Archipelago/worlds/yugioh06/rom.py

164 lines
6.9 KiB
Python

import hashlib
import math
import os
import struct
from settings import get_settings
import Utils
from worlds.Files import APProcedurePatch, APTokenMixin, APTokenTypes
from worlds.AutoWorld import World
from .items import item_to_index
from .rom_values import banlist_ids, function_addresses, structure_deck_selection
MD5Europe = "020411d3b08f5639eb8cb878283f84bf"
MD5America = "b8a7c976b28172995fe9e465d654297a"
class YGO06ProcedurePatch(APProcedurePatch, APTokenMixin):
game = "Yu-Gi-Oh! 2006"
hash = MD5America
patch_file_ending = ".apygo06"
result_file_ending = ".gba"
procedure = [("apply_bsdiff4", ["base_patch.bsdiff4"]), ("apply_tokens", ["token_data.bin"])]
@classmethod
def get_source_data(cls) -> bytes:
return get_base_rom_bytes()
def write_tokens(world: World, patch: YGO06ProcedurePatch):
structure_deck = structure_deck_selection.get(world.options.structure_deck.value)
# set structure deck
patch.write_token(APTokenTypes.WRITE, 0x000FD0AA, struct.pack("<B", structure_deck))
# set banlist
banlist = world.options.banlist
patch.write_token(APTokenTypes.WRITE, 0xF4496, struct.pack("<B", banlist_ids.get(banlist.value)))
# set items to locations map
randomizer_data_start = 0x0000F310
for location in world.multiworld.get_locations(world.player):
item = location.item.name
if location.item.player != world.player:
item = "Remote"
item_id = item_to_index.get(item)
if item_id is None:
continue
location_id = world.location_name_to_id[location.name] - 5730000
patch.write_token(APTokenTypes.WRITE, randomizer_data_start + location_id, struct.pack("<B", item_id))
# set starting inventory
inventory_map = [0 for i in range(32)]
starting_inventory = list(map(lambda i: i.name, world.multiworld.precollected_items[world.player]))
starting_inventory += world.options.start_inventory.value
for start_inventory in starting_inventory:
item_id = world.item_name_to_id[start_inventory] - 5730001
index = math.floor(item_id / 8)
bit = item_id % 8
inventory_map[index] = inventory_map[index] | (1 << bit)
for i in range(32):
patch.write_token(APTokenTypes.WRITE, 0xE9DC + i, struct.pack("<B", inventory_map[i]))
# set unlock conditions for the last 3 campaign opponents
third_tier_5 = (
world.options.third_tier_5_campaign_boss_challenges.value
if world.options.third_tier_5_campaign_boss_unlock_condition.value == 1
else world.options.third_tier_5_campaign_boss_campaign_opponents.value
)
patch.write_token(APTokenTypes.WRITE, 0xEEFA, struct.pack("<B", third_tier_5))
fourth_tier_5 = (
world.options.fourth_tier_5_campaign_boss_challenges.value
if world.options.fourth_tier_5_campaign_boss_unlock_condition.value == 1
else world.options.fourth_tier_5_campaign_boss_campaign_opponents.value
)
patch.write_token(APTokenTypes.WRITE, 0xEF10, struct.pack("<B", fourth_tier_5))
final = (
world.options.final_campaign_boss_challenges.value
if world.options.final_campaign_boss_unlock_condition.value == 1
else world.options.final_campaign_boss_campaign_opponents.value
)
patch.write_token(APTokenTypes.WRITE, 0xEF22, struct.pack("<B", final))
patch.write_token(
APTokenTypes.WRITE,
0xEEF8,
struct.pack(
"<B",
int((function_addresses.get(world.options.third_tier_5_campaign_boss_unlock_condition.value) - 0xEEFA) / 2),
),
)
patch.write_token(
APTokenTypes.WRITE,
0xEF0E,
struct.pack(
"<B",
int(
(function_addresses.get(world.options.fourth_tier_5_campaign_boss_unlock_condition.value) - 0xEF10) / 2
),
),
)
patch.write_token(
APTokenTypes.WRITE,
0xEF20,
struct.pack(
"<B", int((function_addresses.get(world.options.final_campaign_boss_unlock_condition.value) - 0xEF22) / 2)
),
)
# set starting money
patch.write_token(APTokenTypes.WRITE, 0xF4734, struct.pack("<I", world.options.starting_money))
patch.write_token(APTokenTypes.WRITE, 0xE70C, struct.pack("<B", world.options.money_reward_multiplier.value))
patch.write_token(APTokenTypes.WRITE, 0xE6E4, struct.pack("<B", world.options.money_reward_multiplier.value))
# normalize booster packs if option is set
if world.options.normalize_boosters_packs.value:
booster_pack_price = world.options.booster_pack_prices.value.to_bytes(2, "little")
for booster in range(51):
space = booster * 16
patch.write_token(APTokenTypes.WRITE, 0x1E5E2E8 + space, struct.pack("<B", booster_pack_price[0]))
patch.write_token(APTokenTypes.WRITE, 0x1E5E2E9 + space, struct.pack("<B", booster_pack_price[1]))
patch.write_token(APTokenTypes.WRITE, 0x1E5E2EA + space, struct.pack("<B", 5))
# set shuffled campaign opponents if option is set
if world.options.campaign_opponents_shuffle.value:
i = 0
for opp in world.campaign_opponents:
space = i * 32
patch.write_token(APTokenTypes.WRITE, 0x000F3BA + i, struct.pack("<B", opp.id))
patch.write_token(APTokenTypes.WRITE, 0x1E58D0E + space, struct.pack("<H", opp.card_id))
patch.write_token(APTokenTypes.WRITE, 0x1E58D10 + space, struct.pack("<H", opp.deck_name_id))
for j, b in enumerate(opp.deck_file.encode("ascii")):
patch.write_token(APTokenTypes.WRITE, 0x1E58D12 + space + j, struct.pack("<B", b))
i = i + 1
for j, b in enumerate(world.romName):
patch.write_token(APTokenTypes.WRITE, 0x10 + j, struct.pack("<B", b))
for j, b in enumerate(world.playerName):
patch.write_token(APTokenTypes.WRITE, 0x30 + j, struct.pack("<B", b))
patch.write_file("token_data.bin", patch.get_token_binary())
def get_base_rom_bytes(file_name: str = "") -> bytes:
base_rom_bytes = getattr(get_base_rom_bytes, "base_rom_bytes", None)
if not base_rom_bytes:
file_name = get_base_rom_path(file_name)
base_rom_bytes = bytes(Utils.read_snes_rom(open(file_name, "rb")))
basemd5 = hashlib.md5()
basemd5.update(base_rom_bytes)
md5hash = basemd5.hexdigest()
if MD5Europe != md5hash and MD5America != md5hash:
raise Exception(
"Supplied Base Rom does not match known MD5 for"
"Yu-Gi-Oh! World Championship 2006 America or Europe "
"Get the correct game and version, then dump it"
)
get_base_rom_bytes.base_rom_bytes = base_rom_bytes
return base_rom_bytes
def get_base_rom_path(file_name: str = "") -> str:
if not file_name:
file_name = get_settings().yugioh06_settings.rom_file
if not os.path.exists(file_name):
file_name = Utils.user_path(file_name)
return file_name