Archipelago/data/lua
Bryce Wilson 4edca0ce54
BizHawkClient: Add command to get size of memory domain (#4439)
* Mega Man 2: Remove mm2 commands from client if rom size too small
2025-01-12 08:03:31 +01:00
..
x64 Lua: Further centralize code, fix Bizhawk 2.9 (#1685) 2023-04-15 09:17:33 +02:00
x86 Lua: Further centralize code, fix Bizhawk 2.9 (#1685) 2023-04-15 09:17:33 +02:00
base64.lua BizHawkClient: Add BizHawkClient (#1978) 2023-10-03 02:44:19 +02:00
common.lua Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782) 2023-06-26 08:53:44 +02:00
connector_adventure.lua Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782) 2023-06-26 08:53:44 +02:00
connector_bizhawk_generic.lua BizHawkClient: Add command to get size of memory domain (#4439) 2025-01-12 08:03:31 +01:00
connector_ff1.lua FF1: Fix resending items on disconnect/connect (#2817) 2024-03-11 09:51:51 +01:00
connector_ladx_bizhawk.lua LADX: Fix getting old items over and over again in Bizhawk (#2011) 2023-07-27 16:08:14 +02:00
connector_mmbn3.lua Adds a canary byte check before sending game completion (#3217) 2024-05-07 09:22:11 +02:00
connector_oot.lua Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782) 2023-06-26 08:53:44 +02:00
connector_tloz.lua The Legend of Zelda Conntector: Make items obtained counter in save data 16 bits. (#2117) 2023-09-15 20:18:03 +02:00
json.lua Lua: Further centralize code, fix Bizhawk 2.9 (#1685) 2023-04-15 09:17:33 +02:00
lua_5_3_compat.lua Lua: Further centralize code, fix Bizhawk 2.9 (#1685) 2023-04-15 09:17:33 +02:00
socket.lua LADX: Client Fixes (#1934) 2023-07-09 15:17:24 +02:00