + rhubarb + \
fried_mushroom + eggplant_parmesan
shiko_loves = maki_roll + red_plate + ruby + salad + wine
wellwick_loves = fairy_rose + solar_essence + void_essence + wine
mister_ginger_loves = baked_fish + cheese + eel + flounder + goat_cheese + lobster + salmon + sashimi + tuna
delores_loves = aquamarine + blueberry + energy_tonic + green_tea + kale + muscle_remedy + red_plate + \
roots_platter + salad + vegetable_medley
yoba_loves = golden_mask + rainbow_shell
eugene_loves = blue_jazz + fairy_rose + green_tea + honey + poppy + poppyseed_muffin + \
salad + summer_spangle + sunflower + tulip
jasper_loves = apple + blueberry + diamond + dwarf_gadget + dwarvish_helm + fire_quartz + jasper + \
miners_treat + opal + rare_disc
juna_loves = ancient_doll + elvish_jewelry + dinosaur_egg + strange_doll + joja_cola + hashbrowns + pancakes + \
pink_cake + jelly + ghost_crystal + prehistoric_scapula + cherry
glazed_butterfish = ("Glazed Butterfish",)
aged_blue_moon_wine = ("Aged Blue Moon Wine",)
blue_moon_wine = ("Blue Moon Wine",)
daggerfish = ("Daggerfish",)
gemfish = ("Gemfish",)
green_mushroom = ("Green Mushroom",)
monster_mushroom = ("Monster Mushroom",)
swirl_stone = ("Swirl Stone",)
torpedo_trout = ("Torpedo Trout",)
void_shard = ("Void Shard",)
ornate_treasure_chest = ("Ornate Treasure Chest",)
frog_legs = ("Frog Legs",)
void_delight = ("Void Delight",)
void_pebble = ("Void Pebble",)
void_salmon_sushi = ("Void Salmon Sushi",)
puppyfish = ("Puppyfish",)
butterfish = ("Butterfish",)
king_salmon = ("King Salmon",)
frog = ("Frog",)
kittyfish = ("Kittyfish",)
big_bark_burger = ("Big Bark Burger",)
starfruit = ("Starfruit",)
bruschetta = ("Brushetta",)
apricot = ("Apricot",)
ocean_stone = ("Ocean Stone",)
fairy_stone = ("Fairy Stone",)
lunarite = ("Lunarite",)
bean_hotpot = ("Bean Hotpot",)
petrified_slime = ("Petrified Slime",)
ornamental_fan = ("Ornamental Fan",)
ancient_sword = ("Ancient Sword",)
star_shards = ("Star Shards",)
life_elixir = ("Life Elixir",)
juice = ("Juice",)
lobster_bisque = ("Lobster Bisque",)
chowder = ("Chowder",)
goat_milk = ("Goat Milk",)
maple_syrup = ("Maple Syrup",)
cookie = ("Cookie",)
blueberry_tart = ("Blueberry Tart",)
claire_loves = green_tea + sunflower + energy_tonic + bruschetta + apricot + ocean_stone + glazed_butterfish
lance_loves = aged_blue_moon_wine + daggerfish + gemfish + golden_pumpkin + \
green_mushroom + monster_mushroom + swirl_stone + torpedo_trout + tropical_curry + void_shard + \
ornate_treasure_chest
olivia_loves = wine + chocolate_cake + pink_cake + golden_mask + golden_relic + \
blue_moon_wine + aged_blue_moon_wine
sophia_loves = fairy_rose + fairy_stone + puppyfish
victor_loves = spaghetti + battery_pack + duck_feather + lunarite + \
aged_blue_moon_wine + blue_moon_wine + butterfish
andy_loves = pearl + beer + mead + pale_ale + farmers_lunch + glazed_butterfish + butterfish + \
king_salmon + blackberry_cobbler
gunther_loves = bean_hotpot + petrified_slime + salmon_dinner + elvish_jewelry + ornamental_fan + \
dinosaur_egg + rare_disc + ancient_sword + dwarvish_helm + dwarf_gadget + golden_mask + golden_relic + \
star_shards
marlon_loves = roots_platter + life_elixir + aged_blue_moon_wine + void_delight
martin_loves = juice + ice_cream + big_bark_burger
morgan_loves = iridium_bar + void_egg + void_mayonnaise + frog + kittyfish
morris_loves = lobster_bisque + chowder + truffle_oil + star_shards + aged_blue_moon_wine
scarlett_loves = goat_cheese + duck_feather + goat_milk + cherry + maple_syrup + honey + \
chocolate_cake + pink_cake + jade + glazed_yams # actually large milk but meh
susan_loves = pancakes + chocolate_cake + pink_cake + ice_cream + cookie + pumpkin_pie + rhubarb_pie + \
blueberry_tart + blackberry_cobbler + cranberry_candy + red_plate
all_villagers: List[Villager] = []
villager_modifications_by_mod: Dict[str, Dict[str, Callable[[str, Villager], Villager]]] = {}
def villager(name: str, bachelor: bool, locations: Tuple[str, ...], birthday: str, gifts: Tuple[str, ...],
available: bool, mod_name: Optional[str] = None) -> Villager:
npc = Villager(name, bachelor, locations, birthday, gifts, available, mod_name)
all_villagers.append(npc)
return npc
def adapt_wizard_to_sve(mod_name: str, npc: Villager):
if npc.mod_name:
