Archipelago/worlds/tloz
t3hf1gm3nt b68be7360c
[TLOZ]: Remove use of per_slot_randoms (#3255)
We only used it in two spots for randomizing the secret rupee cave values. Uses proper world random now.
2024-05-03 02:56:20 +02:00
..
docs TLOZ: Fix markdown issue with game info page (#2985) 2024-03-28 08:54:56 -05:00
ItemPool.py TLOZ: update to new options API (#2714) 2024-01-15 04:47:32 +01:00
Items.py TLOZ: Fix rings classification, so they are actually considered for logic (#3253) 2024-05-02 16:49:39 -05:00
Locations.py TLOZ: Fix Logic for Gleeok guarded locations (#2734) 2024-03-03 17:59:31 +01:00
Options.py TLOZ: update to new options API (#2714) 2024-01-15 04:47:32 +01:00
Rom.py [TLOZ] MD5 validation update (#2080) 2023-08-07 09:31:43 +02:00
Rules.py TLOZ: Fix rings classification, so they are actually considered for logic (#3253) 2024-05-02 16:49:39 -05:00
__init__.py [TLOZ]: Remove use of per_slot_randoms (#3255) 2024-05-03 02:56:20 +02:00
requirements.txt TLoZ: Implementing The Legend of Zelda (#1354) 2023-03-05 13:31:31 +01:00
z1_base_patch.bsdiff4 TLoZ: Implementing The Legend of Zelda (#1354) 2023-03-05 13:31:31 +01:00