Adds HotS, LotV and NCO campaigns to SC2 game. The world's name has changed to reflect that (it's not only Wings of Liberty now) The client was patched in a way that can still join to games generated prior this change --------- Co-authored-by: Magnemania <magnemight@gmail.com> Co-authored-by: EnvyDragon <138727357+EnvyDragon@users.noreply.github.com> Co-authored-by: Matthew <matthew.marinets@gmail.com> Co-authored-by: hopop201 <benjy.hopop201@gmail.com> Co-authored-by: Salzkorn <salzkitty@gmail.com> Co-authored-by: genderdruid <pallyoffail@gmail.com> Co-authored-by: MadiMadsen <137329235+MadiMadsen@users.noreply.github.com> Co-authored-by: neocerber <neocerber@gmail.com> Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> |
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.. | ||
LICENSE | ||
README.md | ||
__init__.py | ||
bot_ai.py | ||
bot_ai_internal.py | ||
cache.py | ||
client.py | ||
constants.py | ||
controller.py | ||
data.py | ||
expiring_dict.py | ||
game_data.py | ||
game_info.py | ||
game_state.py | ||
main.py | ||
maps.py | ||
observer_ai.py | ||
paths.py | ||
pixel_map.py | ||
player.py | ||
portconfig.py | ||
position.py | ||
power_source.py | ||
protocol.py | ||
proxy.py | ||
renderer.py | ||
sc2process.py | ||
score.py | ||
unit.py | ||
units.py | ||
versions.py | ||
wsl.py |
README.md
SC2 Bot
This is client library to communicate with Starcraft 2 game
It's based on burnysc2
python package, see https://github.com/BurnySc2/python-sc2
The base package is stripped down to clean up unneeded features and those not working outside a melee game.