mod_name = npc.mod_name
# The wizard leaves his tower on sunday, for like 1 hour... Good enough to meet him!
return Villager(npc.name, True, npc.locations + forest, npc.birthday, npc.gifts, npc.available, mod_name)
def register_villager_modification(mod_name: str, npc: Villager, modification_function):
if mod_name not in villager_modifications_by_mod:
villager_modifications_by_mod[mod_name] = {}
villager_modifications_by_mod[mod_name][npc.name] = modification_function
josh = villager(NPC.alex, True, town + alex_house, Season.summer, universal_loves + complete_breakfast + salmon_dinner, True)
elliott = villager(NPC.elliott, True, town + beach + elliott_house, Season.fall, universal_loves + elliott_loves, True)
harvey = villager(NPC.harvey, True, town + hospital, Season.winter, universal_loves + harvey_loves, True)
sam = villager(NPC.sam, True, town, Season.summer, universal_loves + sam_loves, True)
sebastian = villager(NPC.sebastian, True, carpenter, Season.winter, universal_loves + sebastian_loves, True)
shane = villager(NPC.shane, True, ranch, Season.spring, universal_loves + shane_loves, True)
best_girl = villager(NPC.abigail, True, town, Season.fall, universal_loves + abigail_loves, True)
emily = villager(NPC.emily, True, town, Season.spring, universal_loves + emily_loves, True)
hoe = villager(NPC.haley, True, town, Season.spring, universal_loves_no_prismatic_shard + haley_loves, True)
leah = villager(NPC.leah, True, forest, Season.winter, universal_loves + leah_loves, True)
nerd = villager(NPC.maru, True, carpenter + hospital + town, Season.summer, universal_loves + maru_loves, True)
penny = villager(NPC.penny, True, town, Season.fall, universal_loves_no_rabbit_foot + penny_loves, True)
caroline = villager(NPC.caroline, False, town, Season.winter, universal_loves + caroline_loves, True)
clint = villager(NPC.clint, False, town, Season.winter, universal_loves + clint_loves, True)
demetrius = villager(NPC.demetrius, False, carpenter, Season.summer, universal_loves + demetrius_loves, True)
dwarf = villager(NPC.dwarf, False, mines_dwarf_shop, Season.summer, universal_loves + dwarf_loves, False)
gilf = villager(NPC.evelyn, False, town, Season.winter, universal_loves + evelyn_loves, True)
boomer = villager(NPC.george, False, town, Season.fall, universal_loves + george_loves, True)
gus = villager(NPC.gus, False, town, Season.summer, universal_loves + gus_loves, True)
jas = villager(NPC.jas, False, ranch, Season.summer, universal_loves + jas_loves, True)
jodi = villager(NPC.jodi, False, town, Season.fall, universal_loves + jodi_loves, True)
kent = villager(NPC.kent, False, town, Season.spring, universal_loves + kent_loves, False)
krobus = villager(NPC.krobus, False, sewers, Season.winter, universal_loves + krobus_loves, False)
leo = villager(NPC.leo, False, island, Season.summer, universal_loves + leo_loves, False)
lewis = villager(NPC.lewis, False, town, Season.spring, universal_loves + lewis_loves, True)
linus = villager(NPC.linus, False, mountain, Season.winter, universal_loves + linus_loves, True)
marnie = villager(NPC.marnie, False, ranch, Season.fall, universal_loves + marnie_loves, True)
pam = villager(NPC.pam, False, town, Season.spring, universal_loves + pam_loves, True)
pierre = villager(NPC.pierre, False, town, Season.spring, universal_loves + pierre_loves, True)
milf = villager(NPC.robin, False, carpenter, Season.fall, universal_loves + robin_loves, True)
sandy = villager(NPC.sandy, False, oasis, Season.fall, universal_loves + sandy_loves, False)
vincent = villager(NPC.vincent, False, town, Season.spring, universal_loves + vincent_loves, True)
willy = villager(NPC.willy, False, beach, Season.summer, universal_loves + willy_loves, True)
wizard = villager(NPC.wizard, False, wizard_tower, Season.winter, universal_loves + wizard_loves, True)
# Custom NPCs
alec = villager(ModNPC.alec, True, forest, Season.winter, universal_loves + trilobite, True, ModNames.alec)
ayeisha = villager(ModNPC.ayeisha, False, town, Season.summer, universal_loves + ayeisha_loves, True, ModNames.ayeisha)
delores = villager(ModNPC.delores, True, forest, Season.winter, universal_loves + delores_loves, True, ModNames.delores)
eugene = villager(ModNPC.eugene, True, forest, Season.spring, universal_loves + eugene_loves, True, ModNames.eugene)
jasper = villager(ModNPC.jasper, True, town, Season.fall, universal_loves + jasper_loves, True, ModNames.jasper)
