78 lines
3.1 KiB
Python
78 lines
3.1 KiB
Python
from typing import NamedTuple, Union
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import logging
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from BaseClasses import Item, Tutorial, ItemClassification
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from ..AutoWorld import World, WebWorld
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from NetUtils import SlotType
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class GenericWeb(WebWorld):
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advanced_settings = Tutorial('Advanced YAML Guide',
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'A guide to reading YAML files and editing them to fully customize your game.',
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'English', 'advanced_settings_en.md', 'advanced_settings/en',
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['alwaysintreble', 'Alchav'])
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commands = Tutorial('Archipelago Server and Client Commands',
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'A guide detailing the commands available to the user when participating in an Archipelago session.',
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'English', 'commands_en.md', 'commands/en', ['jat2980', 'Ijwu'])
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mac = Tutorial('Archipelago Setup Guide for Mac', 'A guide detailing how to run Archipelago clients on macOS.',
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'English', 'mac_en.md','mac/en', ['Bicoloursnake'])
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plando = Tutorial('Archipelago Plando Guide', 'A guide to understanding and using plando for your game.',
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'English', 'plando_en.md', 'plando/en', ['alwaysintreble', 'Alchav'])
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setup = Tutorial('Getting Started',
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'A guide to setting up the Archipelago software, and generating, hosting, and connecting to '
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'multiworld games.',
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'English', 'setup_en.md', 'setup/en', ['alwaysintreble'])
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triggers = Tutorial('Archipelago Triggers Guide', 'A guide to setting up and using triggers in your game settings.',
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'English', 'triggers_en.md', 'triggers/en', ['alwaysintreble'])
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tutorials = [setup, mac, commands, advanced_settings, triggers, plando]
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class GenericWorld(World):
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game = "Archipelago"
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topology_present = False
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item_name_to_id = {
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"Nothing": -1
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}
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location_name_to_id = {
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"Cheat Console": -1,
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"Server": -2
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}
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hidden = True
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web = GenericWeb()
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data_version = 1
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def generate_early(self):
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self.multiworld.player_types[self.player] = SlotType.spectator # mark as spectator
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def create_item(self, name: str) -> Item:
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if name == "Nothing":
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return Item(name, ItemClassification.filler, -1, self.player)
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raise KeyError(name)
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class PlandoItem(NamedTuple):
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item: str
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location: str
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world: Union[bool, str] = False # False -> own world, True -> not own world
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from_pool: bool = True # if item should be removed from item pool
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force: str = 'silent' # false -> warns if item not successfully placed. true -> errors out on failure to place item.
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def warn(self, warning: str):
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if self.force in ['true', 'fail', 'failure', 'none', 'false', 'warn', 'warning']:
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logging.warning(f'{warning}')
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else:
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logging.debug(f'{warning}')
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def failed(self, warning: str, exception=Exception):
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if self.force in ['true', 'fail', 'failure']:
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raise exception(warning)
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else:
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self.warn(warning)
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class PlandoConnection(NamedTuple):
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entrance: str
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exit: str
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direction: str # entrance, exit or both
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