juna = villager(ModNPC.juna, False, forest, Season.summer, universal_loves + juna_loves, True, ModNames.juna)
kitty = villager(ModNPC.mr_ginger, False, forest, Season.summer, universal_loves + mister_ginger_loves, True, ModNames.ginger)
shiko = villager(ModNPC.shiko, True, town, Season.winter, universal_loves + shiko_loves, True, ModNames.shiko)
wellwick = villager(ModNPC.wellwick, True, forest, Season.winter, universal_loves + wellwick_loves, True, ModNames.wellwick)
yoba = villager(ModNPC.yoba, False, secret_woods, Season.spring, universal_loves + yoba_loves, False, ModNames.yoba)
riley = villager(ModNPC.riley, True, town, Season.spring, universal_loves, True, ModNames.riley)
zic = villager(ModNPC.goblin, False, witch_swamp, Season.fall, void_mayonnaise, False, ModNames.distant_lands)
alecto = villager(ModNPC.alecto, False, witch_attic, Generic.any, universal_loves, False, ModNames.alecto)
lacey = villager(ModNPC.lacey, True, forest, Season.spring, universal_loves, True, ModNames.lacey)
# Boarding House Villagers
gregory = villager(ModNPC.gregory, True, the_lost_valley, Season.fall, universal_loves, False, ModNames.boarding_house)
sheila = villager(ModNPC.sheila, True, boarding_house, Season.spring, universal_loves, True, ModNames.boarding_house)
joel = villager(ModNPC.joel, False, boarding_house, Season.winter, universal_loves, True, ModNames.boarding_house)
# SVE Villagers
claire = villager(ModNPC.claire, True, town + jojamart, Season.fall, universal_loves + claire_loves, True, ModNames.sve)
lance = villager(ModNPC.lance, True, adventurer + highlands + island, Season.spring, lance_loves, False, ModNames.sve)
mommy = villager(ModNPC.olivia, True, town, Season.spring, universal_loves_no_rabbit_foot + olivia_loves, True, ModNames.sve)
sophia = villager(ModNPC.sophia, True, bluemoon, Season.winter, universal_loves_no_rabbit_foot + sophia_loves, True, ModNames.sve)
victor = villager(ModNPC.victor, True, town, Season.summer, universal_loves + victor_loves, True, ModNames.sve)
andy = villager(ModNPC.andy, False, forest, Season.spring, universal_loves + andy_loves, True, ModNames.sve)
apples = villager(ModNPC.apples, False, aurora + junimo, Generic.any, starfruit, False, ModNames.sve)
gunther = villager(ModNPC.gunther, False, museum, Season.winter, universal_loves + gunther_loves, True, ModNames.jasper_sve)
martin = villager(ModNPC.martin, False, town + jojamart, Season.summer, universal_loves + martin_loves, True, ModNames.sve)
marlon = villager(ModNPC.marlon, False, adventurer, Season.winter, universal_loves + marlon_loves, False, ModNames.jasper_sve)
morgan = villager(ModNPC.morgan, False, forest, Season.fall, universal_loves_no_rabbit_foot + morgan_loves, False, ModNames.sve)
scarlett = villager(ModNPC.scarlett, False, bluemoon, Season.summer, universal_loves + scarlett_loves, False, ModNames.sve)
susan = villager(ModNPC.susan, False, railroad, Season.fall, universal_loves + susan_loves, False, ModNames.sve)
morris = villager(ModNPC.morris, False, jojamart, Season.spring, universal_loves + morris_loves, True, ModNames.sve)
# Modified villagers; not included in all villagers
register_villager_modification(ModNames.sve, wizard, adapt_wizard_to_sve)
all_villagers_by_name: Dict[str, Villager] = {villager.name: villager for villager in all_villagers}
all_villagers_by_mod: Dict[str, List[Villager]] = {}
all_villagers_by_mod_by_name: Dict[str, Dict[str, Villager]] = {}
for npc in all_villagers:
mod = npc.mod_name
name = npc.name
if mod in all_villagers_by_mod:
all_villagers_by_mod[mod].append(npc)
all_villagers_by_mod_by_name[mod][name] = npc
else:
all_villagers_by_mod[mod] = [npc]
all_villagers_by_mod_by_name[mod] = {}
all_villagers_by_mod_by_name[mod][name] = npc
def villager_included_for_any_mod(npc: Villager, mods: Set[str]):
if not npc.mod_name:
return True
for mod in npc.mod_name.split(","):
if mod in mods:
return True
return False
def get_villagers_for_mods(mods: Set[str]) -> List[Villager]:
villagers_for_current_mods = []
for npc in all_villagers:
if not villager_included_for_any_mod(npc, mods):
continue
modified_npc = npc
for active_mod in mods:
if (active_mod not in villager_modifications_by_mod or
npc.name not in villager_modifications_by_mod[active_mod]):
continue
modification = villager_modifications_by_mod[active_mod][npc.name]
modified_npc = modification(active_mod, modified_npc)
villagers_for_current_mods.append(modified_npc)
return villagers_for_current_mods